حل لعبة Escape Game 50 Rooms 1 Level 22

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Demi Kemmeries

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Jul 5, 2024, 3:40:24 PM7/5/24
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The story of this game is tied to the overall lore of Rusty Lake so if you want to have a more complete experience of the whole story we recommend that you play other games made by the studio Rusty Lake. In this walkthrough, we will show you how to solve all the puzzles and finish the game.

The holes on the circles on the left and right should be turned to the middle circle and two squares that block the third circle can be moved left and right releasing the middle wheel. When moved the mid-wheel releases a golden square and that square is dragged lower and unlocks the box. Inside the box, there is the second candle.

From the first room go right into the next room, within it there is a window and behind the window, there is a painting of a landscape. Take the knife from your inventory and cut up the painting, underneath it, there is something like a sacrificial altar with four candle holders, a plate, and a circle with an aperture.

Go back to the wall altar and place the four seashells where you last placed candles and replace the fish with the heart, the aperture will open again, once you enter it you will return to the human dimension.

Go to the room with the altar in it and you will see an upside-down chandelier. This chandelier is a puzzle that requires you to light the candles in a sequence. Start lighting them from the right the small candles closest to the chain of the chandelier, then go to the small candle on the far right on the right side, next one should be the one on the right of the left side right next to the chain, light the big candle on the right side in between two small candles, then light the one on the far left side and finally the middle one on the left side of the chain.

In the next room, you will find a marble on top of a bookshelf. On the bookshelf, there is a puzzle that when solved will reveal the result in the next room. Solve the puzzle by using this picture as a reference on how it should be solved:

In the Gecko dimension, you will see that the sprout has grown into a flower, pick off all the petals to reveal a worm, pick up the worm and go to the altar, place the worm on the plate and enter the worm dimension.

In this dimension, you will need to find 4 flower petals, a knife, and an egg. You will find the first petal in the room with a book, lift the pages of the book with the matchbox and pick up your first flower petal.

In the first room tap on the phone two times until the phone receiver falls to the ground. Unscrew the headphone and solve the simple puzzle so that the earphone magnet is connected to the source of power.

Tap on it several times and it will send sparks to the ceiling attracting the third flower petal. The fourth flower petal is located inside the mouth of the dead old man that is located in the clock room. When you enter his mouth you will enter a forest in each part of the forest you will need to press on any part of the screen for the moment you are holding a firefly will appear on that part of the forest press the firefly whenever you see it, if you go through all of them you will solve the final puzzle of the dead man dimension that will show you the symbols of all dimensions numbered underneath something resembling a clock.

Each handle has a roman numeral corresponding to the symbol of the dimension underneath. You will find in each of the dimension symbols corresponding to the ones on the clock in the mirrors of those dimensions, if you are feeling lazy looking for them you can see the solution of the puzzle in the picture underneath.

You will find the fourth flower petal in the drawer room just fall down on the floor. Go to the altar and place the Egg on the plater, with it you will enter the Egg or Bird dimension in it you will be at the top of a building and you will have wings and a beak at the side of your head.

On the next puzzle, you have the cloud puzzle where you should move clouds until they morph into recognizable objects, an egg, a gecko, a fish, and a worm. The upper right cloud will morph into an egg when moved down and left.

Cloud on the upper left will turn into a fish on the down right side of the frame, keep in mind when you want to solve the fish, worm and gecko shapes try to find a position where their eyes start to form.

Go to the drawer room and zoom in on the pot that is on top of the drawer. Put sand inside the pot and plant the sunflower, move and place the Sun above the sunflower in the edge of the screen until it falls along with the pot, it will release a sunflower seed, pick up the seed.

In the first drawer from the top, it will give you instructions on how to use the clock and where to move clock hands to shift between afternoon and evening and the evening is at 19:25 while the afternoon is at 14:00.

The solution to this puzzle is that the worm is equal to 0, the heart is equal to 4, the gecko is a one and the fish is 5, meaning that you will enter the evening through the clock if you place the clock arms at 4:15 on the clock, this dimension will turn into the night this is when the owl puzzle ought to be solved.

Inside the box, there is a pocket watch, open it, inside there is a mechanism which you should move to make all the gear wheels move, once that is solved the watch arms will move until they show 8:45.

Enter the hole and you will see the familiar white box turning in space but instead of going into the room the white box will be floating in front of you tapping it, it will reveal that dimensions were just a one room that was this box and rooms were the walls of this white box.

The baby is lying there at the center of the room and by tapping on the individual floating objects and the baby they will all fall. The camera pans up going further than the trees in the blue background up to the red background against which is a silhouette of a woman holding the baby in her arms. The end.

To get to the secret level you will need to go to the worm dimension and find four flower petals and a lobster. Inside the corpse of the old man go to the strange clock where the Egg can be found and put the symbols for the shrimp in the clock. All of the symbols are found outside of Samsara Room and they have been shown in other games and videos made by the studio Rusty Lake.

In this room, you are looking for Sand, Water, Fire, Air, and a vial of Elixir. You can find water on the mirror in the first room. When you zoom in on the mirror left to your shrimp-like appearance there is a droplet of water, pick it up. In the Altar room zoom in on the box to the left of the Altar and light the twigs on fire, pick up the fire.

Right underneath the Altar there is a phone zoom in on it and pick up the headphone, random numbers will appear, move them so they look like a clock dial when you succeed in moving the numbers clock arms will show up as well placed at 2:45.

Now in the clock room, there is a Giant Shrimp, there is Samsara written in Sanskrit above the Shrimp. Pull apart the Shrimp until it reveals the body of the dead man. Zoom in on his head and open his mouth. His mouth will be full of green fluid, pick the green elixir with the vial that you have gotten out of the clock.

Go back to the first room where the mirror is placed, on the table, there is a paper tap on it while you have the pencil equipped, a key will be drawn, tap on the paper and it will crumple into a ball, uncrumple the drawing to reveal a key, pick up the key.

Now with the key opens up the showcase next to the table in it there is a jar, tap on the jar and an air bubble will float above it. Pick up the air bubble. Now you have all the elements that you need to open a portal at the altar.

Now inside the space, you will see a white square with window holes in it. Inside the window there is a grown woman with a girl next to her, it seems that the girl is you. The end of the secret level.

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