Thereare over 50 Hotkeys spread across the keyboard in WC3, and with the Default Hotkeys Setup each race is different. The main ones are the Spell & Action Commands in the bottom corner like: A for Attack, B for Build, F for farm, P for Peon, M for Move, and many more for each unit and spell. Other Hotkeys include Unit # Grouping Modifiers (Ctrl, shift, tab, etc), and the Inventory Items (on the Numpad).
The more you move the mouse to click those Command icons, the less your focusing on your Unit Micro. This guide will help improve increase your APM (Actions Per Minute) accuracy and efficiency with Customkeys.txt and AHK. This is NOT considered cheating or hacking.
In the example image above, you can see how Improved Hotkeys differ from other common setups. Most people know the Grid Align Setup but, I do not like those because it sets the spells to ZXCV. I fixed it around so the spells are now QWER, Attack/Stop/Hide remain A/S/D and move is Z (for Zurround!) it's the same for every race, hero and units, great for playing random! This way is more like LoL or HotS with unit spells closer to the # keys, and it works well with inventory item switcher too
You can get these Customkeys.txt here from the Download button on Pastebin between raw and embed, right-click choose Save As make sure to place it in your Documents\Warcraft III\CustomKeyBindings\ folder -OR- C:\Program Files\Warcraft III\ depending on your version, and in the WC3 game Options menu click Enable Custom Keyboard Shortcuts
Since WC3 is a bit older, some of the Hotkeys were ignored and left out from Customkeys.txt so you have to use something like AutoHotkey for Inventory Items, it's the same as Warkey but lets you swap ANY key, swap inventory hotkeys so T = TownPortal G = Potion etc, also disables WinKey or Alt+QQ from closing game, and NumLock pauses the Script on/off for chat.
Read instructions carefully: First install AHK from Autohotkey.com its quick and easy. Copy my TXT script over to a new AHK file, or download and rename to .AHK instead of .TXT then place it in your WC3 folder and create shortcut on desktop, right-click on shortcut properties to Run as Admin. You should probably get Customkeys.txt first.
AHK can do a lot of cool things like swap mouse buttons too, helps if you have a multi-button mouse. My favorite is swap Ctrl with the Spacebar, I left this as optional incase some people didn't want it, but you just have to go to the bottom of the AHK script and edit the following lines
Positioning techniques are vital to winning battles. Microing in small narrow areas is not easy, if Ranged units are infront or blocking Melee units, you could lose to a weaker army. Auto-Formation (Alt+F) can be switched Off/On. Most players keep Formation Off so units move faster across the map. If you have Formation On you will not be able to retreat as quickly, but Formation is helpful at certain points of attack.
You must manually set your Group #keys using Ctrl. Always add units and buildings to a # when constructing. You can use the building #s to train units while attacking or creeping, without moving the screen back to your base.
Thats just a general idea, use what you feel comfortable with. With over 12 in one group, combine some or change it up depending on strat and army size. Try different variations, but never mix melee with siege. You can also use 4 as air and 5 as siege, but thats a lot of keys and you probably don't need that many groups.
If you have any questions please contact me on Reddit and I'll try to help, I know some people don't like switching hotkeys but, just give it a few days of practice to sink in I hope these help glhf :)
a) Download THIS
b) Start the program
c) Select the Warcraft III folder, where CustomKeys.txt exsists. You can see in the taskbar [S].
d) When you start Warcraft III, press F5 to enable
e) You can now see that inventory hotkeys work :) This works only if the script is enabled.
Hello,
On the character I have been leveling of late I decided to use some of the items you can buy from vendors around the different maps, the consumable items which let you either use attack skills similar to other classes or boons. While some of these items can be considered useless 90% of the time, such as click to equip a Wooden Leg to which you earn yourself a branch to hit people with, others such as the Molachev kittentail, Air-Strike Grenade, Rock, Ogre Pet Whistle, Fire Elemental Powder and many others can play a large part in creating variations in our attacks, permitting more tactical and entertaining gameplay.
Indeed, I have played many online games in the past and can say that the quick bar concept works well.
Quick bars and shortcuts are something many games implement, be it single player games like Skyrim and Fallout or multiplayer games like runescape, world of warcraft and is a function that most, if not all players use, it can be said that a quick bar is something that enhances gameplay.
While I understand that some players might not like it because its not great for roleplaying when an items appears in your hand, I think the vast majority of players would prefer to have a helpful gimmick such as a action or Quick bar to aid them in both traveling around the maps as well as in dungeons and personal stories.
While I can understand what you mean with the summonable pets not being as useful as players in a level 80 area, its not exactly the reason I would desire a quick bar/ action bar. If its something like a sharpening stone, which last last for enough time to clear a dungeon, then one could simply activate it at the start of the dungeon and then not bother with it. Same goes for pets.
Amen. Pretty much daily I am wishing for a Quick Bar. Like you, I was so used to having it in other games and struggled with it, but I just gave up. There are numerous items I would use if I had a Quick Bar to slot them in, but instead, the items languish in my inventory. A Quick Bar would be a great enhancement to gameplay indeed.
- Opening champ bag using keybind instead of mouseclick/macro
- Food/Utilities
- Bosster including Candy corn gobbler
- Tonic/Guild Banner
- Quick Weapon switch mainly for ele/engi
- Vanity stuff like chromatic ozze or Harpy Pheremones
On a side note I frequently check this post so if any of you have ideas on how to make the consumable items viable in the current guild wars please put them here. Unless there is a blaring fault with them I promise to check it out.
i wish there was a quckbar where i could fast equip weapons from for blasting or w/e diff kinds of food for various cases tonics the invisibility items for skips or even the raid mesmer portal for skips * u * YES i am 100% with adding quickbars ^^
I often run around with my inventory hanging totally off the right side of my screen so I can quickly use consumables like [Experimental Rifle], [Experimental Teleportation Gun], [Candy Corn Gobbler], etc.
I am happy to see that there are others of the same opinion as me. Guild Wars is a game which is no doubt fun to play, however there are faults as well, the lack of user friendliness for consumable items is one big example of this. As Kal Spiro said, I can only hope that the management will take notice of this discussion and see the potential in item shortcuts / hotkeys.
I dare not claim to know how far the potential of hotkeys / item shortcuts can go, I started this thread with combat variations in mind, but I have been reminded of other items such as; Mini game items like the transformation costumes, Food/Utilities, Boosters, Tonic/Guild Banners.
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