I'm really hoping Affinity updates to allow true 100% vector brushes to be more editable and relevant in future releases. What are currently labeled "vector brushes" are not 100% vector and cannot be expanded as vectors. They have their uses and I appreciate them - but in my line of work, I need to be able to export 100% vector - no raster in the final output.
Right now we can only modify the 100% vector brush to a simple taper on each end - As I have attached to this post, there are many other types of tapers and such I'd love to be able to do with a 100% vector brush.
Going a little further - I'm hoping for a blob-tool that can allow for any shape to be made and used -
Not trying to hijack you thread but I also require 100% vector outout - and I suggest a pre-flight tool for vector output so you can get a proper warning about rasterization (or bitmap brushes) before exporting:
DOWNLOAD https://ckonti.com/2yKBVB
Designer has major usability issues - you are fooled into believing a vector brush is vector - and when it is not you can still select menu items like expand curve that are simply N/A for bitmap of course.
Development of Designer in particular seems to be lagging far behind the other two apps over the last couple years. I don't know if they got stuck trying to solve some basic functions- like boolean operations. I know they improved the add option but haven't done anything lately to fix "divide" - though the improvements on "add" indirectly improved "divide" some.
Version 1.8 was almost completely bug fixes and improvements to the boolean operations - not much in terms of new tools. Last year I saw a video on twitter of their version of offset path and it looked great - but I have not seen it implemented yet...
I'm really hoping the update to 1.9, incorporates this feature along with some of the other standard tools many of us need to make it our mainstay vector app. I love Affinity but I dislike the length of time it takes to get these things added in. Very frustrating to try to hang on to CS6 while they catch up.
I have to say as there years slide by I find myself turning less and less positive towards Affinity, as I think my first set of posts when this forum was first made available, was the need for a fair few things including true vector brushes and a blob brush along with my No1 missing "feature" Vector distortion / perspective warping, I say "feature" as I wouldn't class any of these as features, I see them as bog standard vector tools for any software that classes itself as a professional vector application - I have been trying to keep positive, especially when receiving any kind of moderator feedback and seeing that old list of goals for the future - I used to just try and be patient - thinking what are we gonna do if it takes two or three years for these basics to appear ---- FIVE YEARS LATER ----- and now it pisses me off that I have to use the ten year old (and considered obsolete) Illustrator CS5 to plug gaps - I just wish Vector styler was as easy to use as Designer as it has all the basics (including vector brushes, Vector distortion / perspective warping) along with lots of other "features" it looks like it's been in development for around two years and it's not even released yet
I was hoping that after Publisher was released there would be faster gains in Designer, but I now suspect that the team are spending the majority of their time working on version 2 of the apps and only trickling out bug fixes for version 1.
Interesting - I always ran into it consistently hanging on me when I did any add or divide booleans operations in 1.7.3
I haven't had that issue very often in 1.8 so far, though it still leaves a mess of scattered nodes and sometimes fills things in that should not be
Sorry for being late to the party. I just recently switched from Adobe CC and was working on my first full project when I stumbled upon the dreaded "vector" brush of Designer. Ugh, I am lucky that I had used a simple brush in my design and it only took a couple hours to recreate the look in true vector form.
This knowledge may have stopped me from switching to Affinity. To not have true vector brushes is archaic. My ability to produce true vectors to clients is vital to my work and I have done a lot of my work with strokes. I truly pray that this is resolved in the very near future, or I may have to resubscribe to Adobe
+1 I'm also waiting for vector brushes before I completely abandon Adobe.
In particular i need something like the "pattern brushes" in Ai.... the ability to add any vector graphic to the brush palette and create repeating brushes, along with the ability to create corner tiles and end points.
Absolutely agreed. I am having to learn Illustrator ? in order to have editable vector brushes for current vector projects. (+ vector scatter brushes that I can break apart and edit) I'm also having to to back to an ancient version of Xara which has it's own issues.
Coming from Inkscape i know that performance of real vectorbrushes with a lot of nodes can be very bad, and working on something, with your program lagging badly, because it cant handle all the nodes, is just awful.
Speaking for myself, I need the ability to create in pure 100% vector without bitmaps or rasters. Yes I could use the brush tool and build up with strokes and add them together, but as you mentioned, it leaves a mess of useless nodes and sometimes using add and divide Boolean operations freezes my app, or parts of the design disappear. It's not a clean operation yet unfortunately. The blob tool also helps a vector program gain some artistic approach. With the pen tool, there's a mechanical and precise feel that is good, but still harder to be artistic and free flowing. Also, a blob tool can allow for a quick simple edit. It adds a more artistic dimension to affinity.
Yes I could use the brush tool and build up with strokes and add them together, but as you mentioned, it leaves a mess of useless nodes and sometimes using add and divide Boolean operations freezes my app, or parts of the design disappear. It's not a clean operation yet unfortunately.
Yes I'm sure the blob brush is really just an instant add Boolean. Affinity seems to have hit a massive roadblock getting their Boolean operations to work efficiently and with every update they seem to address it a little at a time. Getting clean Boolean operations appears to have vexed them. The add Boolean is better now than before and divide was self admittedly much worse before the 1.8 update. That said, it's frustrating to not see these issues fixed completely as update after update come out. In my operations currently, if I vector something in affinity, I copy it over to illustrator to expand and merge. I'm also limited to using only a few brushes if I want pure vectors.
As you mentioned, I could use raster brushes or even the limited pure vector brushes and then use a live trace like vector magic to convert to vector and I've done that, especially with apps like procreate. My problem with that is it's an extra step in the creation process, vector trace still requires clean up after, and some methods of inking can't be accomplished that way. For example when I ink, I overshoot my lines intentionally and then convert to curves and divide so I can select and remove the excess and delete. I can't do that if I'm not using pure vector brushes
in my opinion, I wish affinity would focus much more on truly fixing the Boolean operations once and for all, adding in the features most are clamoring for that keep it from being a true alternative to illustrator. That to me is more important than the change in 1.9 upcoming with system synch.
Im am very late to this conversation. This conversation started in 2020 and its coming up to 2024 now. Just wasted two days on the vector brush that isn't a vector issue. Not being able to expand and edit strokes can lead to issues when trying to tidy line work let alone effecting scalability without loss of quality. It makes the tool unreliable and unusable. Frustrating as I am questioning wether to use designer at all now. Would be good to have a solution to this so as to compete with other programmes and modern markets. Its seems misleading to call it a vector brush.
I have a logo I've been working on with lots of layers, and sub-layers and now I would like to collapse or 'flatten' everything into one layer for use as a logo without the encumbrance of the many layers it took to make this artwork. I've tried 'flatten' but that still keeps the layers and sub-layers. I'm not sure what else to try. I want what is on top to appear and layers below to be sandwiched down so everything looks like it is on the screen. In Photoshop, I would just flatten and get the result I am looking for on one layer, but in Illustrator, it's not cooperating the way I would like it to. I have converted all type to paths, so that is done.
Ken, you have a fundamental misunderstanding of how Illustrator works. Grouping the layers will get you the closest to what you're after, but you will never be able to get rid of all the sublayers, because Illustrator is object-oriented, which means your graphics are composed of objects with a stacking order, i.e., layers. Just close the disclosure arrow that reveals the sublayers and you can pretend they're not even there if they bug you.
And this is what I come up to as a conclusion to this whole informative and also entertaining discussion: Illustrator is an 'Object-Oriented' program and as such, layers have nothing to do with what I am trying to do. As you all have me seeing the light on this subject now I can see that if I want my 'finished' art to be on one layer, then I would need to re-construct the file and save as a new file where I, 'by hand' build the resulting one layer from elements needed from the other layers, with fills where there is color and just the most elemental paths that are needed to make the one-layer rendition work. Too much work for nothing as a result. Practicality is key in this discussion and a native Illustrator file can be brought into InDesign or wherever I need it. Or, if I need another file format, I can export to a suitable resolution bitmap file if that would be needed. As it is, A tightly cropped and grouped Illustrator file can be placed into another Illustrator file and is scaleable with no loss and is 'set in stone' as the logo - so no chance of unwanted alterations after the fact.