First TMV Meetup!

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Christy Dena

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Mar 14, 2011, 8:21:07 PM3/14/11
to Transmedia Victoria
Hello everyone,

I'm very excited to announce the first TMV travelling meetup is now
confirmed!

The Melbourne chapter of the International Game Developers’
Association is generously hosting the first TMV meetup. Giselle of the
IGDA has affectionately called it the Transmedia IGDAM Mashup (aka
Tim).

Of course, this will be a great chance to catch up with each other
again, renew those potential collaborations, and meet many new game
developers. But I've also arranged two great speakers for the night:

Carl Nilsson-Polias (Artistic Associate, The Hayloft Project) will
begin the night by sharing insights into the collaborative theatre-
making process of award-winning theatre company The Hayloft Project.

Jarrad Trudgen (Lead Designer, Iron Monkey) will then delve into the
design issues, decisions and processes in creating iOS games for
existing global franchises (EA games), such as Deadspace, Need for
Speed, Mirror’s Edge, and The Sims.

It is on Tuesday 5th April. 6.30pm onwards. At Cho Gao, Level 3,
Melbourne Central. Up escalators at the corner of La Trobe & Swanston
Street, Melbourne.

If you are on Facebook, RSVP to the IGDAM event page:
http://www.facebook.com/event.php?eid=192468130793099, but full
details of the event are on our main site:
http://transmediavictoria.net.au/the-first-transmedia-victoria-meetup/

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Secondly, I will be presenting tonight at the opening of GEElab. "The
Games and Experimental Entertainment Laboratory (GEElab) is a new
Research and Innovation Initiative of RMIT University’s School of
Media and Communication

"The GEElab will invent new game and entertainment visions, products,
services, narratives and business models, whilst critically reflecting
the role of games and entertainment in culture and how play, games,
and game mechanics can be used to innovate.

"At the GEElab, games will be understood as a cross-disciplinary
function as well as the engine of entertainment media and Internet
innovation. Practice oriented game and entertainment media research
will be carried out by the way of cross-medial experimentation and an
understanding of science as fiction, and not being afraid to think and
design differently and speculatively. GEElab members will investigate
how to “gamify“ traditionally non-linear media such as TV, film,
radio, developing design strategies, narratives and service
prototypes."

Although most people have RSVPed, I'm sure it will be fine if you want
to come along. Details of tonights special opening are here:
http://www.facebook.com/#!/event.php?eid=151237671602043&index=1.

================

I look forward to seeing you all again!

Best,
Christy
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