Badboy V5.0 Download

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Cara Eavey

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Jul 8, 2024, 6:49:23 PM7/8/24
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Reputation is a measure of a state's aggressive or immoral actions in the eyes of both other states and the world public, including one's own people. A higher score represents more perceived aggression/immorality, while a reputation of 0 represents a perfectly peaceful and honorable reputation. It is not to be confused with prestige or legitimacy, which could also be interpreted as matters of reputation - it was renamed Infamy in-game with HTTT and is often referred to as Badboy (BB) on the Paradoxplaza forums as well as in the game's script files.

badboy v5.0 download


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A bad reputation (i.e. high badboy) has a very wide range of negative effects, from lowering the chances of success in diplomacy, merchant activity, and bribing cardinals to creating a permanent casus belli toward you for every other nation. This is unrelated to Prestige and Legitimacy although they all affect some of the same values - one can be hated throughout the world (high badboy) and still command respect (high prestige) with unimpeachable authority (high legitimacy), much as Machiavelli contended.

An important concept is that of the badboy "threshold", which, once reached, grants every single country the "Dishonorable Scum" casus belli toward you and greatly enhances badboy's other ill effects. There is a base threshold (25-30 depending on game version), but the actual threshold is usually heavily modified by other factors such as the ruler's diplomatic abilities and the active form of government. Since you don't lose stability when others declare war on you and the only penalty for annexing/vassalizing them in return is more badboy, the threshold can actually work in your favor if you aim for rapid expansion; this strategy does not work in DW, where the events triggered by being over the threshold are catastrophic.

Over the course of a year, badboy scores are reduced by 10% of a ruler's diplomatic ability (ex.: a ruler with a diplomacy rating of 4 decreases the state's badboy by 0.4 every year). The Diplomat advisor can add to this decrease. Other options include the Cabinet National idea, glorious monuments () and cardinals (-0.1 infamy per year per controlled cardinal, /), Embassies () and being the Papal Controller.

Also in Heir to the Throne, the amount of infamy gained in a war depends heavily on the type of Casus Belli used - while all CBs lower infamy gain to various degrees, each only removes or eliminates the infamy of certain tributes for peace. For example, the Reconquest CB only removes the infamy for demanding those enemy provinces that you have a core on, and the Dishonored Call CB will only eliminate infamy from forcing payments, core revocation, and concession of defeat.

A Note About Pagan NationsTo make sure you understand: You should not Seize individual provinces of a pagan nation, if you plan to annex the whole nation. There is a flat BB fee for the entire pagan nation, regardless of how many provinces they have (2 BB with a Core on their capital, 5 if not). So annex their whole nation at once in a peace negotiation, to avoid the 1 BB/province if you also Seized their provinces individually. This also applies to any of your unfinished colonies that the pagans may have snuck around and Seized from you during the war - take them back with the peace negotiation, to avoid the BB charge of Seizing it back.

The badboy limit is how far a nation can go before other nations get a 'Dishonorable Scum' CB on you () and start to declare war on you very frequently. This can be an excellent way to get wars with lots of little nations without stability hits, but it can also exhaust and destroy an overambitious empire.

Badboy triggers and modifiers are stated as percentages. For example: "badboy = 0.20". This example in a trigger will be true if the country's badboy score is at least 20% or more of its badboy limit. The NOT command can also be used in triggers to reverse the meaning, so "NOT = badboy = 0.20 " would evaluate to true if the country's badboy score is less than 20% of the limit.

Badboy effects on the other hand, are not in percentages, but the real value of the BB. Example: "badboy = 5". This effect will increase the country's badboy by 5 points. The negative sign (-) is used to reduce BB.

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