This page highlights the multiple uses of myNoise, but features only a selection of the extensive library available for free. Visit the Full Index page (also available from the hamburger menu) to discover the many other sounds available for free. Be prepared to be amazed!
Listen to relaxing music, ambient atmospheres and astonishing sound effects. Just click on an image below to start chilling. If you want, you can even create your own atmospheric sound mix, online and for free. Every audio template can be easily edited for your own needs. Here is a short video explaining some of our features.
Preset 3 is based on a completely different mindset than the previous two. I wanted to create a set or sounds that could be used in both ambient and more rock-leaning situations. The top line is a traditional guitar path that uses the Revv Red amp model. The bottom line is a completely separate signal path that employs the same Synth String block found in Preset 2. The synth is controlled via the volume pedal, and you can mix in as much of the second line as you please. The top line is all mono and the second line is stereo. When you add in the synth, the sound gets much bigger and wider.
Example 3 is a quick little E Lydian improvisation where I switch between the three different snapshots included in the preset. In starts off completely dry, then adds a short delay, and finally, a longer delay and bigger reverb are added to the core sound. Throughout the improv, I switch between all three of these sounds.
Later the camera would become my intermediary of choice. Eventually, I used both as safeguards, but as I became more obsessed with productivity and bettering myself, I started listening to less music and more podcasts. What could I possibly get from listening to the sounds of my familiar neighborhood when there were curated lessons awaiting me on my phone?
I immediately thought back to my ICP days in New York where I would spend hours editing ambient noise. When making a documentary, ambient sound plays an essential role. Rather than the narrator setting the scene, as you would expect in a book, ambient sounds do the work for you. Whether it\u2019s the overwhelming cacophony of sounds in an urban slum or the chaotic rush of a kitchen during service; ambient noise transports the viewer into the environment, sometimes even communicating more than the visuals.
Out of curiosity, I recently tried a few walks without my headphones. Walking on a busy street during the day, it wasn\u2019t so inspiring. The repetitive heaving of public buses pulling up to their stops; a plane roaring overhead; a plastic bag floating along the sidewalk\u2014I interpreted most of the sounds as evidence of pollution, which made immersing myself in the physical world kind of depressing. Headphones went back in and I tuned out.
In Lake Como, there was the near constant chirping of birds and the hourly ringing of a nearby church bell. In Geneva\u2014where I quickly learned the locals are adamant about being on time\u2014that church bell ringing happened every 15 minutes, helping mark the passage of time. At night, I listened to teenagers getting drunk below my window on the riverfront. In every hotel, the sounds from outside would lure me away from my computer and to the window, to pause and just take in the beauty before me\u2014lush hills sprinkled with Italian villas; the full moon reflecting on the Reuss River; the faint outline of the Swiss Alps over the still Lake Lucerne.
We've heard feedback that turning off sleep sounds after 1 hour was insufficient for some of our users, so we made the decision to remove the end time. We're currently investigating ways to build a comparable solution and appreciate your patience.
Up until a few nights ago my sleep routine would play sleep sounds for an hour I believe but it spontaneously started to just continue playing them all through the night until I wake up. Is there a fix where I can get it to go back to only playing for an hour?
Thank you
I'm trying to create some ambient sounds but it seems like Logic doesn't have many presets for modern ambient sounds. Can anyone point me to presets/plugins/samples/tips on how to get ambient sounds out of Logic?
widdershins - I tried creating some sounds with pure sine waves last night. I used the ES2 instrument. Is this what you would recommend? Is there another instrument you recommend? I need to spend some more time understanding all the different instruments. I'm pretty new.
There is a song by Boards of Canada called Dawn Chorus. If you listen to the organ at the start of that song you will know exactly what I have been talking about. It's an organ-ish kind of sound that is detuned and it sounds liked it's been run through a stretched audio casette. I'm not looking to recreate that sound exactly, but I would like to know how to make sounds like that.
There's a couple of sounds layered there: first, the slightly saturated (i.e. distorted) organ in the background. Try a combination of sines and squares, filtered fairly low, then with an Amp Designer on for some distortion and "wear". The ES2 would be a fine choice, yes. Or, you could use the EVB3 for this.
I'm curious as how to make add custom ambient sounds in Gzdoom Builder. I can place a custom ambient sound marker in the map, but how do I actually make the custom sound? Do I use Slade or am I missing something in Gzdoom most likely a script I assume? Any help would be greatly appreciated!
Then just replace the word "DSPOPAIN" in Gez's example with the actual name of the sound lump you have in your wad, for example "ABCDEFGH" or whatever you have, and replace the word "ambient/zombiepain" with any text string you want, for example "xyz" or whatever you want. This is exactly what SNDINFO is for, allowing to define custom sounds.
This issue is most likely related to sounds referencing a sound class that has its Apply Ambient Volumes property set to false. If this is case, sound actors in level will not be affected by Ambient Zone settings.
Many autistic people report difficulties making decisions during everyday tasks, such as shopping. To examine the effect of sounds on decision-making, we developed a supermarket task where people watched a film shown from the shopper's perspective and were asked to make decisions between different products. The task was divided into three sections and participants completed each section in a different auditory environment: (1) no sounds, (2) non-social sounds (e.g. fridges humming) and (3) social sounds (e.g. people talking). Thirty-eight autistic and 37 neurotypical adults took part. We measured decision-making by examining how long it took to make a decision and how consistent people were with their decisions. We also measured heart rate variability because this biological response provides a measure of anxiety. After the supermarket shopping task, participants told us in their own words about their experiences. Autistic participants said that they found the non-social and social sound conditions more difficult than the no sound condition, and autistic participants found the social sound condition more negative than neurotypical participants. However, decision-making and heart rate variability were similar for autistic and neurotypical participants across the sound conditions, suggesting that these measures may not have been sensitive enough to reflect the experiences the autistic participants reported. Further research should consider alternative measures to explore the experiences reported by autistic people to help us understand which specific aspects of the environment autistic people are sensitive to. This, in turn, may enable more specific and evidence-based autism-friendly changes to be made.
In the meanwhile I have been asking Siri to play the white noise ambient sound throughout the night which has no gaps. The problem is that I cannot make these commands through my phone as I have done with playing tracks in the past and it wakes up my spouse when I have to verbally call out to Siri.
I would like to use an automation/shortcut to start the ambient sound but I cannot figure out any way to automate playing Ambient Sounds on HomePod using Shortcuts. Can anyone suggest how I might figure this out?
Thank you for participating in the Apple Support Communities. We understand you'd like to create a shortcut to start an ambient sound. We recommend starting with the Shortcuts user guide which also has a search feature. This may help with creating the shortcut you'd like: Use Shortcuts to automate tasks on iPhone.
There is an option to turn off title music, but even with that off we have to listen to loud bird chirping noises while on the main menu. Please change the options so these sounds can be turned off when on the main menu (but left on in the game)!
I've been trying to find a quiet place to idle so people can pm me with trade requests, but there are so many ambient sounds in the game that nothing is quiet. I thought the Dojo would work, but some of those ambient sounds are very high pitched and piercing. It's all incredibly annoying when you hear it outside of the context of actually playing the game.
I just got my Quest 2 yesterday and it's amazing. However when I put it on today I noticed that the ambient sound in the virtual home environment (I don't know what to call it, it's where you start, in a snowy cabin or a desert hut etc). I am pretty sure there was sound yesterday (sound of the wind and waves). Am I mistaken? How do I get it back? All the other sounds (clicks, beeps and sound in other apps) seems to be working fine.
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