New StackOverflow Question: Detect software vs hardware webGL render mode

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Mar 7, 2017, 5:10:45 AM3/7/17
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Detect software vs hardware webGL render mode

Asked by KameronB on 2017-01-17T18:17:17Z

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I've got an error I'm trying to catch with MapboxGL that doesn't handle when a version of IE switches the webGL render modes from hardware to software. I've been pouring over documentation and console logging pretty much everything I can, but can't find any documented way to find out if webGL is using hardware or software render modes.

Any ideas?

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