Hi EDG enthusiasts,
I try to factor out repetitive functions and constants into an included script, to provide a single source of truth throughout the implementation.
I try to reuse the constants and functions in some explore- and modify actions.
However, the results are mixed: not all functions and constants seem to be available, and I struggle to find a schema, which ones are not visible. Furthermore, the set of visible / invisible constants and functions changes sometimes (after edits of the library).
Is this approach supported in general? Or am I trying to achieve something unsupported and thus unstable?
Thanks for hints on your experience on that.
Greetings
Bernd