I've always found validation against a schema to be an invaluable ward against thinkos and would like to incorporate validation checks as part of a project where I frequently need to hand-write XML files a few hundred lines in length. My text editor has a fairly nice CLI integration feature, so I'm looking for a command-line validator.
As for Xerces-C, I haven't used it myself, but I know it does not require all of the Visual C++, all it needs is runtime files. These can be downloaded separately from Microsoft. There seems to be a sample application which does what you need - see StdInParse
Though I have taken another look at my bids dataset for this subject and compared it with another which ran successfully in fMRIPrep and they look identical regarding structure format (both the folders and the file structure). When I look into the error message the bids validator provided, I see
Can you please print the full command for the BIDS validator (input should be bids folder) and full output from the validator? And please format your code by surrounding it in tick marks (or press the button in the text editor).
It looks like you are inputting a path with Unix-like syntax (that is, a forward slash in the path to separate folders), but you are on a windows machine, which uses back slashes. For windows I recommend installing Cygwin to give a Linux like terminal for windows.
The input to the python function should only be the path to your dataset. You also included the path modification arguments that are specific to docker (e.g :/data:ro) as well as the docker container name (bids/validator).
This validator checks the markup validity of Web documents in HTML, XHTML, SMIL, MathML, etc. If you wish to validate specific content such as RSS/Atom feeds orCSS stylesheets, MobileOK content, or to find broken links, there are other validators and tools available. As an alternative you can also try our non-DTD-based validator.
Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.
This should really be taught in the early parts of the course or at the very least the reviewers should be using the same validator that is linked in the project description. That line wasn't in any of my previous projects and there wasn't a problem. I hope this "Needs work" doesn't go against my final results!
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XML ValidatorBuddy Desktop is your easy to use set of XML tools to edit, validate, transform and manage even a large number of XML data. The grid and text editor windows offer syntax-coloring and various entry-helpers to create and modify any XML or JSON content quickly. Assign XML and JSON Schemas to your data to run the built-in validator with a single click. Use the XML or JSON validator in batch mode to check any number of documents and get a comprehensive error report. XML ValidatorBuddy supports XSD, DTD and Schematron rules with the easy to use XML validator. Transform XML to HTML directly in the editor or apply XSL transformations to multiple files at once on your disk. The unique Explorer window with XML related enhancements enables everyone to work with XML technologies in a convenient and efficient way.
XML ValidatorBuddy is also a complete JSON editor for Windows. Edit and create JSON documents faster with the intelligent auto-completion feature and find errors in your JSON data quickly with the built-in syntax checker.
XML ValidatorBuddy Desktop is a set of XML tools for editing, validating, transforming, and managing XML and JSON documents. It offers syntax-coloring, entry-helpers, and the ability to assign schemas to data to run the built-in validator. It supports XSD, DTD, and Schematron rules, and can transform XML to HTML directly in the editor. It also includes a JSON editor with auto-completion and syntax checking.
So, now we have a situation where the next person who writes a buggy host (that passes zero as a BMP). That person will not experience crashing plugins, and will release the buggy host out into the world. Eventually, if enough DAWs contain the same bug, plugin writers will all have to accommodate the buggy hosts. Which will result in a less stable ecosystem.
This behavior from a validator risks legitimizing the behavior of buggy DAWs IMHO.
I modified my plugin to check the flag that says tempo is valid. (if DAW tempo is not valid I use a default value of 120) And my plugin now passes pluginval without errors. Thanks for your help folks!
An Asset Validator Window to select rules and run validation on individual USD layer files, recursively search a folder for layer files and validate them all, or validate a live / in-memory Usd.Stage, such as the main stage in OV Create or other USD based applications.
In the main menu of any Kit based application (e.g. Create, View) you will find a Window > Asset Validator submenu. Click this menu item to open or close the Asset Validator Window. The window state will be preserved, so do not worry about losing your settings. For other ways to launch the Asset Validator Window, see Launching from other Windows.
Stage Mode operates on a live / in-memory Usd.Stage. This can be the main stage of an Omniverse application like Create or View, or any other stage in memory within the application (e.g. a bespoke stage authored in the Script Editor).
Once the window has been launched, you can freely switch between these modes using the dropdown menu at the top left corner. Your asset and rule selections will be preserved when you switch modes, so do not worry about losing your place.
Regardless of which Asset Mode you have chosen, you will be presented with a list of pre-defined validation rules, organized by category, which has been configured based on the extensions you have loaded and the particular app you are running. If you would like to configure this further, see the section below called Configuring Rules with Carbonite Settings.
You are free to enable/disable any of the individual rules using the checkboxes (1), or you may use the Enable/Disable Rules Buttons (2) to do this in-bulk or per-category. If you want to reset the rules to their default state, use the Reset Default Rules Button (3).
The Asset Validator Window will now advance to an in-progress results listing of individual assets. This may initially be a blank page, but as each asset is located by the Omni Client Library, a new section will appear with a grey Waiting status.
To generate a report we have added a simple functionality of Copy Output. Just select the issues or assets you are interested and click on the (1) Copy Output button. This will put in your clipboard the contents of the selected issues in a human readable format. You can also (2) Save Outputto a .csv file.
Asset validation includes new functionality to fix issues. Issues that have suggestions can make use of Fix Selected and Fix and Save Selected.Just select the issue(s) you are interested to fix and select the corresponding action.Fix Selected will perform the fix. Once the scene is fixed, you can save your changes by saving the scene.
Clicking either of these will not run a validation directly, it will instead launch the Asset Validator Window, preset to URI Mode and pointing to the file or folder that you just specified in the Content Browser.
If you want to validate layers that you already have open, begin in the Layer Window. Right clicking on any layer (except session layers) will provide related context menus. Clicking any of the related menu entires will not run a validation directly, but will instead launch the Asset Validator Window, preset to either URI Mode or Stage Mode, and pointing to the asset you requested to validate.
Clicking this will not run a validation directly, it will instead launch the Asset Validator Window, preset to Stage Mode and pointing to the same live Usd.Stage that you are currently authoring:
As with many Omniverse tools, the Asset Validator Window is configurable at runtime using Carbonite settings. The following Asset Validator Window settings work in concert with the omni.asset_validator.core settings to hide rules that may not be of use in a particular app, company, or team. Any rules hidden from the UI via these settings will not be used during validation runs initiated from the Asset Validator Window nor the omni.asset_validator.ui Python API.
I am curious to know what solution is available to solve the Unsupported OS used due to the validator installation. I see the post suggesting their will be a fix, but was not able to find the fix. Any guidance is welcome.
Extract the contents into your execution folder. Run the following command to start your execution by replacing by any empty path on your file system. The execution layer client will create an IPC file at this location:
There is two main ways to sync a beacon node: from genesis, and from a checkpoint. It is safer and a considerably faster to sync from a checkpoint. When syncing from a checkpoint, the simplest is to connect to a checkpoint sync endpoint. A non exhaustive list of checkpoint sync endpoints is available.
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