Steam no longer runs any proton games and it just instantly crashes without leaving proton logs. I can still run regular native linux games from steam and ones with vulkan explicitly enabled.
I set my steam launch options to PROTON_LOGS=1 %command% and I never got any proton logs so I made a directory for the logs and set them with user_settings.py and ran that specific version of proton but I still no proton logs.
Yes I ran that user_settings.py on a few different versions of proton (GE-Proton7-55, GE-Proton7-41, GE-Proton7-37) on a bunch of different games but no logs where created in the location I selected (/home/jman/steamlogs).
I hit play on a game and it takes one second to attempt to launch and stop itself. The only time I get logs for proton is when the game somewhat runs. The only versions of proton I can seem to get to work for me is 5.0-10 or older.
Are the games on a different (potentially NTFS) drive? Tried resetting the proton prefix by removing the corresponding appid folder from ./.steam/steam/steamapps/compatdata ? which games exactly, are they expected to work/did you check protondb?
Some games I have are on NTFS others are not they get can run regardless of where it's stored. I did just try delete the compatdata but it all it hasn't seemed to change anything. The game I when though about every game I have nothing seems to work on greater then 5.10. I was looking at protondb trying to match of the version that was most currently working with each game. but titles that are expected to work like Deep Rock Galactic don't work on 7.0-6 and I get no error logs on an version of proton versions 5.13-6 - 7.0-6. Now this isn't a big issue now as I'm finding with the latest version 8.0-1 it is working. The only thing I can think of is the kernel I'm on or kernel parameters maybe an issue.
Ive just setup my Notebook for University which should preferably run Linux and I was like aah lets give Proton a shot.
I installed Eve using Proton Experimental (Not correct Graphics installed yet) and could run the Launcher aswell the Client well until i finally logged in and realized FPS Problems which led to me installing proprietary drivers from Nvidia.
After i installed the new Drivers all other games had tremendous FPS Boosts.
I could install and run other Games like Europa Universalis IV without Problem, even WoT through wine was possible.
But after installing the NVIDIA Drivers the Launcher didnt startup until i changed Proton to 5.0-10. That made the Launcher work but i still got a BlackScreen only when the game launched.
So i simply tried uninstalling Eve and Install it again but here is where the Black Magic happened. Now when i try to launch the Game it says playing on steam for one second and instantly stops again. The Launcher isnt opening anymore after the reinstall.
Are there any files / folders besides the one in steamapps that i need to remove for a clean uninstall?
Sorry if my English sucks
but yeah, that game's entire online community is on FAF not on steam, both FAF python and FAF java run naively on Linux nowadays for the final key is getting java-FAF to make the correct proton calls to Forged Alliance for the game to fully work :)
Your game's wineprefix is located in /.local/share/Steam/steamapps/compatdata/$appid/pfx, you can find the $appid in /.local/share/Steam/steamapps/common/$your-game/steam_appid.txt (to use it, set the WINEPREFIX environment variable to that path)
Has anyone managed to figure out how to install a non-steam game or application through proton. I am aware of the check box in the properties window that allows you to force steam to launch an app with proton, and I can get the installer to run. My issue comes to running the app once it is installed. When you run the installer steam makes a new appid for the app the users comp data folder (in Ubuntu based systems it would look like /home/user/.steam/steam/steamapps/compatdata/appid#) and installs the app to the wine prefix located in the directory. When I go to add the installed app to steam I navigate to the before mentioned directory and add it again as a non-steam game. The issue is when you launch it, steam thinks it is a new app and is unaware that it is launching from a compdata folder, so it makes a new one and migrates the process to the new prefix. Then because the app has been ported to a prefix that has nothing in it, it immediately crashes.
Proton was the real eye opener for me. I was aware of wine and lutris, but thought they would be janky and limited. Turns out all I needed to do was enable proton and everything I thought might be doable worked immediately.
The only issue I've had at all was borderlands 3 cut scenes. That said, it was a relatively easy fix once I'd worked out where my proton install was, and apparently it was just as big an issue for Windows users ?
Got the basic DCS world 2 working on wine with tkg-protonified-3.21 from lutris. Game worked after I installed xact, corefonts and d3dcompiler (I don't know which one fixed the crash), but sound is missing.
It's possible to specify a certain Proton version on per game basis. You can switch between older and newer Proton versions installed on your system by the Steam client, or select custom versions of proton like ProtonGE.
You can also use protonup to install older versions of ProtonGE. For example, if you have a game that works better on an older release, you can install that version by first using the protonup --releases command to list versions. Next, specify the version to install by running protonup -t, followed by a specific release number:
If you have a Steam Deck, the protontricks --gui command most likely won't work. Instead, you need to install protontricks via discovery store, and then launch it via the Steam search bar. Launching it via discovery store won't work.
. at the start of a path points to "the directory this program was started from". If you're using the long path listed above to point the Steam/Origin client to the game it's likely interpreting it something like "./.steam/debian-installation/steamapps/compatdata/4132860189/pfx/drive_c/Program Files (x86)/Origin Games/Mass Effect Legendary Edition/&./.steam/debian-installation/steamapps/compatdata/4132860189/pfx/drive_c/Program Files (x86)/Origin Games/Mass Effect Legendary Edition/Game/ME3/Binaries/Win64/MassEffect3.exe", which is clearly just broken (& for separating the combined paths, not an actual part of it).
The nucleate boiling phenomena in a water target irradiated by 30 MeV proton beam were visualized experimentally. The beam size was 10 mm in diameter and beam current of 10, 15 and 20 μA were used, respectively. A target cavity of 4.5 cc in volume was filled with distilled water without atmosphere. A CMOS camera is used to record the phenomena through a side window. The temperature and pressure were measured during experiments. The depth of the Bragg peak was indicated by the blue light emission of the proton beam in the water target. In the case of 10 μA beam intensity, there was no visible phase change but fluxes by convection was observed at the Bragg peak and near the foil surface region. At 15 μA beam intensity, steam bubbles were generated by homogenous nuclear boiling at the Bragg peak and corrupted by cavitation at the upper region. The steam bubble generation point can be indicated by the blue light emission, which can show us the position of the Bragg peak. At 20 μΑ beam intensity, the steam bubbles were generated at Bragg peak and near the foil surface. The homogenous nucleate boiling at the Bragg peak was dominant and the heterogeneous nucleate boiling near the foil surface took place, occasionally. The cavitation of the steam bubble was also observed in the upper region within the target. The penetration depth of the proton beam was change along with the steam bubble formation. The blue light emission of the proton beam in water shows that the penetration depth of the proton beam becomes deeper when vapor bubbles are generated.
Due to the immediate energy shortage and the requirement of environment protection nowadays, the efficient, effective and environmental friendly use of current energy sources is urgent. Energy conversion and storage is thus an important focus both for industry and academia. As one of the hydrogen energy related materials, proton conducting ceramics can be applied in solid oxide fuel cells and steam electrolysers, as well as high temperature hydrogen separation membranes and hydrogen sensors. For most of the practical applications, both high proton conductivity and chemical stability are desirable. However, the state-of-the-art proton conducting ceramics are facing great challenges in simultaneously fulfilling conductivity and stability requirements for practical applications. Consequently, understanding the properties for the proton conducting ceramics and developing novel materials that possess both high proton conductivity and enhanced chemical stability have both scientific and practical significances.
The objective of this study is to develop novel proton conducting ceramics, either by evaluating the doping effects on the state-of-the-art simple perovskite structured barium cerates, or by investigating novel complex perovskite structured Ba3Ca- 1.18Nb1.82O9-δ based proton conductors as potential proton conducting ceramics with improved proton conductivity and enhanced chemical stability. Different preparation methods were compared, and their influence on the structure, including the bulk and grain boundary environment has been investigated. In addition, the effects of microstructure on the electrical properties of the proton conducting ceramics have also been characterized. The solid oxide fuel cell application for the proton conducting ceramics performed as electrolyte membranes has been demonstrated.
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