Universe Sandbox Pirated

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Allen Yerke

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Aug 5, 2024, 8:44:11 AM8/5/24
to tlichetponneo
Theability to fight back is desirable and in all the years i have played Eve Online, it is something i enjoy about that aspect of piracy. Hence why i chose to give everyone i pirated, the opportunity to get their stuff back, as the aspect of fighting back was not an option in this universe.

However if the chance/opportunity is there, then in my opinion its fair. At the end of the day, we play a game for enjoyment, the game mechanics allow for piracy to exist (at the moment) and its a risk players have to take and should understand can be forced upon them by others.


At best you get to play a game and be inconvenienced for a few days and get you stuff back and/or you decide not to engage and therefore make the conscious decision that your items are forfeited forever.


EDIT: THIS BEING SAID - I think there is still a place for bonded shipping contracts. If you do need something of very high value\weight shipped, you can request collateral is posted. I think this would be a good feature, for the few people who would end up using it, and would be super simple to implement.


The idea put forward by @Westo454, is very interesting, whereby the offender takes a standings hit and eventually relies on factional government assistance to retrieve the goods. This in theory works great in the real world but would be way to complicated and time consuming for the programmers to implement.


Using current game systems, create it so that the package and the payment for the delivery, get held in a factional escrow account. if the goods are not delivered then the package remains sealed forever. If the payment is not received, then there can be an option to break it open, but only after a certain period of time or extensions.


I think there needs to be two payments. One is a depository payment that can get refunded if there is no pickup, and the second is a delivery payment which is vended or released when goods are delivered. The system as it exists right now is too nave. I would re-interpret your suggestion as the follows:


I think the main issue is that the early parts of the game are so slow that losing a shipment of goods could be crippling for a new company. This means a single pirate could cause multiple people to quit the game which would be bad because this is definitely a game that gets better as there are more players.


Meanwhile, as much as I would have hated to lose 400k worth of EPO I foolishly shipped that one time, the worst case scenario is I now have to buy some rfabs using up even more of my mountain of cash reserves.


Or, we could have it so that if your rating gets too low, you are not allowed to dock at stations in the central areas, and governors of planets could opt to be pirate-friendly (i.e.allow landing) or not. Pirates are then effectively banished to the edges of the universe.


Instead of relying on the rating system, maybe we could have player maintained blacklists - individual governors can blacklist landing on their planets on a per-pirate basis. There could then be pirate friendly planets here and there if a group of pirates can secure enough votes for their candidate. Or pirates can declare allegiance to particular factions, and then only steal from players of other factions.


If piracy is allowed, there has to be some kind of benefit to engaging with pirates, to counterbalance the tension of potential theft. If pirates are all labelled and banished to outer systems then why would anyone become a pirate, aside from a one-time grift?


Perhaps normally the escrow fee is split between both parties to the contract, but players with low ratings could offer to pay the entire fee themselves. This allows a player to redeem themselves if their rating is undeserved, and allows new players to take on high value contracts that veteran players might not otherwise trust them with.


Not my orders, but I just want to say that there are at least a few people who own 2000/2000 cargo bay FTL ships now and the number is expected to rise every week from here on out. It might be that these ads are targeted at corporation members running these shipments with larger cargo bays.


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