Tipsingle-clicking a clip will show that clip in the Clip View, but will not move the Clip View from its current window. This allows you to, for example, dedicate one window to detailed clip editing while using the other window for your work in the Session or Arrangement.
The properties of more than one clip can be edited collectively in the Clip View as a multi-selection. To create a multi-selection, click and drag from an empty clip slot to highlight the clips, or select one clip and use the CTRL(Win) / CMD(Mac) or Shift modifiers to add to your selection. The properties available in the Clip View for a multi-selection depend on the contents of the clips; generally only properties which the clips have in common are shown.
To make best use of the screen real estate, you can minimize the Clip View tabs/panels by double-clicking the Clip View title bar. You can toggle between the Sample Editor/MIDI Note Editor, the Envelope Editor, and the Expression Editors by clicking on the relevant clip tabs/panels. You can also switch between tabs/panels using the following key combinations:
Using this switch, you can deactivate a clip so that it does not play when launched in the Session View or during Arrangement playback. Clips can also be activated/deactivated directly from the Session or Arrangement View with the right-click(Win) / CTRL-click(Mac) context menu entries.
Note that when using the Assign Track Color to Clips or Assign Track Color to Grouped Tracks and Clips command in Session View, the color change will only affect Session clips. Likewise, using either command in Arrangement View will only change the color of Arrangement clips.
The Clip Overview provides additional zoom/scrolling functionality. It always shows the complete clip, from start to end. The black rectangular outline represents the part of the clip that is currently displayed. You can click within the outline and drag horizontally or vertically to scroll or zoom.
To have the Sample Editor/MIDI Note Editor follow the play position and scroll automatically, turn on the Follow switch, or use the Follow command from the Options menu. Follow will pause if you make an edit in the Sample Editor/MIDI Note Editor. Follow will start again once you stop or restart playback, or click in the Arrangement or clip scrub area.
These markers can be clicked and dragged to new positions in the Sample Editor/MIDI Note Editor, or they can be moved with the left and right arrow keys. To move the entire clip region (i.e., both the start and end markers), select either marker, hold down ALT, and use the arrow keys.
You can also adjust the clip start and end numerically using the respective value fields. For warped audio clips, these fields display values as bars-beats-sixteenths; for unwarped audio clips, the display is in minutes-seconds-milliseconds. Notice that you can use the Set buttons here to place the markers during playback. Setting markers this way is quantized according to global quantization.
To have the clip play as a (potentially infinite) loop, turn on the Loop switch. Note that for audio clips, the Warp switch must be activated before the Loop switch is accessible, as unwarped audio clips cannot be looped.
Playing the clip and then clicking the Set Loop Position button moves the beginning of the loop to the current playback position (rounded to the global quantization setting) and engages the loop. Then, clicking the Set Loop Length button moves the end of the loop to the current playback position. This lets you capture the music in a loop on the fly.
While the loop is still off, you can click the Set Loop Length button to set the loop to end at the current playback position without changing its preset length. This simultaneously activates looping.
In MIDI clips, the settings that allow Live to send MIDI bank/program change messages to external devices and plug-ins that support MIDI program change messages are found in the relevant clip tab/panel.
When the Warp switch is off, Live plays the sample at its original, normal tempo, irrespective of the current Live Set tempo. This is useful for samples that have no inherent rhythmic structure: percussion hits, atmospheres, sound effects, spoken word and the like. Turn the Warp switch on to play rhythmically structured samples (such as sample loops, music recordings, complete music pieces, etc.) in sync with the current song tempo.
Use RAM Mode with care, as RAM is usually a scarce resource. Your computer is using the hard disk for swapping out RAM contents that have not been used in a while. The more clips you are running in RAM Mode, the higher the likelihood for them to be swapped out. Live can handle disk overloads more gracefully than swapped-out audio arriving late: Disk overloads result in unwanted mutes, whereas RAM overload results in both mutes and rhythmical hiccups.
From Live 7 on, the Hi-Q mode uses an algorithm that produces even smaller audible artifacts than in previous versions. Although we think this has greatly improved sound quality, any Sets made in older versions that used Hi-Q mode may now sound different. For this reason, we have provided a Legacy Hi-Q Mode option, which is enabled by default in the Options menu whenever you load an old Set that has Hi-Q enabled for any clips. Simply disable this option if you wish to use the new mode.
The Pitch knob control shifts the clip pitch in semitones. This amount can also be adjusted using the value field on the left underneath the knob. To the right of the semitone value field is another value field for fine-tine transpoing in cents (100 cents = one semitone).
There are a few rules for the reversing process. First, any Warp Markers will remain fixed to their positions in the sample. This means that a Warp Marker on the downbeat of the second bar of a clip will end up on the downbeat of the second-to-last bar after reversal. Clip loop/region settings are similarly flipped. Second, clip envelopes remain fixed to their position in time. Therefore, a mixer volume envelope that lowers the volume of the first half of a clip will continue to do exactly that after reversal.
The reversal process is quite fast (about as fast as copying), but for very long samples it might take a little time. When this is the case, the Status Bar in the lower portion of the Live screen will give you a progress display, and further actions in the program will be temporarily locked (though running clips will continue to play). You can play the reversed clip and perform other actions in the program as soon as Live begins to draw the new waveform into the Sample Editor. Once a sample is reversed, a link to the reversed sample will be maintained until you quit the program, and reversing the same clip again (or a copy) will be instantaneous.
To replace the sample referenced by the clip with a different one, drop the new sample directly from the browser into the Clip View. Clip settings like pitch and volume will be retained. The Warp Markers will be retained only if the new sample has the exact same length as the old sample.
You can change the rate at which Live applies your Clip View settings to a running clip. Clip View changes will be quantized by the rate selected from the Clip Update Rate chooser in the Record/Warp/Launch Preferences. Certain clip settings, such as Launch Mode and Warp Mode, can be set up as defaults for all new clips. This is also done in the Record/Warp/Launch Preferences.
Note: in some internet browsers the manual will be opened directly in the browser and not downloaded. To download the file, right click on the link and select "Download linked file" from the context menu.
In order of normal system ---> my system (for 1,2 curve editor and 3,4 trackview). There's only way I try and got this problem fixed is rename ENU folder in 3dsmax directory at my Windows user account but that mean I lost all other custom stuffs which is outweight the benefit received by get curve editor back ('coz I don't often use this tool as another one honestly).
01) before you start keying, check at the bottom and make sure new keys are not created as Linear...(the icon next to Key Filters...or somewhere there...don't have 2014 to be sure). Change it to a 'spline' one...
No, I create keys normally (for example when I animate a phase value of noise bump for Water material, I key start frame and end frame and change phase value, by default those keys was created curvely, means start water slowly waving and slowly stop at end of timeline), I just use track view to make them linear in the screenshot above (for this particular case, I want the water start and stop the same speed not slowly change at the beginning and the end as Initiation). But now my Curve Editor/Track view losts this interface as I see in other PC. And not for this particular anim scene, it happens to everything I key and animate since then.
It doesn't have anything to do with how I create keys because my problem does NOT exist in other PC (normal system). In other PC , Curve editor show up as I get used to it. In my system there's long time I don't touch this tool, so when recently I touch it, it appears different compare to other 3dmax in another PC.
I mean, the same *.max file I open in my system and other system looks different in UI of Curve editor and Track view. And problem is I've no idea why they different and what causes that. Maybe there's some little switch or something very easy config that I'm missing.
In my current PC, Curve Editor\Track View appears and function very different than it does in other PC. I mean I couldn't use Curve editor to edit tangent or set curve to linear, or all the basic task I usually do. They appears without any line or curve, only number or something like "timeline" (as I capture in screenshots above. pic No.1 is Curve editor in normal PC, Pic No.2 in my PC, No.3 is trackview of selected input value in normal PC, No.4 is mine the same file).
I tried rename ENU folder (belongs to 3ds max) in my Windows user account and restart 3ds max (let it recreate default configuration) open the *.max file and Curve editor get back to normal interface as I get used to. But I lost all the custom stuffs (hotkey, scripts, etc..). I rename back ENU* folder to its original name, and get everything back but Curve editor get broken again.
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