Event Recap: How to Develop for Hololens from a 2D Perspective
On April 18th, we hosted a virtual event where we shared our insights and tips on how to create immersive and engaging applications for Hololens using 2D development tools and frameworks. We covered topics such as:
- How to use Unity and Visual Studio to build and deploy Hololens apps
- How to use MRTK (Mixed Reality Toolkit) to add spatial awareness, input, interaction and UI elements to your apps
- How to use Azure Spatial Anchors to create persistent and shared holograms across devices
- How to use Azure Remote Rendering to stream high-quality 3D content to your Hololens
- How to use WebXR and Babylon.js to create web-based Hololens experiences
If you missed the event or want to revisit some of the topics, you can find the slides, source code and links used on the event below:
We hope you enjoyed the event and learned something new. If you have any questions or feedback, please feel free to contact us at exa...@example.com. Stay tuned for more events and resources on Hololens development in the future!
As a 2D developer, you might wonder why you should consider developing for Hololens. After all, it is a 3D device that requires a different set of skills and tools than what you are used to. However, there are many reasons why Hololens is an exciting and rewarding platform to explore:
- Hololens is the leading device in mixed reality, which is the next frontier of computing. By developing for Hololens, you can be part of the innovation and transformation that mixed reality brings to various industries and domains.
- Hololens offers a unique and immersive way of interacting with digital content. By creating holograms that blend with the real world, you can provide your users with new and meaningful experiences that are not possible on 2D screens.
- Hololens leverages the power of the cloud to enable scenarios that are beyond the capabilities of the device itself. By using services such as Azure Spatial Anchors and Azure Remote Rendering, you can create apps that are scalable, collaborative and realistic.
- Hololens supports web-based development, which means you can use your existing web skills and frameworks to create Hololens apps. By using WebXR and Babylon.js, you can create cross-platform and cross-device mixed reality experiences that run on the browser.
As you can see, Hololens is a platform that offers many opportunities and challenges for 2D developers. If you are interested in learning more about how to develop for Hololens from a 2D perspective, we invite you to watch the recording of our event here: