If you're new to music production, you might come across the term limiter. While these tools are primarily used in the mastering process, they are important to understand whether you're a music producer or audio engineer.
So, what is a limiter anyway? Essentially, a limiter is an ultra-powered compressor, primarily used in the mastering process. More specifically, a compressor is considered a limiter if it has a ratio equal to or more than 10:1. Just like a compressor, an audio limiter aims to reduce the dynamic range of the audio it's processing, which is usually the master bus of a piece of music.
It brings down the highest peaks and raises the lowest parts of an audio signal, creating a more consistent listening experience once properly processed. For this reason, you may find yourself using an audio limiter on individual sounds that have somewhat inconsistent peaks. For instance, limiters may be used on a vocal or drum bus.
Limiters are designed to be strong in such a way that any sound that passes their threshold is stopped at a halt. In fact, the especially potent limiters are called brick wall limiters, referring to the limiter's ability to stronghold any audio past the threshold, sometimes to an infinite ratio.
Naturally, limiters and compressors share a lot of similarities. That being said, there are a couple of key differences that are important to take into consideration while figuring out the best effect chain for individual tracks or buses. Here are some key differences between the limiter and the compressor:
Dynamic range compression can aim to make a more consistent average volume just like limiters, but they can also be used for the sole purpose of adding color or tonal quality to the audio that they're processing, sometimes with a low ratio. Limiters, on the other hand, have high ratios that are used to create more consistent dynamics in audio mastering .
Since the two effect types can be used for entirely different purposes, it's not uncommon for mastering engineers to utilize both in order to create a consistent audio volume with just enough soft clipping or color from a specialized compressor.
They don't have as much tonal quality, since this processing to the extreme could sound jarring. Not all compressors color the sound of their input signal, but you can certainly find ones that do whereas, in the limiting world, these plugins are few and far between.
Compressors aren't as powerful as limiters, which naturally makes them more flexible. You could still set a high threshold with a limiter so that it's only processing a small portion of the input signal, but a limiter used on an individual audio track could lead to over-compression, producing a lifeless audio track. You can also use a compressor's precise controls to intentionally introduce soft clipping, which is a level of subtlety that is impossible with an audio limiter.
By design, an audio limiter needs to be used more sparingly than a general compressor. If you're just applying dynamic range compression to slightly tighten up a track, you're going to need to opt for a compressor . Limiters are typically used on the master output, processing the entire song during the mastering stage of the music production process.
Since the signal processing of a compressor is usually less strong than a limiter, you can use them more liberally on individual tracks vs. the limiter which is focused on the master bus of a composition. If you were to use a limiter on individual tracks, you could unintentionally create hard clipping, or leave a signal feeling dull and lifeless. Audio limiters are typically used on the final mixdown track.
One of the biggest differences between a compressor and an audio limiter is the way in which you use a limiter threshold. Whereas the compressor can have a gradual processing effect, slowly easing into gain reduction, limiters work by crushing an audio signal as soon as it passes the threshold for absolute volume control.
In order to use an audio limiter properly, it's important to understand how each of the individual parts work together and independently of one another. You'll notice that the parts of the limiter are more or less that of a compressor, but with some key differences. Pay special attention to the intricacies of a limiter's threshold and knee.
Some limiters have an attack just like a compressor which determines how quickly an audio input is affected by the audio effect . However, this can be rarer with limiters since generally, these tools are designed to clamp down while mixing music as soon as a sound reaches the threshold.
The release determines how long a limiter is limiting a particular sound. A release that's too short creates a somewhat inconsistent listening experience. On the other side of the coin, a limiter with too long a release time can create an unpleasant audible pumping sound. While this is one of the many plights of the mastering engineer, trained engineers are experts in finding the sweet spot between these two extremes. The release control, hence, is one of the most important parts of the limiter.
The threshold determines at what point the signal is compressed by the limiter. It's a good idea to start with a fairly high threshold and slowly adjust until your dynamics are reigned in according to taste. This can also be referred to as the output ceiling. The dynamic range reduced won't exceed past the level of your threshold.
In its simplest form, input gain is how much of the signal you're feeding through a limiter. The greater your input gain, the higher your endpoint audio, though louder isn't necessarily better. Extreme volumes can lead to unpleasant hard clipping which can easily push loud parts to distortion, effectively ruining a mix. An engineer may have to adjust the input gain since different DSPs and physical outlets have various recording requirements throughout the music industry.
Make up gain is an overall increase in volume in relation to the level of gain reduction. This isn't always needed with a limiter, but you may find a similar effect with max output controls or output gain.
This meter simply shows you how much a limiter is clamping down on the loudest parts of your song. Generally speaking, you should aim for somewhere between 1 and 5 dB of gain reduction on the mastering bus mix. Gain reduction starts whenever an audio signal passes the set threshold.
Occasionally, an audio limiter will have a knee which determines how subtle or sharp the limiting is applied. However, this is less common since limiters are designed to completely cut off a signal above the threshold in its tracks.
Now that we've broken down the basic parts of an audio limiter, let's take it a step further and break down the individual types of audio limiters. While all limiters more or less work the same, certain types of limiters can provide more or less flexibility in a music studio depending on the preferences of the engineer.
Full band audio limiters don't necessarily have a visible "band" despite their name. Instead, these limiters work by processing the entire signal, which is sufficient for a lot of limiting situations since these tools are designed to be used on an entire mix of studio recordings.
A multiband limiter, as the name suggests, provides multiple frequency bands for limiting, giving you more precise control over an individual mix. Ideally, any frequency issues are sorted out in the mixing portion of the process . However, if there's a particular range of frequencies that requires more compression over another section, these specialized limiters can make a big difference.
A true peak limiter is designed to account for clipping that we might not account for caused by the analog to digital converter observed in our equipment. For broadcast or scenarios with tv commercial creators and other playback settings with strict loudness parameters, a true peak limiter that can detect inter-sample clipping is essential.
Sometimes, the volume level throughout different vocal takes can be incredibly inconsistent. Therefore, it's possible you might use a limiter on a vocal group. However, this probably pertains to group vocals more than anything else, since a limiter can easily flatten the power of a lead vocal due to its naturally high ratio.
Audio limiters are designed to be used on your master bus or a large group of tracks. Using limiters on individual tracks is a surefire path to distortion. Reserve these tools for the final reduction of group audio peaks. Use your ears as a guide as well. Chances are, a compressor is going to sound a lot better in the end, anyhow.
It's best to use compressors and other individual effects to add color and tone to your sound. Limiters are primarily used for dynamic control and aren't interchangeable with compressors. A compressor may be able to turn into a limiter, but a limiter cannot become a compressor.
As you can see, limiters are essential parts of the signal chain depending on where you are in the mixing process. Take the time to understand these tools throughout your journey in the music industry. While limiters are fairly simple, it can take someone with plenty of experience to consistently use these with absolute expertise.
Similar to attack, your limiters release has pros and cons on both sides. So setting your release too fast will cause weird pumping effects and introduce distortion. On the other hand, putting the release too slow will greatly reduce the dynamics of your track and decrease the amount of loudness your mastering limiter can add.
Some limiters also have different limiting modes, which significantly affect how the limiter works and sounds. If your limiter has different styles or modes, go through the manual and find out what they do. These can greatly benefit how much loudness you can get out of your limiter.
In the past, I've usually allowed for a few instances of a few dB of clipping on the master bus here and there during mixing, to be handled later at mastering time (still within the same project, via multiband compression and adaptive limiting). Since the Master Bus is floating point, there is no actual clipping. Going strictly by Apple's instructions, I should place a limiter before the Mastering Assistant to ensure nothing above 0dB reaches the Assistant. But if Assistant is going to compress and/or limit on its own, this seems redundant at best.
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