Epic Battles are instances that use level scaling and can be played by different size groups. Epic Battles require strategic maneuvers across large battlefields to complete objectives. There is always one main objective and several random side objectives each time you run the instance. Objectives change the larger your group size. Rewards are based on how well you accomplished the objectives and how large the group size. Epic Battles allow the player to choose three roles that can be promoted by acquiring and spending promotion points awarded by Medals.
Introduced in Update 27, there is now an alternative to having to do the Epic Battles as part of the epic questline: You can do the Storied Tales quests instead. See the release notes for more information.
At Level 10, the deed Epic Battles Await will be auto-bestowed and auto-completed and you will receive a letter from Erkenbrand's Messenger, An Epic Battle Awaits, which will lead you to the tutorial, if you need a basic introduction to how epic battles function.
The Road to Battle screen allows players to select the battle and group size. Initially three battles are available: Helms Dike, Retaking Pelagir, and Defence of Minas Tirith. Each battle must be completed successfully before the next one in the group becomes available to play.
There is no difference in difficulty between group sizes Solo or Duo, but bringing another player makes it significantly easier to gain higher Merit ratings. Instances designed for Small Fellowships, Fellowships or Raids take place on a larger battlefield, with additional side objectives to complete offering better rewards and higher Merit.
Epic Battles take advantage of Level Scaling to allow any character level 10 or higher to participate alongside other characters regardless of level. Upon entering the instance your character stats, equipment and weapons are scaled to level 100 for the duration of the battle.
Epic Battles will scale all players down to 100 or upto 100. Max level for loot is 100 as well.
Completing objectives within an instance, including side objectives, earns Merit. If sufficient Merit is gained during an instance, medals and promotion points are awarded. Role promotion points are spent on the Promotions page. Promotions unlocks special skills, abilities and bonuses.
Completing objectives within an instance, including side objectives, earns medals. The higher the medal, Bronze, Silver, Gold or Platinum, the more Role promotion points and other loot is rewarded. The Life-time highest medal earned and the total number of medals earned for each objective is recorded. Only the highest level medal will reward Role promotion points but each time an objective is completed (higher or not) all other rewards are given, including the Rewards box.
Main article: Merit
Merit is earned from completing primary and secondary Epic Battle objectives. Merit is used for two purposes, (1) its used to determine what Medals are awarded at the end of the instance and (2) Merit is collected in the Rewards bars displayed at the bottom of the Battle History page. Each objective within the Epic Battles has a number of factors which contribute to it positively or negatively to your Merit total; fulfil labeled green requirements to earn Merit while avoiding red labeled requirements. Successful completion of primary and secondary objectives will reward one of four Medals (Bronze, Silver, Gold or Platinum) which can provide Role Promotion points. The Merit points are also added to the collected total for Jewellery rewards.
Rewards are based on the Medals achieved during the instance. There are four medals; Bronze, Silver, Gold or Platinum. Higher medals offer better rewards. Most Epic Battles will have a main objective and several side objectives. Each objective completed will give a medal. Players will receive at least 2 medals per instance (2 pool of rewards) but can earn far more. Larger size Epic Battles have more objectives and reward more medals.
There are five rewards given for each Medal:
Main article: Epic Battle Rewards
Jewellery is awarded two different ways, (1) Jewellery is awarded when you cash-out your Reward bar and (2) Jewellery is found in Reward boxes. Merit from all instances is collected and totaled, filling the Reward bars at the bottom of the Battle History page. There are Bronze, Silver, Gold or Platinum reward bars. Select the reward level to cash-out and earn a piece of jewellery. The longer you wait to cash-out the better the reward, including a special set of class jewellery which can provide powerful bonuses when worn along with other pieces of the set.
Main article: Epic Battle Rewards
Reward Boxes are earned by completing objectives during the instance. Competing objectives with a Bronze, Silver or Gold Metal will earn the same rewards box but completing objectives with a Platinum metal will earn a much better rewards box. Reward boxes can have many items inside them including; Jewellery, Marks, Medallions, Stars of Merit, Universal Solvent, Stat Tomes, Supreme Essence, Symbols for crafting Legendary Weapons, Steeds and many more items.
On this wiki, the fastest way to find information about side quests and objectives in any Epic Battle from Helm's Deep is to go to: Westfold#Quests
You can find walk-throughs for all three of the Gondor Epic Battles from the category page: War for Gondor Instances
Epic battles are a combat system introduced in November 2013 as part of the Helm's Deep expansion. Although epic battles are similar to skirmishes or raids in that they are special instanced battles, the latter focus on small scale tactical combat, while epic battles are more concerned with strategic combat across the whole battlefield. They introduce a number of new game mechanics, including siege weapons, leading Rohirrim soldiers and death streaks, the efficiency of which is improved by acquiring and spending trait points in the three new roles.
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Ali versus Frazier. Athens versus Sparta. Harry Potter versus Voldemort. History has had it share of epic battles, many of which we have documented on the Anole Annals, such as here and here. In my humble opinion, however, none of those minor scuffles can measure up to a thrilling encounter I photographed between two males of Anolis marmoratus on the island of Basse-Terre in Guadeloupe.
In July 2009 I traveled to Guadeloupe, an island in the Lesser Antilles, with several colleagues to gather behavioral and genetic data from A. marmoratus, a colorful lizard that shows geographic variation in color and spotting patterns. We spent most of our time on the eastern coast of Basse-Terre, where A. m. marmoratus and A. m. speciosus can be found. Anolis m. marmoratus, found in the southeast, has a green body and a head with red marbling while A. m. speciosus, found in the northeast and on the adjacent island of Grande-Terre, has a blue wash across its head. Interestingly, these two subspecies intergrade into one another as you head travel between Petit Bourg and Capesterre, on the northeast and southeast coasts, respectively.
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