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Jul 10, 2024, 5:19:36 AM7/10/24
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The Nintendo Switch is Nintendo's seventh major home console platform[9][10], following the Wii U. The system is described as being a hybrid handheld and home console device, allowing players to take the system and play home console games on the go.[11] Officially unveiled in October 2016, the Nintendo Switch launched worldwide simultaneously in March 2017[12][13][5].

HD Online Player (Capitao.Falcao.2015.PORTUGUESE.720p.)


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To show that Nintendo would continue in the dedicated gaming hardware business after announcing a partnership with DeNA to enter the mobile market, Satoru Iwata announced that a new Nintendo platform "with a brand-new concept" was in development during an investor's briefing in March 2015, referred to under the codename "NX".[18] During a later investor's meeting in May 2015, Iwata stated that the company would not give specific details or reveal the NX until 2016.[19] Succeeding Nintendo president Tatsumi Kimishima would later state that the new hardware would not be a successor to either the Wii U or the Nintendo 3DS family[20], and reconfirmed that the device is based around a new concept.[20][18] The Pokmon Company president Tsunekazu Ishihara also stated that the console "is trying to change what it means to be a home console device or a hand-held device".[21] During an investor's meeting in April 2016, Kimishima stated that the hardware would be priced to not sell at a loss at launch[22], later stating in July that the company plans on the Nintendo Switch making up for declining Wii U sales.[23]

Over time, rumors began to surface about the new console. One such rumor was that the device would run on a version of the Android operating system, which was later debunked by Nintendo.[24] According to Shigeru Miyamoto at a June 2016 investor's meeting, the NX was not showcased at E3 2016 as the company was worried about potential imitators if info was released too early.[25][26] In spite of this, however, according to Bethesda's Todd Howard, the system was still demoed in private at the event.[27]

The console was finally revealed as the Nintendo Switch on October 20, 2016.[11] When asked if the system would impact sales of the Nintendo 3DS due to its portable nature, a Nintendo representative answered that, "Nintendo Switch is a home gaming system first and foremost."[28] The company has also announced a "Nintendo Switch Presentation 2017" event on January 12, 2017, in Tokyo (livestreamed worldwide) to reveal more about the system, including its launch date, launch titles, and price, as well as announcing a number of hands-on events worldwide to take place pre-launch.[29]

At an investor's briefing in February 2017, Tatsumi Kimishima stated that two million units would be shipped for the console's launch.[30] Reggie Fils-Amie also said that the Nintendo Switch will not face any supply issues, which happened with the Nintendo Entertainment System: NES Classic Edition.[31] For the system's launch month, 2.74 million systems were shipped worldwide.[32] According to a Nintendo spokesperson, Nintendo shipped several systems via plane (a costlier measure by up to an additional 5,000/US$45 per unit) in order to more quickly meet demand at launch.[33] Following the launch, Kimishima said in the company's March 2017 fiscal year briefing that the company planned to increase production and improve supply for the holiday season, and that they expected to ship over 10 million Nintendo Switch units and 35 million games by March 2018.[32] However, in investors' materials released on October 30, Nintendo announced that it had revised its sales forecasts for the console, with plans to ship over 14 million hardware units and over 50 million games by March 2018.[34]

The main feature of the Nintendo Switch is its ability to be played both as a dedicated home console and as handheld device[11], immediately transitioning from displaying on the television to the system's built-in screen.[13] The Nintendo Switch itself is a tablet-like device featuring a 6.2-inch capacitive multi-touch screen with a maximum display resolution of 720p.[36] This screen uses Immersion Corporation's "TouchSense" technology, providing haptic feedback when the touch screen is used.[37] On the top of the device is a power button, volume buttons, a 3.5mm headphone port, a covered Game Card slot, and on the back of the device is a kickstand[13] with a microSD card slot underneath.[36] On the sides of the system are rails that connect the Joy-Con controllers to the system.

The system is powered by a rechargeable 3.7 volt, 4310mAh/16Wh lithium-ion battery (HAC-003).[38] The Nintendo Switch's battery life when removed from the dock is officially stated to range from 2.5 to 6.5 hours, varying by software and usage[5]; Nintendo have commented that the system is designed to allow users to play for as long as possible "comfortably".[39] The system can be recharged using a USB Type-C cable[36], the type used for the system's AC Adapter (HAC-002).

The Nintendo Switch has three "play styles". In "TV Mode", the Nintendo Switch is connected to the Nintendo Switch Dock (HAC-007), allowing players to play on a television screen.[5] The dock features two USB 2.0 ports on the front, and an LED indicating when the system is outputting to the television.[36] Opening up the back of the dock reveals an additional USB 3.0 port, an HDMI port, and a USB Type-C port to connect the AC Adapter; the AC Adapter must be connected to the dock in order for the system to output to a television. When docked, the system is capable of up to 1080p video output.[36] In "Tabletop Mode", the Nintendo Switch is stood up on a surface using its kickstand while the Joy-Con are used separately, either for single-player or multiplayer.[5] Finally, in "Handheld Mode", the Joy-Con are attached to both sides of the Nintendo Switch in a form factor similar to the Wii U GamePad.[5] Up to eight systems can be connected for local play.[5]

Using the Capture button, players can capture a screenshot of their gameplay by pressing the button, or capture video clips of up to 30 seconds in length by holding the button, which can be accessed in the album menu. From the album, players are able to edit images by adding text with a variety of colors, positions, and sizes, and share it on social media sites.[40] Videos can also be edited by trimming the length from the beginning and ending; edited videos are saved separately from the original. Images and videos can also be saved to an SD card or deleted.[41] Up to 1,000 images can be saved onto the system's internal memory, while up to 10,000 can be saved to a microSD card.[42][43] Additionally, up to 100 videos can be saved to the system's internal memory, and up to 1,000 can be saved to a microSD card.[44]

The Nintendo Switch HOME Menu displays a lineup of the user's most recently played software, ending with an "All Software" option that appears at the end of the list when more than twelve pieces of software have been downloaded.[45] At the bottom of the menu are six options: News, the Nintendo eShop, the Album, the Controllers menu for controller settings, the system settings, and the sleep mode button. When starting game software or the Nintendo eShop, the player is able to select which account is accessing the software.

The Nintendo Switch features 32 GB of internal NAND memory.[36][2][40] The total storage capacity for the system can be expanded with a compatible microSD, microSDHC, or microSDXC card up to 2TB in size.[2][46] SD cards can be used to store downloaded software, software updates and add-on content, and captured screenshots and video; save data is stored on the system memory and cannot be transferred to an SD card.[40][47]

The system does not support USB-based storage options such as external hard drives, as being unable to take USB save data on the go conflicts with the portable aspect of the system. However, the company has stated that they have considered whether or not to add this feature in a future update.[46][40]

Rather than Nintendo Network, the system uses a new online service titled Nintendo Switch Online, a paid subscription-based online service based around the Nintendo Account service.[48] Under the paid subscription service, users are able to play online with each other, as well as use the online lobby and voice chat application on smart devices.[48] Subscribers are also given exclusive offers and deals, access to the Save Data Cloud to upload and retrieve save data, and access to the Nintendo Switch Online - Nintendo Entertainment System and Super Nintendo Entertainment System applications, allowing users to play classic games with added online play.[48] Online play was initially available for free until 2018, while a free version of the voice chat and lobby app was released in summer 2017.[48]

Other internet-based services, such as the Nintendo eShop, sharing images, and adding and managing friends can be accessed without requiring a paid subscription; however, a Nintendo Account is still required to access any online features.[48] The Nintendo eShop region available to the user depends on the country they have selected for their Nintendo Account.[40]

The Nintendo Switch uses an Nvidia Tegra X1 system on a chip, featuring a CPU powered by ARM Cortex-A57 cores and four ARM Cortex-A53 cores, and a GM20B Maxwell GPU core.[4][38] Nvidia would only state before launch that the system was powered by a custom, "high-efficiency scalable" Tegra processor, with a GPU "based on the same architecture as the world's top-performing GeForce gaming graphics cards", and a custom "NVN" API "built specifically to bring lightweight, fast gaming to the masses."[3] The system features 4GB of LPDDR4 RAM.[38]

The Nintendo Switch is the first Nintendo console after the Nintendo GameCube to not use a variant of the Game Disc format for physical releases, instead opting for the Game Card format similar to those used with Nintendo's handheld devices since the Nintendo DS.[49] Basic Game Cards are said to be able to hold 16 GB, and are non-rewriteable.[46] In addition, the Nintendo Switch is the first Nintendo home console to be region free, allowing users who purchase a game in another region to play that copy of the game on any Nintendo Switch system.[5]

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