The Rock Zone

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Casimiro Lurten

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Aug 5, 2024, 5:53:55 AM8/5/24
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Withoutan excavator, many tasks are impossible - but without the right excavator attachments , you often don't get much further. Attachments are various accessoires for your excavator that help you to get out of many difficult situations and make your project possible in the first place.

At ROCK.ZONE you can get various excavator attachments that, with the right strength and technology, can quickly achieve what you have planned to do. Choose between different attachments, with individual fits, the right ones for your project - and you're ready to go!


Your excavator is versatile and accompanies you on numerous missions? Then it's important to have the necessary accessoires at hand that make further applications possible. Because with an excavator you can do way more than just digging holes in the ground.


Which excavator attachment is the best, always depends on what you ultimately intend to do and what your goal is when using the excavator. It is always important to use the right excavator attachments and to make sure that they are actually compatible with your excavator. Otherwise you may be disappointed when you want to start your project but the attachments do not fit your excavator.


With excavator attachments, however, it is possible to implement very different construction projects. Whether for demolition, underground construction or road construction, at ROCK.ZONE you will find what you are looking for.


The Rockcrusher bucket is a practical excavator rock grinding attachment for many projects. Be aware that the Rockcrusher is available for different weights from 12 to over 35 tons. Now it's to you to choose the version that works best for you and also the penetrating power you need the crusher bucket in practice.


The crusher bucket is our ultimate excavator crusher attachment. It ends your search for an excavator that can really perform. What makes the Rockcrusher stand out is the practical reverse function, with which you don't have to worry about blockages when crushing. Another interesting feature is the Quattro movement, a unique crushing movement that allows you to achieve success more quickly.


Last but not least, our Rockwheel attachment millling cutter is a real all-rounder when it comes to milling. You want to mill a narrow trench or a vertical borehole? With over 20 excavator attachments, you'll also have the right excavator cutter head for your construction projects. At ROCK.ZONE, we want to revolutionise the construction industry and provide you with the best equipment.


Looking for excavator attachments for your next or current construction project? No matter what size project you're on, your excavator is one of your most important helpers on any project, and it can do a lot with the right excavator attachments.


High-quality excavator attachments are a must if you want to successfully implement a construction project. You can consider your excavator as the basis, but you can still optimise it to suit the respective application. Sometimes the basic equipment may already be sufficient for a project, but definitely not for all and certainly not for special tasks.


Very important to us are high quality, strong solutions and innovative functions that will inspire you. With these, you no longer need to fear blockades in the future when you want to crush and advance, quite the opposite. With excavator attachments you will reach your goal even faster and learn how much fun projects can be when you have all the necessary equipment at hand.


Do you have any questions about suitable excavator attachments? Feel free to contact us, we will support you and together we will find the best solution that will lead to the realisation of your projects.


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The Black Rock Zone features a wide variety of hiking trails through mountains, washes, ravines, and valleys. It has great views from the high peaks and ridges and provides habitat for large Joshua trees, pinyon pine, and juniper. With higher elevations of 4,000 - 5,500 feet, this zone offers cooler temperatures than most zones. During the colder months, freezing temperatures are common.


MAP22, Egg Rock Zone Act 1, abbreviated as ERZ1, is the first act of Egg Rock Zone (formerly Robotnirock Zone), the seventh zone in Sonic Robo Blast 2 v2.2. It takes place in a space station and prominently features low and reverse gravity, often in combination with other mechanics such as conveyor belts or crushers. Other gimmicks include platforms that appear and disappear at fixed intervals, 3D-to-2D transitions and outer space areas which threaten to choke the player. As the first act of the final zone, ERZ1 is very hard and many of its obstacles are designed to kill the player.


Two new enemies are introduced in ERZ1: The Snailer is attached to a wall and can move up and down along it, shooting missiles at the player. The Spincushion is an enemy with spikes on top that can only be defeated by spindashing. It will periodically turn red and dash quickly towards the player.


The first room consists of several platforms with yellow and red caution stripes over a pit. When you step on one of these platforms, the ceiling will come down, crushing you if you stay on the platform too long. The red crushers come down faster than the yellow ones. The exit is to the right, behind two laser walls which you have to maneuver around. After completing this challenge, you will encounter a series of moving floors, each one higher than the last, which you can use to make your way upward. Once you've reached the highest floor, turn around and jump to the ledge behind you. To the right is the first Star Post.


The next room is a narrow corridor that is spanned by three vertically moving lasers. The lasers are not synchronized, allowing you to safely stand under one of the lasers at any time. Carefully make your way forward through the corridor, always switching to another laser whenever possible, before the one you're standing under starts coming down. Along the way, you must pass under three more lasers that move up and down more quickly. If you get hit, you can use your temporary invincibility to quickly get through the rest of the corridor. Behind the corridor lies the second Star Post.


In front of you is a drop, with a row of red springs attached to the ceiling. If you jump forward, your gravity will be flipped, allowing you to use the springs. Afterwards, your gravity will be flipped back to normal again. The next room consists of a network of conveyor belts over a pit. At the beginning, there are two conveyor belts stacked on top of each other, one in normal gravity and one in reverse gravity. Whenever you jump, your gravity will be flipped, allowing you to switch to the other conveyor belt. However, at some points in the room, there will be no second conveyor belt above or below you. If you jump then, you will fall into a pit.


Walk onto the first conveyor belt and follow it to the end. Jump to switch to the reverse conveyor belt and continue left. Once it crosses another conveyor belt, jump to switch back to normal gravity and continue left. Once you pass under another conveyor belt, switch to it. Now you have to pass over a floating platform that repeatedly crushes against the conveyor belt. Carefully backpedal to stay in place until the time is right. Once the platform touches the conveyor belt and starts moving down again, start running to pass it. Afterwards, you need to switch between conveyor belts a few more times until you reach the exit.


A zoom tube will be in front of you. Enter it to be transported to a room with a pool of lava. Jump across the platforms with caution stripes to reach a gas jet which will propel you over a wall. Behind the gas jet is a Snailer which will fire at you. Move sideways to dodge its shots, but don't move too much or you will fall into the lava. After hitting the gas jet, let it propel you over the wall, but be careful not to touch the top, which has lava on it. On the other side, turn right to reach the third Star Post. Here the path splits by character. As most characters, you can stand on the square platform and jump into the room above, but Knuckles cannot jump high enough to reach it, so you have to break through the wall in front of you instead.


As Sonic or Metal Sonic, you must run through the enclosed gauntlet of crushers in front of you. If you have a good running start, you will just make it through provided you keep running at full speed. If you slow down or hit a wall, one of the crushers will probably get you. The hallway makes a few bends, so try to anticipate all of the curves and get a feel for the flow. At the end of the gauntlet is a large crushing floor; just like with the previous crushers, running at top speed with Sonic will allow you to clear it just in time.


As Sonic, if you mess up somewhere in the gauntlet, but don't get killed by a crusher, you can try to thok from safe spot to safe spot. To stop yourself from overshooting, backpedal immediately after thokking and aim at the walls. For the final floor crusher, stand as close to its edge as possible and then thok and keep running. You should be able to clear it just in time. Metal Sonic doesn't have this thok option, making the path more difficult but still doable as him.


After the crusher gauntlet, you will reach the fourth Star Post. Use the diagonal spring to enter the zoom tube to your left, which will lead you to a room where you have to jump across several platforms in low upside-down gravity. To do this safely, hold the jump button during the entire jump and don't thok. After landing on the fourth platform, you have to turn right in the middle of the next jump to reach the exit. On this jump you can safely thok. At this point the character-specific paths rejoin.

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