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Jonathon Duerig

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Nov 29, 2011, 2:37:44 PM11/29/11
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My interest in Tile Factory 2 has waned, and I realize that this is
unfair to others who may still be interested. So I am considering
putting the source up on Google Code and passing maintenance on to
somebody else.

Is anybody interested in maintaining and improving Tile Factory?

-D

4page

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Nov 30, 2011, 8:17:02 PM11/30/11
to Tile Factory
I would if I knew anything about code.

goumimag

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Jun 27, 2012, 8:00:27 PM6/27/12
to tile-f...@googlegroups.com
That 's really generous as the motor of game is fully and too tiny details functional.
With the sand map and load of saved games you give us a without ending game.
Anyway it would be great if someone could append the map with new challenges.
I would love it.
Thanks Jonathon, thanks ;)

Arphahat

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Sep 1, 2012, 4:22:26 PM9/1/12
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We chatted about this awhile ago and it has taken me awhile to finally return.  Did you end up posting it on github?

Jonathon Duerig

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Sep 1, 2012, 9:35:44 PM9/1/12
to tile-f...@googlegroups.com
On Sat, Sep 1, 2012 at 2:22 PM, Arphahat <arph...@gmail.com> wrote:
> We chatted about this awhile ago and it has taken me awhile to finally
> return. Did you end up posting it on github?

I've not yet done so. Been distracted by other projects. I'll see if I
can get it posted on github this weekend and post a link here.

-D

CJ

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Sep 3, 2012, 5:20:37 AM9/3/12
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What language is it written in?

Jonathon Duerig

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Sep 3, 2012, 12:02:57 PM9/3/12
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Like most Flash games, it is written in ActionScript 3.

Jonathon Duerig

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Sep 3, 2012, 1:19:28 PM9/3/12
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I've got the repo posted on github now. You'll need Flash CS3 or later
to build it. It might be worthwhile to try to convert it to a flex
project so that anyone can build it. I'll work on adding some
documentation today.

What is your username on github?

See:

https://github.com/Tile-Factory-Unbound/tile-factory-unbound

On Sat, Sep 1, 2012 at 2:22 PM, Arphahat <arph...@gmail.com> wrote:

Arphahat

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Sep 4, 2012, 1:16:44 PM9/4/12
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I'm Arphahat on GitHub.  I'll go make a fork and take a look.  Thanks!

Jonathon Duerig

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Sep 4, 2012, 1:40:44 PM9/4/12
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Arphahat, you are now a committer. You can push/pull on the main repo
and approve pull requests.

CJ

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Sep 6, 2012, 7:15:03 AM9/6/12
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AS3? ...Excuse me while I learn a new language.

Jonathon Duerig

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Sep 13, 2012, 10:48:56 PM9/13/12
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CJ, something you (or another member of the community) could do is to
organize the puzzles posted here or in the wiki according to
difficulty. I'm thinking that we should pull as many of them as we can
into the main game to populate the big island.
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