Show/Hide nameplates after leaving combat option doesn't work

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Ricardo

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Apr 21, 2011, 2:55:42 AM4/21/11
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The option - perhaps I am interpreting wrong - is the ability to
either have the nameplates of hostile enemies appear or disappear upon
leaving combat.

If the above interpretation is correct - then I this option seems to
be bugged or not function properly.

Example:

The hostile mobs nameplates not showing, I had to press 'shift v'
twice to make them appear. I enter combat, kill the hostile mob, and
then the nameplates of other hostile mobs disappear after exiting
combat.

Another one would be Training Dummies:

They are non-hostile to begin with, so when I approach them, their
nameplates show up. When I enter in combat and attack one of them and
then leave combat, ALL the training dummy nameplates disappear.

Note: Before using tidyplates, I used the default name plate option so
I doubt it would be other addons interfering with this.

Thanks for any help

Daniel

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Apr 21, 2011, 5:43:49 PM4/21/11
to Tidy Plates

Here's a few clarifications:

The Show/Hide feature turns on enemy nameplates when you enter combat
(regen disabled), and hides them when combat ends (regen enabled).
The Auto-Show/Hide feature does not do anything with Friendly
nameplates, it just toggles the CVar nameplateShowEnemies between 1
and 0.

V turns on enemy plates, Shift-V toggles friendly nameplates, and Ctrl-
V turns on both. When you enter combat, Tidy Plates basically presses
'V'.

Ricardo

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Apr 21, 2011, 6:17:17 PM4/21/11
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Yeah - I don't think that works. Having it unchecked, the nameplates
of my enemies when I exit combat still disappear.

Also I forgot to mention that I changed my default binding for shift v
to toggle ALL nameplates instead of just friendly.

Is the CVar nameplateShowEnemies line in the Tidyplates core lua? I
may just have to go and hardcode it on instead.
Message has been deleted

Ricardo

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Apr 21, 2011, 10:16:47 PM4/21/11
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Update - I went and modified the TidyPlatesPanel.lua and setting all
the values to 1 - which made it work when I checked the option in the
gui. I guess this is a temp fix for me since unchecking it will give
me a different result

Daniel

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Apr 23, 2011, 9:47:11 AM4/23/11
to Tidy Plates
I'm glad you were able to achieve the result you were looking for. It
doesn't sound like there were any bugs, though. Enemy nameplates are
supposed to disappear when leaving combat, when you have the Auto-Show/
Hide feature enabled. (Hence, the "Hide") If you want everything on
at all times, then disable that feature and just use your hotkeys.

Mark Shepherd

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May 9, 2011, 10:00:11 PM5/9/11
to Tidy Plates
Im having the same problem you mention here. have to press V to show
my nameplates and they work fine as I enter combat and even still
during combat. When I leave combat however the names plates disappear
even when I DO NOT have the auto hide out of combat box selected.

I basically just want the nameplates up all the time, no matter if im
in or out of combat like they used to pre 4.1

I read this post and tried to alter the .lua file you mentioned but im
not sure exactly what you changed to get the results im after. When
you say l the vaules to 1, do you just mean the text relating to the
autohide feature i.e. -

local function SetAutoHide(option)
useAutoHide = option
if useAutoHide and (not InCombat) then
SetCVar("nameplateShowEnemies", 0) end

and change he 0 to a 1? I tried this but its no better, I'll be the
first to admit im no script whizz and so any help with the matter will
be appreciated.
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