Rayman Legends

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Donnell Simon

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Jul 12, 2024, 9:46:48 PM7/12/24
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The short answer is yes, though the tools that were used in Rayman Legends are not in the engine. You could develop a series of flat planes creating an illusion of 3D depth. You would have to do some work on either hand painting your lighting or really controlling the location of lights and how they are used and what they are influencing.

And spline components are going in to the engine very soon. That means you should be fairly easily be able to extend editor functionality and make your own spline based level creation tools This is something I have though about a lot both because I LOVE rayman (just beat Origins, best end of game credits of any game ever) and because I have worked on background art elements for Fortnite. The rayman stuff definitely inspires a lot of creativity!

rayman legends


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It sounds as good as it looks too, with a fantastic orchestral soundtrack accompanying your adventure. There are even some levels in there that are played to the rhythm of the music; these are among the most difficult stages but also the most satisfying and inventive because of the ways they flow along with the beat.

@Tate24 We get sent review code at completely different times by different publishers. Some give us weeks to work on the review, others a matter of days. And in some cases, we don't get advance code at all.

Great game. But because of the Murfy stages, I recommend this more for people who want a multiplayer experience. I think those levels can be a bit boring playing by yourself. But the multiplayer is fantastic, it's a shame that it doesn't have online play.

Um, I kinda want to query your understanding of the word "definitive". At time of release, this version looks to be the final and exhaustive version compiling all the exclusive material from all the other versions. Nothing has been left out, and as long as they don't release any other versions ever, it will be the last iteration. By definition, it is Definitive.

This game is somewhat the pinnacle of sides-crolling platforming, the levels are the right size so their gimmick doesn't overstay their welcome, the animation and sound design compliment the zany art style without feeling try-hard or forced and the unlockable levels and characters are good enough to make the effort of completing it all with 100%.

I strongly disagree about this. Back then I bought the game on Steam first and always found just holding 'Y' to activate Murfy pretty pointless.
A few years later I bought the Wii U version on sale and finally got how it was meant to be. It's not fiddly at all, on the contrary, it's very intuitive.

Not just one of the best plumber-free platformers, one of the best platformers period. Both Rayman and DKC offer better 2D platformer experiences than Mario, Super Mario World being the only game on-par or better than those titles.

@Tate24 you do understand that there is such things as prerelease copies (they may have not gotten worlds at all, or got it much later) and review embargo (as in, most games tell you WHEN you can realease anything related to the game, specifically to ensure that information clout happens on specific date, most likely release day).

Objectively speaking, Mario did define the genre. Mario even introduced a strong multiplayer action platforming experience with NSMBW. Rayman Legends does have objectively better multiplayer, though. Then, Super Mario Maker introduced the most fun build-your-own game release pretty much ever (and I remember using Gary Kitchen's Game Maker).

I will say that I'd like to see a new style and approach to the next 2D Mario. That plastic, early-pixar look to everything is getting old to me. Needs some more character injected into the style, in my opinion.

One of the best platformers I have played and definitely better than most recent "plumber platformers", a highly recommended purchase if you haven't bought it yet for Wii U, Vita, 360, PS3, Xbox One or PS4.

@Reignmaker Those three are totally different from each other with different gameplay and pace. Cave Story is more a sidescrolling shooter game with extremely tiny bits of RPG and platforming. Sonic Mania like the Mega Drive games has a unique style and gameplay that is very replayable. Rayman Legends is the more classic platformer of the three and also the best Rayman game.

@Luffymcduck I totally agree with you! Super Mario World is the best 2D Mario game by a huge margin. The Donkey Kong Country trilogy and Rayman Legends are far better than the New Super Mario Bros. games. Donkey Kong Country 2 is also one of the best games ever made.

Splintercell rayman was a Gamestop exlusive not an xb360 one (at least in the us) also very nice review, very detailed, exactly what I was looking for. Many people will half ass their reviews just because its a port. Thanks for putting maximum effort here

I own this on Wii U already, but i wasn't to big of a fan of playing the Murphy levels solo with the character moving automatecly. I'm tempted to pick this one up for solo play, and keep the Wii U version for multiplayer.

@jwfurness Yes, it's called "Magical Flying Hat Turbo Adventure" in English, and is one of my favourite games ever. It's weird actually, because I bought Decap Attack after I finally got a non-imported Mega Drive and didn't like it at all, despite it almost being the same game. It's like Night and Day though I guess; this has a very bright, colourful art style, and even most of the enemies look kind of friendly, where as Decap Attack is all 'spooky' themed.

Getting the "exclusive" customs from PS, Vita and Xbox is really realyl cool I love that they were able to do it. Didn't expect much more improvement than that; especially because the dual playing ability of the Wii U IS better, it really is, but the game really feels like it was meant for a strong portable, so this is the definitive in that sense and really good to have.

@iamthesunset Awesome! I actually just bought Decap Attack on eBay (got a great deal) and am waiting for it to arrive. One of the Genesis platformers I never played as a kid, and I'm really intrigued by it. Magical Hat looks pretty cool too... maybe worth an import.

I had pre-ordered this, after the reading the review and it's a port from Wii-U I cancelled my pre-order. Saved 26.00, if it goes down to 15.0 I will pick it up. Sorry Ubisoft and Nintendo no sale.

I would LOVE for a reason to buy this again as I absolutely LOVE the Wii U version, and it's not even expensive at 26.99 from GAME, but seeing as it doesn't have any extra levels etc, and is apparently not very different from the Wii U version, I'm going to do my very best to NOT double dip on this (in the nicest way possible).

@Joytendo22 I guess that might be me the rationale of re-releasing it on the Wii U. They figure that a lot of folks with the Switch have not played it. But with it being out on the other platforms, I think most people have played it. I wish it had a little more content and as mentioned wish that if we purchased the original, we could get a discount.

This game is on sale right now at Best Buy for $14.99, not a bad price. I picked it up to play on my new OLED Switch Looks like a fun game, have never played this version, but I do own the version for the Atari Jaguar!

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