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Mappy[a] is an arcade game by Namco, originally released in 1983 and distributed in the United States by Bally Midway. Running on the Namco's Super Pac-Man hardware modified to support horizontal scrolling, the game features a mouse protagonist and cat antagonists, similar to Hanna-Barbera's Tom and Jerry cartoon series. The name "Mappy" is likely derived from mappo (マッポ), a slightly pejorative Japanese slang term for policeman. The game has been re-released in several Namco arcade compilations. It spawned a handful of sequels and a 2013 animated web series developed by cartoonists Scott Kurtz and Kris Straub.

The player guides Mappy the police mouse through the mansion of the cats called Meowkies (Mewkies in Japan) to retrieve stolen goods, such as the Mona Lisa or a TV. The player uses a left-right joystick to move Mappy and a single button to operate doors. The mansion has six floors of hallways (four or five in some other versions) in which the stolen items are stashed. Mappy and the cats move between floors by bouncing on trampolines at various places in the house. Both Mappy and the cats can land on a floor on the way up, but not on the way down. When Mappy passes cats in the air, he is unharmed, but if he touches a cat he will lose a life. The trampolines break when Mappy bounces on them four times in a row, and the trampolines change color depending on how many times Mappy has used them without a rest. In addition to the Meowkies, the boss cat Goro (Nyamco in Japanese) also roams around. He is faster but less aggressive than the Meowkies. Throughout the levels, Goro hides behind the different recoverable items. If Mappy recovers an item which Goro is hiding behind, the player receives 1000 points in addition to the score for the item. Items come in pairs; retrieving the second item in a pair immediately after the first multiplies the point value of the second item (x2, up to x6).

Doors only open towards their doorknobs. Hitting a cat with a door scores 50 points and stuns the cat. Meowkies and Goro can open doors but will get stunned unless the door opens away from them (doorknobs away), and they can walk through opened doors. They cannot open blue doors. Blue doors, when opened, blast a slow moving microwave in the direction of the doorknob that will trap any cats it touches and remove them from the board when the wave reaches the edge of the screen. The more cats caught, the more points gained. If Goro is trapped by a wave, the score is doubled. Cats removed in this way return shortly from above.

A round is completed when all the loot is retrieved. If the player takes longer than usual to clear a round, a "Hurry" message appears after which the music speeds up and the cats move quickly and aggressively, and more Meowkies are added (two will appear ready to drop as the Meowkies normally do immediately following the "Hurry" message, and more Meowkies can arrive later on). If the player takes much longer after this, a green disc with Goro's face on it named the "Gosenzo Coin" will drop onto the top-middle platform and chase Mappy more effectively than the Meowkies as it can kill him while jumping. The Gosenzo can open doors and cannot be stopped by microwave doors or any objects.

The third round and every fourth round after is a bonus round. Mappy, unbothered by the cats, must bounce across a series of trampolines, popping fifteen different suspended red balloons (200 pts), with a "Goro" (2000 points) along the way. A bonus (5000 pts) is awarded if all the balloons are popped before the music ends. After every bonus round, a new feature is added to the gameplay, such as bells that freeze cats. The "Hurry" message will also appear sooner.

In Japan, Game Machine listed Mappy in its June 1, 1983 issue as the third most-successful table arcade unit of the month.[14] It also topped the Game Machine chart for new table arcade cabinets in June 1983.[15] In 2015, Hardcore Gamer included Mappy on its 200 Best Video Games of All Time.[16]

As part of Bandai Namco's ShiftyLook initiative, an animated Mappy web series, titled Mappy: The Beat was made.[17] The series was written and directed by Scott Kurtz and Kris Straub, who also performed all of the character voices, and was designed with limited animation in the style of Kurtz and Straub's Blamimations series. The story follows Mappy, now working a thankless job as a security guard for his former foe Goro's company Nyamco. He is accompanied by his friends and fellow Naymco employees, the laid-back digging-obsessed Dig Dug and the dim but good-natured Sky Kid, along with other Bandai Namco characters working at the office.[18] Mappy: The Beat premiered on ShiftyLook's YouTube channel on July 22, 2013, and ran for 13 episodes, each roughly eight minutes in length, with the final episode released on January 20, 2014. Kurtz also made a guest appearance as Mappy on the concurrent Bravoman animated series, with Bravoman in turn appearing in the final story arc of Mappy, portrayed by guest voice Dax Gordine. Following the closure of ShiftyLook, their channel was removed from YouTube, making the episodes no longer officially available.

The characters of Mappy originated as Goro and Mappy, two maze-solving robots created in 1980 and 1981 respectively for micromouse competitions. They would eventually inspire the characters in the Mappy video game.

Mappy is a side-scrolling platform game that features cartoon-like animals, primarily cats and mice. The game's main character itself is a mouse. Mappy runs on Namco Super Pac-Man hardware, modified to support horizontal scrolling. The name "Mappy" is likely derived from mappo, a Japanese slang term (slightly insulting) for a policeman.

These games were created by independent developers in celebration of the 10th anniversary of the Bandai Namco merger. The event started in 2015 and with its end on March 31, 2020 most if not all of these games were removed from their respective store or site.

The game music appears to be based on ragtime. There are a total of fifteen rounds in the game, after which it wraps back to the first round. The design was created by Namco and licensed to Bally Midway, who built it.

Other sources of points include bouncing on a trampoline 10 points, striking a cat with a door 50 points, 0 points if they hit a door on their own, microwaving cats 200 per cat and multiply by two if you get Goro, retrieving a treasure with Goro behind it 1000 point bonus, striking cats with a bell 300 for Meowsky, 1000 for Goro, and dropping cats through a hole in the floor unknown value.

Strategies for getting the treasures without getting killed and maximizing your points vary. If you retrieve the treasures in pairs, multipliers will increase such that the final treasure, the second safe, will be worth 3000 points. This would give you a potential 8500 points just from treasure recovery. Getting killed resets the multiplier, so this assumes that you take the treasures in order and don't get killed. You might also simply try to microwave as many cats as possible at once, and catch Goro behind every treasure he hides behind.

Use the Door button to open and close doors. Cats are stunned by doors which hit them, but they can open normal doors which they come upon from behind. Only Mappy can open microwave doors. Once used, microwave doors become regular doors. Cats never close doors. Rounds begin and game resumes with all doors closed regardless of their previous state.

Levels 3, 7, 11, and 15 are bonus rounds. Each red balloon you pop is worth 200 points later. The last balloon, with Goro behind it, is worth 2000 points later. Bouncing on trampolines here is still worth 10 points. If you get all the balloons, you'll get a total of 5000 points plus a bonus of 5000 points. To completely clear rounds 11 and 15 require noting a difference between rounds three and seven. If you wait too long after the HURRY UP message, a green spinning disc with Goro on it will appear.

This game was and still is, more popular in Japan than it is in the USA, possibly due to cultural differences. There have been sequels to this game e.g. Hopping Mappy, but these were only released in Japan.

Cats and mice have been in cartoons for as long as anyone can remember. Tom and Jerry, Pixie, Dixie and Jinx, Herman and Katnip, Courageous Cat and Minute Mouse, Krazy Kat and Ignatz and the list goes on and on. So when video game designers brought the cat and mouse theme into video games. First, there was Mouse Trap by Exidy and then there was Mappy by Namco licensed to Bally/Midway.

Very Common -There are 161 known instances of this machine owned byMappy collectorswho are active members.Of these, 122 of them are original dedicated machines. 38 of them are only circuit boards which a collector could put into a generic case if desired.

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Mappy (マッピー, Mappī?) is a 1983 arcade game by Namco. In the United States, it was distributed by Bally/Midway. Mappy is a side-scrolling platform game that features cartoon-like animals, primarily cats and mice. The game's main character itself is a mouse. Mappy runs on Namco Super Pac-Man hardware, modified to support horizontal scrolling. The name "Mappy" is likely derived from mappo, a Japanese slang term (slightly insulting) for a policeman.

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