Registering a vehicle in New Hampshire is a two-part process. With the exception of Mopeds, all motor vehicles must begin their registration process at the town or city clerk in the town or city in which they reside. The second part of the process is the state transaction; however, the Town/City Clerk may be a Municipal Agent of the State and may be able to complete the state transaction part of the registration process for an additional fee.
To register your vehicle in New Hampshire, you must first go to your town/city clerk's office to determine your residency and start your registration process. Once residency is determined by your town or city clerk, if you have the title of your vehicle or it is exempt from title you may process the entire transaction at your town or city clerk's office. If you have an out-of-state loan or are leasing the vehicle, please see the 60-day, temporary plate page.
Because registering a vehicle in New Hampshire is a two-part process, there are fees due to both the town/city and to the State. For an explanation of fees, please see RSA 261:141 for state fees, and RSA 261:153 for town/city fees. In addition to the registration fees, there is an $8.00 plate fee for the first time you order plates.
Registering a vehicle purchased from a New Hampshire dealership: If you purchased the vehicle at a New Hampshire retail dealership and are a New Hampshire resident, present to your town or city office the certificate of title, or the blue copies of your title application. Please provide proof of residency if you have not already done so as established by your town/city.
Registering a vehicle purchased from an out-of-state dealership: Present to your town/city clerk your title from the dealership or the New Hampshire title application from the lienholder. If it is a brand new vehicle, a Manufacturers Statement of Origin (MSO) is required. Please provide proof of residency if you have not already done so as established by your town/city.
Registering a vehicle purchased in a private sale: Present a properly assigned title certificate to the town/city clerk where you reside. Please provide proof of residency if you have not already done so as established by your town/city.
Registering a title-exempt vehicle purchased in a private sale: Present a proper bill of sale pursuant to RSA 261:148. You will also need proof of VIN which can be an original or copy of the title, a previous or copy of a New Hampshire registration, or a properly completed VIN Verification form. Please provide proof of residency if you have not already done so as established by your town/city.
Renewing a registration: Bring your current motor vehicle registration or your renewal notice to the town or city where you reside to pay your permit fees first. The DMV cannot process the registration without the town fees being paid first. Most towns/cities are also municipal agents of the state and, for a small, additional fee, can also complete the state portion of your registration. Please contact your Town/City Clerk or Tax Collector directly to find out if your town or city allows online registrations or registrations through the mail.
Renewing a registration while temporarily out of State: Within four months prior to your registration expiration date, please send your renewal notice or registration certificate to the town or city in New Hampshire where you reside, along with the proper payment. Please notify the town or city clerk if you would like them to complete the state portion as well. The State will not be able to complete your registration if the town fees have not been paid first. Please include the out-of-state address where you would like your registration to be mailed.
To transfer a registration from a currently registered vehicle to another vehicle (for example you purchase a new vehicle and would like to put plates on it from another vehicle registered to you), you will need to bring your current registration of the plate you want transferred and proof of ownership for the new vehicle to the town or city clerk where you reside. Transfer credit is only allowed if the primary owner's name on the old registration and the new registration do not change. Please note: Once the plates have been transferred, the old vehicle is no longer legally registered and may not be driven on any roadway.
If you are a surviving spouse, please bring your title and/or lienholder information to your town/city clerk and a copy of your spouse's death certificate. If it is a new vehicle, no credit will be given. For lease transfers, please bring in your current registration and your new CTA and/or Title to your town or city clerk.
Please complete a Request for Motor Vehicle Records form. The fee for this transaction is $15.00 per registration and can only be done at the Concord DMV office. Please allow extra time to process as these transactions involve research and are not something readily available at the counter level.
You may change your plate type at any point during the year. A completed Application for Replacement Plates and Decals is required, and you will be required to pay the plate fees ($8), the new registration fee ($15), plus any other applicable fees for the plate type requested.
Depending on where in the world you live, your copy of SimCity 4 was shipped with more than one language.
You can select this language when you install the game. However, you can also change the setting later on.
Now, why would I want to change the language of the game? -smiley-001.gif
There are a number of reasons listed below. Changing these settings doesn't affect only the language of the game though.
You will also get different settings for the date format and you can determine which side of the road cars will drive on.
1. If more than one language is spoken in your family, you might want to change it every now and then.
2. If you want to play the game in English, despite having installed it in your native tongue.
3. If you want to switch into English for the purpose of taking screen shots most people can understand.
4. If cars are driving on the left hand side in the country you live, but on the right hand side in the game (e.g. Australia or Thailand).
5. If you want to test multilingual lots made for other languages than your primary one.
Which number is which language in the Registry?
Depending on the Language number in the SC4 Registry, the game looks for a file called SimCityLocale.DAT in one of the folders above.
The name of the file is the same in all language folders. Only the name of the folder identifies which language the file includes.
The SimCityLocale.DAT file contains almost 6,000 LTEXT files. These files include all texts that are displayed in the game.
By loading another SimCityLocale.DAT file at startup, all texts in your game would change accordingly.
The name of the folder that the game is looking for is directly dependent on the Registry Setting.
If the Language is set to 1 (as in the example above), the game would be looking for a SimCityLocale.DAT file in the folder English.
Below is a summary of all Key values that can be used.
As mentioned above, the Language also determines which side the cars are driving on.
Note that all Language numbers are hexadecimal. Thus they must be preceeded by 0x...
Note also that, even if Czech, Hebrew, Greek and Russian are listed as options,
there are no SimCityLocale.DAT files available in those languages.
Obviously Maxis didn't have time to finish the translation into all languages...
In addition to determining the folder where SimCityLocale.DAT is loaded and the side the cars drive on,
changing the Language also affects the date format and might require another set of fonts to work 100%.
When building a map from a Mapbox template style, map labels will appear in English by default. You can change the language of your map's labels directly in the Mapbox Studio style editor or dynamically using Mapbox GL JS, the Mapbox Maps SDK for Android, or the Mapbox Maps SDK for iOS.
All Mapbox template maps use the Mapbox Streets vector tileset for map features. In this tileset, there are different name fields for each label layer. For a complete list of supported languages, see the Mapbox Streets v8 tileset documentation.
In template styles built with style components, you can change the language of labels using component properties. The available components vary from style to style, but for each component containing labels:
If you are comfortable with JavaScript, you can change the language of your labels dynamically by using the .setLayoutProperty() method in Mapbox GL JS. See the language switcher Mapbox GL JS example for more details.
You can also use the Mapbox GL Language plugin to automatically change the layers of a map style to use the text-field that matches the browser language. Read more about this and other capabilities of the Mapbox GL Language plugin on GitHub.
Use Style#localizeLabels(locale: Locale) if you want to change the language of the entire map all at once. This plugin detects the set language of the Android device and then changes all map text to that language. This also enables you to change the entire map to a specific language. This could be useful if you want to provide your user the ability to switch the map to a specific language at a specific time, rather than locking the map to the device's set default language or a particular language.
Example showcasing how to localize a map client side to a specific localeusing Style#localizeLabels(locale: Locale). This function will to localize amap into a selected locale if the symbol layers are using a Mapbox source andthe locale is being provided as part of the vector source data.
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