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I'm not sure what you mean by "maritime Gates in the technosphere as
payment". He'd be willing to let y'all used Sydney's gates, if that's
what you mean. He would trade oil for other things as well.
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Kirt "Loki" Dankmyer -- http://ivanhoeunbound.com -- xiomBRAG on AIM
cats * hats * RPGs * love * Eris * Agent Patriot * anime * Dada * poetry
"Only ONE MAN can kill this many Russians. Bring his guitar to me!" -Death
Well, there were more factions than that in the sheet I posted on the
list based on Carolyn's material. It's just I was limited by the
number of cast I could get in that scene.
> without naming some of the important figures, and determining what
> capabilities we have and what people want and are willing to accept.
Well, you have some important figures from that scene, so that's a start.
I think a balance can be struck beteween too much and too little
detail, and introduced over time through BGAs and scenes.
It's probably slightly easier for me if y'all co-ordinate on BGAs so
that a lot of you are working on a short list of things rather than
everyone working on different things, shattershot-style, but on the
other hand, scattershot individual projects are also very
"in-character" for the 'Sphere and I certainly don't want to constrain
your freedom.
I WILL note that the more players you bring into projects the more
successful they will likely be. This has always been the way BGAs and
plot development have worked in Threads, it's just y'all have been
insulated by the... special circumstances... that used to exist. I
want to encourage y'all to reach out as much as possible and get
involved in issues outside as well as inside the Daedalus, and
possibly bring non-Technomages into the Daedalus plots.
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I should have had a space whale attack you while your weapon systems were down.
On Wed, Mar 31, 2010 at 12:21 PM, David Lunking <david....@gmail.com> wrote:
> If Zeta files a single 4x BGA that says, 'Keep the Daedalus safe and not
> adrift in the void', I would consider it time and effort well spent.
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On Wed, Mar 31, 2010 at 12:04 PM, Shaun Pal Smith <spwor...@gmail.com> wrote:
> Okay, so this brings up something I've been thinking about. We can do what
> we usually do, which is create 3-4 Daedalus BGA's, one for security, one for
> politics, one for finding a new home and one for finding new raw materials,
> then have each of us spend 1-2 on each of those BGA's for the next 2-3 games
> and we'd have 20+ BGA's spent on the Daedalus and it's problems, or we can
> create the omnibus 'fix the Daedalus' BGA and each spend 1 or 2 and then I
> could ask for help from others on that BGA, and still have BGA's left over
> for interacting with other players.
>
> On that note, here are places I was thinking about spending BGA points:
> 1. Daedalus - Security, Governance, Shore Leave, New Home, Training/Work,
> Raw Materials, Create Mech's to maximize energy usage of each civilian
> 2. Researching Apophis's/Pogugu's Weaknesses (I got a crazy idea to feed
> Pogugu a tainted body, Gordon didn't think it was SUCH a good idea, but he
> said it was possible)
> 3. Researching Venezuela (I went to Curacao and met a smuggler there who
> didn't seem to like Venezuela too much)
> 4. Investigate TL7 Flies from Camp Century (Mechanical flies tried to drop
> acid on the Nuc Reactor in Camp Century and blow it up) (Speaking of which
> Camp CEnturay is TL7, AND might even have room for us... But I still think
> the CoG is a very reasonable place to put people...
> 5. What do you guys have?
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On Wed, Mar 31, 2010 at 12:28 PM, Meredith Peck <mep...@gmail.com> wrote:
> Or a pot of petunias.
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Kirt "Loki" Dankmyer -- http://ivanhoeunbound.com -- xiomBRAG on AIM