Unreal Engine 4 is a powerful and expansive tool currently taking the game development scene by storm, which means there can be a lot to learn when getting started. In this course, Unreal Engine 4 Fundamentals, you'll learn the fundamentals of the main components of Unreal Engine 4. First, you'll discover Blueprints. Next, you'll learn all about AI and animation. Finally, you'll explore adding C++ to an existing project. By the end of this course, you'll be ready to jump into any of the more in-depth learning resources available for the Unreal Engine with the knowledge of how the different aspects of the engine work together. Software Required: Unreal Engine 4.17, Visual Studios Community 2017.
Unreal Engine 4 is one of the most commonly used games engines throughout several industries. Included within the engine is a powerful particle system. In this course, Unreal Particle System Fundamentals, you'll learn the fundamentals of the Cascade particle system editor in Unreal Engine. First, you'll learn all about the interface. Next, you'll move through some of the modules and functionality they can provide. Finally, you'll wrap up the course by learning about beam emitters and anim trails. To do all of this, you'll be walking through the creation of a AAA explosion effect and a lightning sword effect. This will cover some of the fundamental artistic elements and decisions that go into creating robust particle systems. By the time you complete this course, you should have a solid knowledge of the Cascade system as well as some handy pointers for creating awesome effects! Software Required: Unreal Engine 4
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