I could do fantasy, but I've also thought about a Victorian Steam Punk
style game, or a Post Apocalyptic game.
I am perfectly happy to keep running M&M, but I thought I would open
the door to something new.
Steve
Moody friends. Drama queens. Your life? Nope! - their life, your story.
Play Sims Stories at Yahoo! Games.
Building a website is a piece of cake.
Yahoo! Small Business gives you all the tools to get online.
So, could you do a post-steam-apocalyptic-punk game?
:D Or you could if things get out of hand in a
steampunk campaign. :)
I'd be good for most anything also; very open minded.
Did you have a particular system in mind?
--- Stephen Scholz <rogues...@gmail.com> wrote:
> Steam Punk is sort Jules Verne, Captain Nemo,
> Airships, Big Clunky High Tech
> stuff powered by steam or wind up mechanisms. It
> woul dbe late Victorian
> 1890 - 1910 time period.
>
> This isn't a demand, just an opportunity.
>
> Steve
>
> On 8/12/07, Kathy Ewan <kath...@yahoo.com> wrote:
> >
> > not sure what a victorian steam punk game would
> be. post apocalyptic game
> > is good. a different M&M game with different
> characters as we have lost
> > several would be good (and since we now have the
> book and know a little more
> > of the system) :) but i'm up for anything ya
> have in mind.
> >
> > *rogues...@gmail.com* wrote:
> >
> >
> > So... before I start thinking too much about the
> next adventure. I
> > wanted to throw out the possibility of running
> something else. If we
> > were to play something else, this would be a good
> time to do so, what
> > with the natural break and all.
> >
> > I could do fantasy, but I've also thought about a
> Victorian Steam Punk
> > style game, or a Post Apocalyptic game.
> > I am perfectly happy to keep running M&M, but I
> thought I would open
> > the door to something new.
> >
> > Steve
> >
> >
> > ------------------------------
> > Moody friends. Drama queens. Your life? Nope! -
> their life, your story.
> > Play Sims Stories at Yahoo! Games.
> >
>
<http://us.rd.yahoo.com/evt=48224/*http://sims.yahoo.com/>>
> >
>
>
> --
> [READ CAREFULLY. By reading this message you agree,
> on behalf of your
> employer, to release me from all obligations and
> waivers arising from any
> and all NON-NEGOTIATED agreements, licenses,
> terms-of-service, shrinkwrap,
> clickwrap, browsewrap, confidentiality,
> non-disclosure, non-compete and
> acceptable use policies ("BOGUS AGREEMENTS") that I
> have entered into with
> your employer, its partners, licensors, agents and
> assigns, in perpetuity,
> without prejudice to my ongoing rights and
> privileges. You further represent
> that you have the authority to release me from any
> BOGUS AGREEMENTS on
> behalf of your employer.]
>
>
>
>
____________________________________________________________________________________
Park yourself in front of a world of choices in alternative vehicles. Visit the Yahoo! Auto Green Center.
http://autos.yahoo.com/green_center/
Stephen Scholz wrote:
> Hmmm.
> That might be a bit much to wrap our minds around.
> There might be something there. I think many post apocalyptic games
> end up with lower than normal tech as normal technology begins to
> decay. So maybe something like that....
>
> S
>
> On 8/12/07, *Templetroll* <templ...@yahoo.com
> <mailto:templ...@yahoo.com>> wrote:
>
>
> I read "the Difference Engine", it was cool. I tried
> China Miéville's "Perdido Street Station" but I didn't
> get very far in it. Now, I had the same problem with
> Fellowship of the Ring orignially so.... :) Neat,
> weird races in it.
>
> So, could you do a post-steam-apocalyptic-punk game?
> :D Or you could if things get out of hand in a
> steampunk campaign. :)
>
> I'd be good for most anything also; very open minded.
> Did you have a particular system in mind?
>
>
>
>
> --- Stephen Scholz <rogues...@gmail.com
> <mailto:rogues...@gmail.com>> wrote:
>
> > Steam Punk is sort Jules Verne, Captain Nemo,
> > Airships, Big Clunky High Tech
> > stuff powered by steam or wind up mechanisms. It
> > woul dbe late Victorian
> > 1890 - 1910 time period.
> >
> > This isn't a demand, just an opportunity.
> >
> > Steve
> >
> > On 8/12/07, Kathy Ewan <kath...@yahoo.com
We'll be looking forward to whatever game we play.
--- Stephen Scholz <rogues...@gmail.com> wrote:
=== message truncated ===
____________________________________________________________________________________
Building a website is a piece of cake. Yahoo! Small Business gives you all the tools to get online.