Repost from elsewhere:
Recruitment recs: We could pull in some people we think are AC, then
try to awaken them if we find out that they aren't some other special
role. So if we were down to cb, Zelgius, Stension and daffy, we could
recruit one of those, thus finding out what their role is, assuming we
don't have the bad luck to pick the horseman in hiding (in which case
we'd know the last one and could kill them.) If they said they had no
role we could try awakening them to see if they are actually the AC.
The same night we would one person "babysit" another who is possible
the AC, thus giving us an opportunity to find out if we're on the
right track with half of them.
If we want to narrow it down before we go for the possible AC, go for
some quiet members. I'm pretty torn between those who are experienced
and those who aren't.... so far it looks like you guys have recruited
fairly known names and picking up one or two with less reputation
would be excellent in case the town goes on a hot streak.
SO, if we want to do part 1 of my strategy, we could investigate
cardinal but recruit redemption
If part 2 is a better strategy, I'd go for LoC
Kill: I'm good for almost anyone... if you want a short list of
specials pinging my radar, they'd be: foobar, gmg, cb361 (he's far too
quiet, though I hate to kill an old friend) it's good to either kill
or recruit specials, either way they're out of the town's hands.
Granted, it'd be nice to have them with us, but as long as they're out
of play it's a good thing.
I think that many of us are talkative enough that if we target only
talkative players soon we'll be the only ones front and center. And
that's bad.