The installer didn't put them in the right place, but did find an old version that it helpfully stuck in there. I moved everything to those folders and restarted Illustrator. Everything worked fine after that. No changes to the manifest or recompile required. I was using 2015.2 before though, so if you're coming from an older version, your results may be different.
I have read through the docs. Just haven't been able to get the debugging stuff to work right. I'm stuck doing it the trial and error way. Not very convenient. I wasn't aware that CEP 7.x had been released though. That is very interesting!
Re: Mimaki FineCut plugin. I simply copied the "Mimaki FineCut" folder from the old "Adobe Illustrator cc 2015\plug-ins" folder to the "C:\Program Files\Adobe\Adobe Illustrator CC 2015.3\Plug-ins" folder and it seems to work fine (pun intended).
The steps above are only for plugins which you have access to the development files for. If you're trying to get someone else's plugin to work, you'll likely have to wait for them to update it. If the plugin has no panels, you might be able to get it to work by putting it in the /Applications/Adobe Illustrator CC 2015.3/Plug-ins folder. Or maybe not.
Didn't work for me; however, I did find that you can download the older versions of AI from CC desktop...I did this and ran back through the install process (even though it does state that it cannot find AI), browsing to the "plugins" folder and installing it there. That worked for me.
Had the same issue. Followed your steps above at first and got the empty panel. Was able to get the panel to display its contents by adding the PlayerDebugMode 1 value to the registry for CSXS.7 (new with June's updates).
Edit: If you're dealing with 3rd party panels and not your own you may just want to shoot your developer a quick message and not mess around with your windows registry. Should have added this to begin with, even in the SDK sub forum.
Yes! This worked for me, not it shows up again. Now I wonder if I had some extension added on some customers' computers and they all quit working- how would one deal with this, exactly? Can some software you write be able to remotely change these things on their computers all at once? I'm planning on making some extensions for others, that do not only have to run on my personal machine, so this is sort-of unsettling. However I'm quite new to this.
I'm also rather new to this as well, but from what I understand, if the panel extension is 'signed' the debug value does not need to be set. I have a couple extensions i installed from the adobe marketplace that do not break on updates, each these however is using an open ended version target in the .xml manifest and not a range. I suspect the one's that were using a range are the ones that are breaking.
Wow thank you for this elucidation. So it appears if I want an extension which works in all versions, I just put any old version string as long as it isn't a range array? Counter-intuitive, but whatever works!
You are correct that if the extension is signed, you do not need the PlayerDebugMode flag set. Any extension you're releasing to the public should be signed. Changing settings on user's computers to allow unsigned extensions to run would be considered bad form. If that's even possible.
As for the range string, you should set it to whatever value your extension will work with. No extension is likely to work in "all versions." Setting it to anything else will break your extension at some point.
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AxoTools provides the tools for technical illustrators to define an axonometric view (isometric, dimetric, or trimetric) and project flat orthographic art to the left, right, or top planes of that view.
Axo Tool defines and moves reference points also moves selected art or individual anchor points constrained to the nearest axis.This feature is FREE, no license required, to move art constrained on an axis.
Axo Rectangle tool allows you to draw a rectangle on any of the axonometric planes without first projecting it. Click to define a rectangle numerically, and optionally give it a depth to extrude it to a box.
Axo Ellipse tool allows you to draw an ellipse on any of the axonometric planes without first projecting it. Click to define an ellipse numerically, and optionally give it a depth to extrude it to a cylinder.
Axo Line tool draws lines constrained to the current axes, automatically concatenating them as you go. Use multiple line weights. This feature is FREE, no license required to use the Axo Line tool.
Axo Measure tool measures distances and angles on all three axonometric planes as well as orthographic views. This feature is FREE, no license required to use the Axo Measure tool.
Axo Extrude tool extrudes paths by dragging, either constrained along an axis or free-form with a full 360 rotation along the ground plane. Optionally project ortho art at the same time, in one quick motion. You can also extrude numerically within a panel.
Hatchet tool: Click to use like the Scissors tool, except that it will cut through all paths at that point, not just the top path. This makes it perfect for cutting two lines where they cross. Hold down the Option key to cut through only selected paths. After cutting, you can drag the tool over the unwanted paths to delete them.
Trimmer tool: (NEW) Click to trim a path where it intersects with other paths, or between and endpoint and an intersection. Click and drag to delete multiple path sections.
With the TextSync plugin, you can export text objects, either point text or area text, to a tab-delimited text file that can be opened in a word processor or spreadsheet for editing outside of Adobe Illustrator. If each text object contains, say, a bold head, italic subhead, and description, your spreadsheet would show each callout as a row with a new column wherever the text formatting changes.
You can optionally press keys to modify your selection. Press Shift while making your menu selection to extend your current selection, or press Alt/Option to remove art types from your selection. See the section on Preferences below.
Some of our favorite plugins of theirs include VectorFirstAid and Phantasm. VectorFirstAid allows for efficient cleaning of your documents by eliminating redundant information. This means that it can convert outlined text back into point text, simplify complex paths by removing unnecessary anchor points, and more. Phantasm adds photoshop-like color effects such as hue, saturation, and lightness adjustments to your entire document, and has a halftone creation function as well. This just barely scratches the surface of what these plugins have to offer. We recommend checking out their full suite over on their site.
A necessity for those who spend a lot of time making any kind of technical drawings in Illustrator. CadTools 12 brings a suite of measurement and drafting tools into Illustrator that mimic the functionality of AutoCAD. This suite of plugins is extremely useful for floorplan or elevation drawing, technical drafting, creating notes, labeling objects in the document, working with different scales, and more.
Users can set different scales and precisions, and work in different measurement formats. For example, you can set the document to be in fractional inches at 1:10 scale and the Cad Tracker plugin will show you the size of all selected objects in fractional inches at 1:10 scale.
Cineware is definitely one of the more interesting Illustrator plugins out there. It allows users to add and edit 3D objects directly from within Illustrator. Created by Maxon (the same folks who made Cinema 4D), Cineware is primarily meant to be used for generating product and packaging mock ups, and for incorporating miscellaneous 3D elements within your 2D vector scene.
Fontself Maker is a powerful tool to create fonts from within Illustrator, without having to use any external software. Users can get all the standard functions they can expect in a dedicated font-making software, such as alternate shapes and versions of glyphs, ligature support, spacing and kerning adjustments, colors that are stored within the SVG format, and more.
SymmetryWorks is a pattern generator that can help with making patterns perfectly tile-able/repeatable. No more pesky seams between tiles. The power of this plugin lies in the fact that illustrators can edit the motif and the patterns and seams rebuild themselves instantly. All necessary rotations, reflections, transformations, etc are all automatically applied. This saves a lot of time and allows illustrators to iterate on their designs very quickly.