2017 Competition Announcement

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textadven...@gmail.com

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Mar 8, 2017, 12:08:02 PM3/8/17
to Text Adventure AI Competition
We are pleased to announce that the Text-Based Adventure AI Competition will run again this year at IEEE’s 2017 Conference on Computational Intelligence in Games, held at NYU in New York City. 

Details of the conference and other competitions are now online at: http://www.cig2017.com/competitions-cig-2017/

More details will follow via this mailing list and our website soon, but we wanted to update the community immediately to encourage you all to start work on your agents. In particular, as the conference will be earlier in the year than last year, we must note our deadline for agent submission will now be August 1st 2017.

Good luck to all competitors and we look forward to seeing what you create!

Daniel Ricks

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Apr 27, 2017, 6:07:13 PM4/27/17
to Text Adventure AI Competition
We have added links to our winning agent from last year, our open-source learning environment, and a link to our paper in a new post in this group, for those who are interested.

textadven...@gmail.com

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May 11, 2017, 7:37:31 AM5/11/17
to Text Adventure AI Competition
We are pleased to announce that - provided we receive sufficient entries - some of you will be eligible for monetary prizes (500USD/300USD/200USD) provided by the IEEE Computational Intelligence Society.


Please carefully consider your eligibility for these prizes. There are strict conditions for eligibility listed in the discussion that are outside of our control but provide a great opportunity to reward your efforts in this competition provided you meet these criteria:

 * Prizes are given if the competition has at least 5 submissions. Of
   course the sample controllers provided by the organisers are excluded. 

*Appointable candidates:*
 * Student (PhD, Master, Bsc, high school,…, primary school)
 * (*) Young professional (within 8 years after the first degree. If
   someone got a bachelor 8 years ago, got a master 6 years ago and
   finished his/her PhD about 2 years ago is still eligible).
 * Student and Young professional are treated equally.
 * A team in which at least one of the main contributors is a student
   or a young professional.
 * The controller should beat all the sample controllers provided by
   the organisers. 

(*) /The IEEE CIS Young Professional Committee <http://cis.ieee.org/young-professionals.html> reserves the right of final interpretation of “young professional”./ 

*Appointable winners:*
The winners should be *appointable candidates*, then ranked as:
_Category 1_- The appointable candidates present at the conference, by ranking of the controllers. If *less than three* appointable candidates present at the conference, then proceed with the category 2.
_Category 2_- The appointable candidates who do not present at the conference, by ranking of the controllers (though possibly one of the non-appointable team members present at the conference).

We hope this provides extra motivation to participate in this competition and to try out the agent Daniel Ricks and his team recently released: 2016 agent code and open-source learning environment framework
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