Dxdiag Update

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Jessica Wilson

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Aug 3, 2024, 4:27:56 PM8/3/24
to teusnoworan

So I am trying to automate the output from DxDiag in C# and I have run into a problem. The program runs but doesn't produce any output file. It might be that I am not passing parameters correctly or that I am misunderstanding something.

Ok, so I changed my code to build for x64. This makes dxdiag automatically start the as the 64-bit version. Then I could just take away the 64bit switch and suddenly everything works as I would expect.

DxDiag is quite cranky on a 64-bit OS. The 32-bit version and the 64-bit version accept different command line switches and it doesn't give a peep when you use the wrong one. The /x option simply does not work when you try to use the /64bit option on the 32-bit version. And the 64-bit version does not accept /64bit. You'll have to start the 64-bit version explicitly when you run on a 64-bit OS and your program runs in 32-bit mode.

Hi, I recently bought a laptop that has two graphics card (onboard Intel and Dedicated Nvidia). However when I run dxdiag it only shows the details of intel graphics card for both Display 1 and Display 2 tab. As far as I know display 1 should shows intel and display 2 should show nvidia.

I tried launching up a game that uses NVIDIA GPU, however when I run dxdiag while the game is launch it is still showing only Intel for both Display 1 and Display 2. I do have the latest driver installed on my machine.

When I check my system specs in msinfo32, I see that I've got 256 MB "Adapter RAM" under System Summary -> Components -> Display. However, dxdiag reports 2025 MB "Approximate Total Memory" on the "Display" tab.

I have been having Dxdiag device hung or reset errors with the new season.
I have played the game since it launched with no problems until now. I can log in, join a trios match, pick my legend, hit the champion screen but then it will crash 20 secs into the dropship.

I have updated all my drivers, all windows updates are updated, repaired game files, hard uninstalled apex and origin, ran command prompt to fix any errors, fixed any registry problems, reinstalled directx 12.


When you've got the chance could you share a DxDiag here so we can take a look?

For more details on how you can pull one up check out the EA Help website. Once you have the text file please attach it to this thread. Thanks!

I'm still running into this issue. Just with the storm point map. I have taken my pc to have it redone and still cannot play this map. As soon as it shows the championship squad and starts to load the drop ship it crashes with this dxdiag device hung but only with storm point. I have all my settings as low as they can go and windowed it.

Last season I was awesome because I could avoid this map like the plague. with this new season i cant even play it anymore due to storm point which sucks as I started streaming on twitch and doing content creation on other platforms the start of last season. I need to find a fix! My computer can run this game on ultra settings no problem so it has to be something in my game files that is causeing the communication problem between the game and my gpu

There is a WineHQ for dxdiag, and I do recall seeing some howto about somewhere on
how to make it run, but like I say, it doesn't prove very much as the results it
obtains are often meaningless...see;

I'm having trouble with a game that I'm running via Wine, and the game's tech support people said if it happens again to send a DxDiag log. Well, of course, the instructions they gave for how to do this are for Windows. Is there a way to do this in Wine?
I did try to do a Web search for how to do this but it seems to be a difficult one to search for.
Thanks,
Wombat140.

Try dxdiag - exits without success - WineHQ Forums
What game is this? If the tech support guys aren't versed in Linux gaming you may end up wasting your time. In that case I recommend searching/asking Linux - WineHQ Forums or GamersOnLinux
Some of us here may also be able to help you without you having to visit those forums.

I recently bought a new laptop. The dxdiag.txt is attached. It doesn't have a dedicated graphics card. I'm having an issue where once I zoom scroll the screen stops updating. The menus and cursor work ok, but the drawing area is frozen and I have to restart the application. I know my graphics chip hasn't had good performance but I'd assume I could manage simple lines which is all I really need on my laptop for roughing out basic dimensions.

Drop down menus on 4k are tiny. Some menus are clipped so you can only see half the values. I have my windows scaling set to 200% (225% is recommended) but upping it didn't seem to help. Any 4K setup tips would be welcomed.

As for the 4K screen setting I view it as counter productive for such small screen sizes. Unless you are operating a large external monitor the menu text will be unreasonably small as you have noted. In my understanding of how the graphics processors operate, a dense pixel setting such as 4K has to manage four times more memory than 2K and sixteen times more than 1K. If the system software is needed magnify everything prior to graphics processing the result I would think is a lower end resolution (2K) using CPU time and additional memory to do so. Because your system doesn't have discrete graphics processing (with dedicated VRAM) that memory is reserved from the main memory bank leaving less for your applications to work with.

Piggy backing on what @LarryO has said, 4K might not be the best idea. You could try dialing down the resolution of your machine rather than changing the scaling, which would require less processing and will make the application GUI more legible. The easy way to do this is to right-click on the computer's desktop and select Display Settings. Then select your primary display (it should already be selected if it's the only display), and change the Display Resolution setting to something like 1920x1080. It might depend on the machine's aspect ratio, 1920x1080 is a 16:9 ratio, so if something looks off, then try some of the other options in that range. You will also want to set the Scale to 100% with that resolution.

If you do want to keep your resolution at 4K, there is another possible fix to get Vectorworks to behave better on a 4K display. Vectorworks didn't get proper high DPI scaling until 2016 or 2017, as high resolution displays were incredibly rare in 2013, but Windows 10 has a method of controlling high DPI scaling that might fix your menus. To get to it, follow the steps below:

I was using VW2015 when I got my first machine with a high res display and took forever to get Vectorworks to not have "an interface for ants." Back then, Windows didn't have an easy solution, you had to build an external manifest file for each application that needed to be scaled and futz around with the system registry to even get close. I still run Adobe Photoshop CS5, which also doesn't have high res scaling, so I have to use the High DPI scaling override with it.

To fix the zoom crashing I disabled Enhanced Navigation Graphics in VW Preferences. The High DPI scaling override did the trick for legibility and I didn't need to lower the res to something lower/16:9. Thanks for your thoughtful responses!

I am doing some software testing, and it is hard to search for this specific issue. When I open DXDIAG, the initial messagebox that opens asks you if you want to check the WHQL signatures on the drivers. It gives you an option of yes or no.

In my testing, This msgbox has no text in it, but does have a yes or no button. If I click either yes or no, it then comes up with another blank msgbox with an OK button. When you click OK, DXDIAG.EXE process closes.

I posted this question here because I was looking for more general information about DirectX and DXDIAG, not so much just getting it to work in PE. Its difficult to search for "blank messagebox dxdiag" because the results are so all over the place. I imagine that it would be possible to get DXDIAG to do this in any OS.

I also used the Au3info tool on the messageboxes that open up, but they are devoid of any particular information that is helpful in any way. I used depends on DXDIAG while in XP, I didn't think of running it from the PE. I will try that next.

I am finding that this error is because I am missing some VisualBasic or .NET runtime files, or that they are present already but need to be registered... I have no idea how to figure out which it is and or which need to be registered.

However, in a working environment, the load order is different. For example, in a working system, the same path is the same except SHDOCVW.DLL does not link to IEFRAME.DLL, in fact, it doesn't link to anything! Also, in the working example, IEFRAME.DLL is linked from MSHTML.DLL. OK wait, let me change this around into something more readable.

Also, I am now noticing that the dependency loads are totally different between both machines. For example, the working machine has MSFEEDS.DLL listed as a dependency, while it does not list that file at all in the PE.

I'm done for today I think. Tomorrow I will install Vista on a machine without any .NET Framework or Windows updates in it. I am thinking part of the problem is that this computer has all the .NET Frameworks installed and a handful of VS Runtime environments installed, so this may be causing me more of a headache than I need.

please help.. my handset is i5 8300H, how to install/activate turbo boost again? before my hdd got bad sector and serviced, turbo boost still available and can detected by dxdiag , but now.. system just show base clock not with maximum clock speed.. please help........

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