Undefined symbol: STRING::STRING(char const*)
Undefined symbol: STRING::STRING(STRING const&)
Undefined symbol: STRING::STRING()
Undefined symbol: STRING::~STRING()
Undefined symbol: STRING::operator=(STRING const&)
Undefined symbol: tesseract::TessBaseAPI::GetVariableAsString(char const*, STRING*)
Undefined symbol: tesseract::TessBaseAPI::Init(char const*, char const*, tesseract::OcrEngineMode, char**, int, GenericVector<STRING> const*, GenericVector<STRING> const*, bool)
Undefined symbol: tesseract::TessBaseAPI::SetImage(Pix const*)
Undefined symbol: tesseract::TessBaseAPI::Recognize(ETEXT_DESC*)
Undefined symbol: tesseract::IntSimdMatrix::intSimdMatrixNEON
Undefined symbol: tesseract::DotProductNEON(float const*, float const*, int)
Undefined symbol: tesseract::TessPDFRenderer::TessPDFRenderer(char const*)
Undefined symbol: STRING::string() const
My purpose here is to embed the tesseractOCR framework into another iOS application and I want to be able to develop on my m1 simulator without issues but I kept getting architecture issues around the tesseractOCR library.
Any recommendations to resolve this? am i pursuing this wrong altogether?
Thanks
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