Bf2142 Titan

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Johna Bielefield

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Jul 25, 2024, 6:20:57 AM7/25/24
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Haiz i forget to Edit it, actually i play Offline i never try online :S so i have no idea maybe Online will crashed it. But offline i had no problem. Mind is the Vanilla Battlefield 2142 without Northern Strike Expansion Pack.

bf2142 titan


Download 🌟 https://bltlly.com/2zNUS3



Adding on, i think Titan need to withstand 3-4 hit from Anti-Tank Weapons and Tanks need double stronger is so anoying Assualt Class shoot Grenades can blew it up. What a huge big tank which is a target from far away. :( . Anyway, great mod even is so simple.

hey there's a problem from the game did you just forget to put the engineer's repairing equipment?? i can't seem to find it even the bots won't repair the vehicles or the aircraft but some when they are in a vehicle they can repair you if your close.....just wtf is this my bugs or is it really the mod's problem?

is it possible to change to normal settings so i don't one shot every AI? would be awesome to play this on lan with my friends, but everyone just one shot each other lol, the mod for bots on titan maps are great tho, thanks

The balance is one, for the bots and players. I didn't added a modify option to make this possible. Sorry. In HER everything is very balanced in a realism vision, to change anything might destroy the balance.

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The game was designed primarily for multiplayer gameplay and allows for a maximum of 64 players on a server or a maximum of 16 players in single player mode against bots on Conquest mode. It has its own ranking system to keep track of the user's statistics similar to the one used in its predecessor, Battlefield 2. It opens up new categories of vehicles and weapons not seen in Battlefield 2. Battlefield 2142 has an unlock system that allows the player to choose a new unlock every time they achieve a new rank instead of forcing the player to purchase items. A booster pack called Northern Strike contains new maps, unlocks, and vehicles; a deluxe edition was released that contains Battlefield 2142 and Northern Strike.

In July 2014, all online components of the game were deactivated following the shutdown of GameSpy.[2][3] The game's online multiplayer was revived by the Project Revive community in 2016.[4] However, the project was shut down in 2017 following a legal notice from Electronic Arts.[5][6] The game's online multiplayer is currently only playable with the community 2142 Reclamation Project formed after the shutdown of Project Revive.[7][8]

Battlefield includes two gameplay modes, Conquest and Titan,[9] the latter of which can only be played online in multiplayer maps (without using modifications ("mods")). Both modes support varying numbers of players, up to 64, depending upon the server a player chooses to join online. The single player mode consists of a maximum of 16 players, which includes 15 AI bots. Commander Mode from Battlefield 2 returns, as one player from each team can apply and either accept or turn down the role of becoming commander. The player in the commander position has vital roles in the game, such as deploying UAV's, artillery strikes, airdropping supplies or vehicles for their team.

Battlefield 2142 features four different playable kits. These kits can be selected at any time during gameplay. The kits are a combination of the kits in Battlefield 2, which had seven playable kits, but were less customizable and upgradeable in comparison. Each kit has different weapons and equipment that are unique. Each contains a basic weapon, a secondary weapon, and a knife. The knife differs in this game from Battlefield 2 because when a player is killed with a knife, the killer acquires the player's dogtag. The player is able to gain rank, options, and equipment by acquiring points in the game.

Battlefield 2142 has customization, allowing the player to gain more unlocks for one kit, which makes it more effective. Each class has two unlockable weapons and one passive unlock which upgrades the soldier's helmet, each helmet upgrade having different functions. The benefits of one soldier's helmet upgrade will be shared with their squadmates.

Conquest mode, similar to its predecessors, involves two teams of players fighting each other while working to capture and defend spawn points. Spawn points are represented by flags and display the color of the controlling faction. To hold a simple majority of flags will initiate a ticket drain on the opposing faction, which will only speed up if one faction controls all the flags. Both teams begin the match with a preset number of tickets. Each time a soldier dies, a ticket is removed from their team. Players have the opportunity to reduce their number of lost tickets by reviving their "critically wounded" teammates with the Assault class' defibrillator. By reviving a teammate within 15 seconds (or the amount of time the server has been set to), no ticket will be lost and the player will not need to respawn (the player who killed the now revived player will keep their kill point). The team that has no tickets, or no places to spawn with no one alive, loses the match.

The Titan mode involves players from opposing teams whose objective is to destroy the other team's Titan,[10] while trying to defend their own. Titans are massive, heavily armored, flying warships that have powerful force fields protecting them from enemy intrusion or conventional weapons fire. As the force fields are up during the first part of a battle, players must fight to control the anti-Titan missile silos scattered about the battlefield on the ground. Titans can be moved around the battlefield, but only by the team's Commander. Each Titan can defend itself and contribute to the fight on the ground with 4 anti-ground guns and 2 anti-aircraft guns. Titan movement can cause latency issues, so some players prefer not to move them at all. Some servers even disable the commander's ability to move the Titan.

After the shields are down, there are two methods to destroy the enemy Titan. One way is to simply remain on the ground and hold the anti-Titan missiles until they wear down the hull. A quicker alternative is to board the Titan using "assault pods" launched from an APC (Armored Personnel Carrier), air transport, Titan, or spawn beacon, spawn on your squad leader, or land an air transport on a Titan as a mobile spawn point. Once inside, the players must destroy 4 reactor consoles to gain access to the reactor room. There, they can blow up the reactor, and have 30 seconds to flee the Titan before it is destroyed.

During the beta release of the game, players who managed to escape the destroyed Titan before the 30-second timer ended received an award. In the retail game, the round ends when the Titan is destroyed, and because player deaths triggered by the end of a round do not count, the evacuation of the Titan had little significance aside from inciting a rush in the player. In patch 1.05, DICE reinstated the award for those attacking players who escaped the destruction in the "Titan Survival Pin." However, receiving the pin requires very precise timing to land on the ground, causing confusion amongst players initially.[11]

The vehicles of Battlefield 2142 are similar to those in Battlefield 2 except for a more futuristic design. For example, the PAC team tank, the Type 32 Nekomata, has a hovercraft driving system.[12] The air vehicles are more futuristic, propelled by turbines instead of rotors. Almost all vehicles have a short duration protective shield called active defense. The active defense protects the vehicle from all attacks (except for electromagnetic attacks) for about five seconds.

The ranking and points system of Battlefield 2142 is similar to Battlefield 2, however, different ranks are featured. As with Battlefield 2, a key feature of the game is "Character Persistence", which saves and tracks almost every aspect of gameplay for players. Unlike Battlefield 2, however, the user is given the option to create up to four soldiers, as opposed to Battlefield 2's limitation of one per account. When playing the game in online multiplayer mode on specified servers, a master server tracks player points, ranks, equipment, and other statistics.

The Battlefield 2142 rank system consists of a number of partially fictitious, partially realistic military ranks, and are (for the most part) each divided by a silver/gold format, with players attaining the silver version of the rank (e.g. Corporal Silver) before reaching the gold rank (e.g. Corporal Gold). New ranks are earned by attaining experience points, which can be earned for actions on a ranked server such as killing an enemy soldier/vehicle, healing/resupplying teammates, repairing ally vehicles/strategic objects (SAT Track, UAV, Orbital Strike, and EMP Strike which are located at the main base), capturing/neutralizing control points/missile silos, assisting in kills (such as piloting a gunship) or carrying out orders given by the Squad Leader/Commander (negative points may be earned by actions such as teamkilling).

The rank system is designed to be progressive so ranks are earned faster when a player begins (for example, 40 points are needed to climb from the lowest to the 2nd lowest rank while 3600 points are needed to advance from the 2nd highest to the highest rank). This provides new players with a number of unlocks straight away to give them an edge (as well as ambition). Later ranks require more effort, time, and skill from the player as the extremely high number of points can usually be attained only through awards (which may give up to 2000 points apiece). The final three ranks of the game are only given to a certain number of players at a time, with Major General given to 50 players, Lieutenant General given to 25 players, and the highest rank, Supreme Commander, given to only one player at a time. These top three are brevet ranks; players retain those ranks until other players surpass them.

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