TNM Tournament Edition is the first TNM simulator created specifically for Windows. Single Elimination, Double Elimination, Round Robin, Swiss-Rules Tournaments - simulate several different types of tournaments with up 128 participants, teams or trios each. Want to have losers advance? No problem. Every match takes place in a cage? Go right ahead.
Download the four-week trial version of TNM 7 Second Edition, Build 13 (released May 15, 2021). This version of TNM runs on any version of Windows, either natively (if compatible) or in DOSBOX.
This is the right version of TNM is your focus is on running circuits.
The TNM 7 SE Theme Music Wizard extends TNM 7 SE's functionality to allow for multiple themes for every wrestler, entrance and exit, - and even themes of their own for every wrestling persona.
This new "Reloaded" release is compatible with all TNM versions running in the DOSBOX emulator.
The TNM 7 SE Interview Integrator lets you add interviews to your cards. You can have them anywhere you wish. Even better, you have full control over what is said and done in the interview. Want wrestler X to jump wrestler Y ? Well, no problem - you can do it.The TNM 7 SE Interview Integrator does not write interviews for you !
The TNM 7 SE Visualizer Image Wizard is the perfect companion for the TNM 7 SE Visualizer! Assign images to your wrestlers, tag teams, stables, titles and managers in a heartbeat. Visually. Point-and-click. Once you've used it, you'll never want to do without it!
This plugin revolutionizes the world of TNM by letting the user customize the move commentary TNM 7 produces. This beta version comes as a Windows application in the form of a TNM 7 plugin. Extract all files from this ZIP file into your TNM 7's NEWPLUGS folder.
The 650-page 2023 edition is the fourth annual yearbook covering the facts, stats and happenings of modern wrestling. Our goal is to ensure that the rich history of our great sport is meticulously chronicled and lives on eternally via the written word.
The Wrestling Yearbook 2023 is the first released under our revamped and vastly improved new format (having previously been known as the ITR Almanac), making it easier to use than ever. Included within:
This is an honor system thing to help out folks who already spent money on the game and/or could use the help. If you can afford the list price, it helps me keep making games like this. Thanks for being cool and only using this if it applies to you!
The Second Edition brings in material from everything released for the original game, refines of the core play experience based on years of play, and includes new rules to support long-term play and going outside the ring, guest essays, guidance for narrating wrestling matches, example Promotions, match stipulations and more!
In World Wide Wrestling, Creative (the GM role) sets up the show, orders the card and books the matches ahead of time. The players choose archtypical pro wrestling Gimmicks, like the Monster, the Veteran, the Luchador, and so on as the base for their character. Wrestlers play through what Creative has planned, but they have the ability and autonomy to pursue their own feuds, set up their own matches and swerve Creative's booking. Creative's job is to make it look like that was the plan all along. Characters are the wrestler as a professional; this means that you play out both their on-screen costumed persona, and their backstage efforts to maintain and progress their careers (and the ways the two effect each other).
World Wide Wrestling is Powered by the Apocalypse. A simple 2d6+stat modifier system resolves the wrestlers iconic actions, like Working the Audience, Cutting a Promo and in-ring Wrestling. Play is mostly conversation, punctuated by occasional rolls and resolutions of the outcomes. The Gimmicks are broad templates customized by the player to suit their wrestling character, and characters advance over time by working matches with their biggest rivals, getting over with the audience and gaining championships. Advancement comes in the form of raising stats, gaining valets or managers, gaining custom Moves and maneuvers, changing Gimmick to evolve the character over time, and more.
Recalling the genre's 64-bit heyday, this is wrestling that puts the fun first - filling the ring with as many wrestlers as you can handle and letting them loose with freestyle animation where anything could happen at any moment. Design matches before your very eyes with the intuitive setup process, and tag in up to 4 controllers at ANY time for old school multiplayer!
Or create your own star and embark on a career to encounter up to 350 opponents across 10 different rosters in an endless schedule of possibilities. Make the right moves backstage as well as in the ring to fight for your worth and retire with a career worth remembering. Just when you think you've seen it all, you can even save your changes to each character to make the world your own and never get bored of wrestling again!
This content may be purchased by users who have registered a Nintendo Account and accepted the respective legal terms. To be able to purchase content for Wii U or Nintendo 3DS family systems, a Nintendo Network ID is also required and your funds usable through the Nintendo Account must be merged with the funds tied to your Nintendo Network ID. If the funds have not yet been merged, you will have the option to do so during the purchase process. To start the purchasing process, it is necessary to sign in with the Nintendo Account and the Nintendo Network ID. After signing in it will be possible to review the details and complete the purchase.
To be able to purchase content for Wii U or Nintendo 3DS family systems, your funds usable through the Nintendo Account must be merged with the funds tied to your Nintendo Network ID. If the funds have not yet been merged, you will have the option to do so during the purchase process. You will be able to review the details and complete the purchase on the next screen.
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After your payment has been processed, the content will be downloaded to the applicable system linked to your Nintendo Account, or your Nintendo Network ID in the case of Wii U or Nintendo 3DS family systems. This system must be updated to the latest system software and connected to the internet with automatic downloads enabled, and it must have enough storage to complete the download. Depending on the system/console/hardware model you own and your use of it, an additional storage device may be required to download software from Nintendo eShop. Please visit our Support section for more information.
Content not playable before the release date: releaseDate . For pre-orders, payments will be taken automatically starting from 7 days before the release date. If you pre-order less than 7 days before the release date, payment will be taken immediately upon purchase.
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Mat Dickie (born 1980/1981),[1] professionally known as MDickie, is an English independent video game developer and author. He is best known for his indie professional wrestling games,[2] such as Wrestling Revolution for iOS and Android devices, which received over 100,000 downloads two months after its launch in 2012.[3] The game later went on to surpass 10 million downloads[4] and its sequel, Wrestling Revolution 3D, went on to compete with WWE 2K games on the mobile and PC market.[5]
Dickie began his game development career in 2000 with his first PC game, going on to retire in 2009 to become an educator. He came out of retirement in late 2011 and transitioned to mobile game development, which led to the release of Wrestling Revolution in 2012. However, he once again retired from full-time game development in 2018. In 2019, Dickie confirmed that a new wrestling project was in development for the Nintendo Switch and mobile devices. This project later emerged as Wrestling Empire, which was released in early 2021.
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