Mega Man 8 Soundfont

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Paulette Dzurilla

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Aug 5, 2024, 8:26:37 AM8/5/24
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Youmay wish to boost the treble and lower the bass a bit when listening to this. I use bass @ 1 quarter, three-quarters up on treble, but that's up to you. This soundfont is tuned to accuracy of +/-0.6 of a cent.

Just unzip the SFPack.zip file somewhere convenient, open SFPACK.exe, ignore the error message about registering shell extensions (if you want, you can probably let it register those by running as admin once, then you can probably get right-click options for .sfpack extensions?). Then hit "Add Files", add all the .sfpacks you want to use (unzip them somewhere temporary first), and then hit "Go!"


I've never actually played the game this song comes from, but my source is Blood Drain from Melty Blood. This is most amusing, because I'm not really into Japanese Anime or similar styled games, but I sure can appreciate impressive music where I find it! I learned about this song when someone asked me to remix the tune for a project of theirs, and I got captivated by the beautiful composition, it's got an impressive blend of intensity, elegance, and a playful tinge. I'm certain everyone will find something inspiring to play with in this! Also, the song features vocals on the melody, but the midi translates the vocal line pretty well, so unless studionimbus wants to amaze us again with his Japanese ?, it should be easily put to an instrumental!


"Straight Ahead" accompanies a mad dash to the control room of an orbital superweapon aiming at the last bastion of humanity. I wasn't too fond of the soundfont of Mega Man Zero 4, but it had a few great pieces like this one. Have at it.


It is not necessary to use ThaSauce. You can upload the song anywhere you want, but I must have a download link. So if you use SoundCloud, don't forget to allow downloads, otherwise your song does not count as an entry or bonus mix. I will still use ThaSauce as a possible place to submit songs and upload all the songs to the ThaSauce page to have the songs at one central place.


Remixing one of the sources is enough to participate, but there's a three point bonus if both sources are remixed into one song. Souperion and Wassup Thunder can participate by remixing the source picked by the other or remixing both in one song. If they participate they don't have a vote that counts twice.


A good level is one in which when you think you've figured it is a level that fights back. And so it is the repeated attempts of consecutive nature that eventually an individual with enough will power will eventually overcome the segments to finally be crowned the victor.


I went through almost a dozen names for this song XD. Thought about stuff like 'Till We're Bled Dry', 'I don't mind the Red', 'Taste of Scarlet', and so on. Finally settled on the current title cause I kinda like the story suggested under it.


I told myself I wouldn't just bust out my rock kit, but I still kinda did... I aimed to capitalize on the almost swing and jazz style of Blood Drain and keep a playful vibe through it. Used electric pianos for a good amount of the chords and melody, boosted the bass with a rhythm guitar, tried to recreate the solo violin's elegance, and still ended up trying to make a guitar solo or two! I also added some brass for the chorus. It was great fun to expand on several parts and add some wild variations. And I kept making up lyrics to the melody in my head XD


I have seen CoolSoft VirtualMIDISynth a while ago (I wonder if it was a year ago or more) and i felt kinda nostalgic about all the MIDI... but I also realised that all the GM soundfonts just doesn't seem to fit my ear. I decided to create my own GM .SF2. Something made out of precisely picked out samples out of every single SF2 file that I will stumble upon. I've made some research on how to make one, found out a program to do it [Viena by Synthfont, many thanks for that]... and spent quite some time on it.


What does it comprise? The list is really, really long.

Out of the GM soundfonts used during creation were "Merlin Gold" (Merlin Pixel Arts), "Titanic 200 GM GS" (Congrats Luke Sena!), "Personal Copy" (Jim Roe), but also many more for reference like "Masterpiece" (found on -gieg.com/rkhive/banks.html), DrummGS, Joe's Best GM, Hubbe64... even good old Gravis Ultrasound was listened to! I am also very greatful for Keppy, creator of the best piano soundfont for the insight on how SF2 piano can sound.


PIANO:

Yamaha 9ft Grand, Grand Piano Y-LP1, Clavinova P6 and Yamaha C5 used alltogether and tuned for the best performance as well as some piano instruments of unidentified origin (sorry for all the people that worked hard on all those samples, i simply lost track. The misc piano instruments came out of E-MU Proteus 2000 samples package with minor/major tweaks. There is also Clavinova Grand from one of the famous soundfonts.


GUITARS:

Enormous FG460s II Live Guitar Pack (complete recommendation!), Kamac Distortion Guitar and "Overdrive Guitar" the changes were major here and included samples swapping, Narubasso... sf2?, LesPaul guitars pack, Jackson Distortion Guitar....


Thank you for the huge work!

It's a pity that you can't credit all the samples because such a soundfont will never make it into MuseScore. We need to make sure that all samples come from suitable licensed soundfont. It would have been pretty cool if we could see which one are ok and which other are definitely not and would make us (and you, since you distribute it) legally liable (even if it's unlikely anyone complain...)

Also, sorry to go into legal again, it would be great if you could attach a license to the soundfont for the parts that you did yourself (the compilation, the instruments based on public domain samples etc...). It would ease the reuse and remix of the soundfont in the future. If you don't care about what people do with this soundfont, I would suggest putting somewhere that this soundfont (or at least the parts you own) is licensed under CC0


Even if it wasn't, it wouldn't be a problem to distribute it with MuseScore if we had permission. The soundfont is used by MuseScore but not linked. If a soundfont is distributed with MuseScore, its license doesn't need to be compatible with GNU GPLv2. However to enable the distribution of the soundfont itself, for example in Debian, CC0 works.

That being said, I'm not a lawyer, you can get help to choose a license on for example.


I would use kontakt and separate fonts instead of GM bundles for higher quality. I try avoiding plastic sounds with there digital taste. Now you can get close to realistic sounding with the right soundfonts.


Hi,

I just downloaded and tried your CompiFont. You have done a huge and wonderful job! Now the scores I've written sound good with MuseScore. Nothing to do with the FluidFont! I hope you can get all the free licenses needed for CompiFont to become the MuseScore font by default. Best.


Some of us that are MAC users might like to try your sound font, but you've placed it out there for download in a way that MAC users can't get it. Sure, the error message says we can download some other browser, but those browsers are PC browsers. Can't you post one that isn't zipped or is zipped in a way that a MAC can handle?


Sorry if this is harsh, but it's rather obvious that you have some fundamental misunderstandings about computer technology. That's okay. Sifting through the morass, if you mean what I think you mean, it's not at all true that it's "out there for download in a way that MAC users can't get it." The best advice that I can give you is to ask somebody to sit down at your computer with you and take care of it.


Hmm, I'm interested in this.

In the Future what I hope to do is test SoundFonts throught Tchaikovsky test. Orchestrator Thomas Goss says that late Romantic period music are the ones that "expose" the weak points of any sound system since they do not have "modern, repeated elements" and all that that can work to cover it up. I'm going to see how this sounds and then run it through the test.


If you really want a test for a soundfont, then use something with stand orchestration at some parts. A combined analysis using both Holst's the planets and Greig's Peer Gynt suite should reveal quite a bit of any existing flaws. Also Ravel's Bolero is good because it has a lot of solos of winds that normally aren't heard too often.


Hi. I know your most likely not active, but can you give me a download link to the sound font you used for the French horn?

The French horn you used has the same sample as used in this video game song =9n8su-ptBGo

I'm assuming that the rest of the soundfont will be the same samples as used in the song.


You can load each sound font into MuseScore. The sounds in the mixer appear in the order they appear in each sound font. The order of the sound fonts is same as in the synthesizer. You can move the sound fonts up in the list with the arrows, so put the ones you want to use most at the top of the list. The first trombone in the mixer will then be the one from the first sound font in the mixer. The first French horn in the mixer will be from the first sound font with a French horn and so forth. I hope the explanation makes sense and you English is very adequate.


Thank you for releasing this sound library! I have been a Finale and Sibelius user for many years. The problem for me is that I write for Jazz Band and use my ears for deciding if the arrangement is balanced correctly and in the best register for each section. To me, Finale and Sibelius sound like kids toys. So it's really hard to judge what the performance outcomes of live players would be, if the sample library sounds are not authentic sounding. However, your samples are very authentic sounding; so I have a much better idea of what the live outcome will be. I was going to upgrade to Sibelius 8 from 7.5, but instead, due to your sound library, I am going to switch to MuseScore and get a better sounding music creation tool. Plus save myself a ridiculous upgrade fee of $299 (for only one year). Thanks again . . .

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