If you are looking for a way to create realistic and animated books in 3ds Max, you might be interested in the book rigger script. This is a free tool that allows you to rig and animate any book model with just a few clicks. You can control the cover, spine, pages, and bookmarks of your book, and create custom animations with ease. In this article, we will show you how to download and use the book rigger script in 3ds Max.
The book rigger script is available for free on the website of its creator, Ali Torabi. You can download it from [here]. The script is compatible with 3ds Max versions from 9 to 2022. To install the script, you need to copy the file "Book_Rigger_v3.0.ms" to your 3ds Max scripts folder, which is usually located at "C:\Program Files\Autodesk\3ds Max\scripts". Then, you can run the script from the MAXScript menu in 3ds Max.
To use the book rigger script, you need to have a book model ready in your scene. The model should have a separate editable poly object for each part of the book, such as the cover, spine, pages, and bookmarks. You also need to name each object according to the following convention:
Once you have your book model prepared, you can run the book rigger script from the MAXScript menu. A new window will pop up with several options and parameters for your book rig. You can adjust them according to your preferences and needs. For example, you can set the number of pages, the thickness of the cover and spine, the bend angle of the pages, and the position and length of the bookmarks. You can also choose whether to create a helper object for controlling the book animation, or use a custom controller of your own.
After you have configured your settings, you can click on the "Create Rig" button to generate the book rig. The script will automatically create bones, skin modifiers, morph targets, and wire parameters for your book model. You can then use the helper object or your custom controller to animate your book. You can open and close the cover, flip and curl the pages, and move and rotate the bookmarks with ease.
The book rigger script is a handy tool for creating realistic and animated books in 3ds Max. It is easy to use and offers a lot of flexibility and customization options. You can download it for free from [here] and try it out yourself. If you have any questions or feedback about the script, you can contact its creator, Ali Torabi, through his [website].
3b01f9094b