SoI always marvel at the sound quality of the Vectrex, minus the buzz of course. But it seems to just have a certain intangible difference that I cant put my finger on. Perhaps its just the flow of the music it just seems less bleepy bloopy. Lately I have been playing vectrexagon and the music if fantastic. I realize this is not the best example seeing as the game is very new, but it is still the vectrex producing that audio. The sound seems much better than anything of the time, and I think it's surprising just how long it took other consoles to catch up. I figure there must be some technical reason for this and I'm curious as to what it may be.
Yes that is a great example. The Vectrex seems to somehow soften every thing down. Like I said I can't quite put my finger on it. Perhaps some type of volume control. The volume seems to swell and fade on each note creating a rounder less harsh tone. At least I think that may be it... Anyway I think it wasn't till the 16 bit generation when most other companies matched that quality.
Yeah, the built in speaker makes it sound great imo. Its a pretty average sound chip. Nowhere as good as the likes of the c64s SID or even the NES or Gameboy sound chips. The Vectrex sound chip only produces square waves, you cannot alter PWM. However, you can generate some very cool sounding tones and effects by using the amplitude modulation feature of the chip.
The Vectrex doesn't have two sound chips. What he's alluding to is that the AY sound chip can be put into a mode where the CPU can directly control the volume level-- that is, play digital audio. Most 8-bit era sound chips were capable of this trick, even if they weren't explicitly designed for it.
Interesting. I've used sampled audio on Vectrex before but I used the method of modulating the volume. I thought that was what Spike did too? Does anyone have any code examples of doing this and bypassing the sound chip?
For Dripfrees original post, was it superior? Well it was the same as other AY based machines. These days with a lot of that is hindsight and progression of the art of chip music. No decent AY music existed back then even if the chip was capable.
I knew the Vectrex used the AY chip, but I always figured that the tone and some sounds effect were different from what you'll hear from the Amstrad CPC, even from CPC or ZX Spectrum demos demos that used the AY at full capacity.
So it's not superior, but there was added flexibility. And that's just my personnal opinion but the AY never received as much attention BITD than SID and POKEY, despite receiving some great tunes of it's own on the CPC (and probably some late Spectrum games).
Superior Sound is a 13,000 square foot space that hosts three recording studios and a fully equipped video editing suite. Jim Wirt of Crushtone Studios, Jim Stewart of Jim Stewart Recording, and Bill DeMarco/Jon Richey of Vuture Studios (audio/video) make up this collective of industry professionals working in facilities comprised of a collection of legendary analog and digital gear. Our goal is to provide you with a superior sounding record, all while providing a comfortable and creative environment.
Yamaha Corporation announces that its automotive sound system has been adopted for use by Mitsubishi Motors Corporation (hereinafter "Mitsubishi Motors"). As part of this collaboration with Mitsubishi Motors, Yamaha will provide high-quality audio products and sound design for vehicles that use its automotive sound systems.
As part of Yamaha's "Make Waves 2.0" medium-term management plan, we are actively working to strengthen our industrial machinery and components business, which has automotive sound systems at its core, as our third business pillar, alongside our musical instruments and audio equipment businesses. Yamaha's automotive sound systems have already been adopted by multiple automobile manufacturers and have received high praise from many users.
Yamaha envisions sound for vehicle spaces based on the concept "Closer to the Artist" and driven by the desire to deliver the thrill of the moment when music is born. By specially designing audio that integrates with the individuality and concept of the vehicle and user values, Yamaha achieves optimum audio tailored to each car. Careful attention is given to the hardware used to shape the acoustic space, which includes the same diaphragms used in our flagship speakers, Yamaha's own original audio DSP, and more. System features are designed to orchestrate a new sound experience that offers a balance of entertainment, safety, and peace of mind. Our systems support content that leverages 3D sound technologies such as Dolby Atmos to deliver a spectacularly immersive listening experience to every seat of the vehicle. At the same time, warning sounds have added directionality, which has the potential to provide driving assistance by improving driver awareness.
Are you wondering whether to use Dolby Digital or DTS or perhaps Dolby Atmos or DTS:X for your home theater? With the constant creation of new audio formats, it can be difficult to determine which one is right for your needs.
As home cinema equipment continues to advance, several new surround sound formats have emerged in the consumer market, all claiming to deliver accurate audio reproduction. But which format truly lives up to that promise?
Dolby Digital is a digital audio technology developed by Dolby Laboratories. It is widely used in home theater systems, DVDs, Blu-ray discs, and streaming services like Netflix and Amazon Prime Video.
Dolby Digital uses perceptual coding to compress audio data, which means that it can deliver high-quality audio even at lower bitrates. Dolby Digital supports up to 5.1 channels of surround sound, which means that it can deliver directional sound effects and a more immersive audio experience than stereo audio.
DTS is another digital audio technology that is used for surround sound. DTS uses a different method of compression than Dolby Digital, called adaptive transform coding, which can result in higher bitrates and better sound quality.
DTS can support up to 7.1 channels of surround sound, which means that it can provide even more immersive audio than Dolby Digital. DTS is widely used in home theater systems, Blu-ray discs, and streaming services like Vudu and Hulu.
Both Dolby Digital and DTS can be lossy or lossless, meaning that they can either slightly degrade audio quality from the original source or offer lossless studio-level performance while still providing some level of space-saving compression.
Both formats utilize additional technologies like encoders that are specifically designed to enhance stereo and simulate surround sound, as well as an older Pro-Logic standard for simulating surround sound.
The choice between Dolby Digital and DTS ultimately comes down to personal preference and the specific use case. Both technologies can deliver high-quality audio for home theater systems, but DTS may be superior for those who prioritize music and sound effects.
The 4KEX40-eARC HDMI Extender also supports 4K UHD video resolution and eARC (Enhanced Audio Return Channel), which allows you to transmit high-quality audio from your TV to your home theater system with just one HDMI cable. With its reliable and stable transmission, this extender is a great option for those who want to enjoy a superior audio experience without any interruptions.
Dolby Digital and DTS are both excellent audio technologies for home theater systems. The choice between the two ultimately comes down to personal preference and the specific use case. DTS may be superior for those who prioritize music and sound effects, while Dolby Digital is still a popular choice and can provide excellent audio quality for movies and TV shows.
To enjoy Dolby Digital or DTS audio, you will need a device that supports the format and speakers that can reproduce the surround sound effects. Many modern home theater systems, soundbars, and streaming devices support Dolby Digital and DTS, so you may not need to purchase any additional equipment.
Whether you can switch between Dolby Digital and DTS while streaming content depends on the specific device and streaming service you are using. Some devices and services allow you to choose the audio format manually, while others automatically select the best format based on your device and network conditions.
As described below, despite decades of arguments, there is no technical proof of the sonic superiority of the vinyl medium compared to CD. One vinyl record may sound better than its equivalent CD for extremely specific reasons. That does not mean the medium as a whole is superior.
Different masters can substantially improve or reduce sound quality. Some have less background noise. Some alter the dynamic range. There are other mastering techniques that can also affect the sound.
The most obvious way to work around these issues is simply to reduce the recording level of the vinyl master. Multiband limiters exist for recording purposes that dynamically reduce the treble content of the master, to limit the cutting head power usage.
Repeated playback (no matter what the timeframe) carries the risk of permanent damage. Obviously, records are observed to wear out with repeated play. No published evidence exists of back-to-back playback causing any more permanent damage than if repeated plays are separated by any longer period of time.
Pops and clicks are often not audible during a song on a well-maintained record and should not distract from the listening experience. No evidence exists of a record that is shown to be played back with absolutely no pops or clicks whatsoever. They are introduced at virtually every stage of production, from cutting the lacquer to the pressing to the playback itself. Some pops and ticks are pressed into the record itself.
Because of the lack of evidence for a tick-free record and the engineering factors making such a record extremely rare, it is quite likely that no record exists that is truly free from all pops and ticks.
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