An ongoing overhaul of the RTS game Battlefleet Gothic Armada 2. Over 100 new ships, including Titans and Mega Titans, Massive fleets, stats overhaul and changes, tweaks of abilities and a ton of other changes that affects both the Campaign mode and Skirmish mode.
This version of the Skalgrim mod adds another 25 new ships, meaning the mod now adds more than 100 new ships (!) and also represent the last major update to the mod. Yes for real this time haha. I know I said so last time for the 2.0 version and then I went and made what was supposed to be just a small update into the largest update yet, but this time its really true. I can't really think of much else to add, and there are hard limits to how many truly custom ships that can be added at that. I want to give special thanks to the awesome guys in the community, Mirolog , JonathanZotack, Imperator, Dire_Venom and aZmoDen for various help with the mod. (Also a special thanks to the people who donated to me - as promised I bought a nice bottle of rum to celebrate the 2.1 version)
That is all. I hope you, the player, enjoys the mod. Its a work of a dedicated fan with the help of friends for a game that the devs gave up on long before it reached the hights it could have. Its a fun game and I hope I'v managed to make a fun mod for you that expands on that game. Well over a thousand hours of unpaid work have gone into it and I hope you get thousands of hours of fun from it.
[Hotfix included is simply a small included fix that solves two errors present in previous version. There is no new material in this version.]
About the mod:
Skalgrim mod adds over 100 new ships to the game, making it have more than twice the number of playable ships than the standard game. It changes stats for Ordnances like fighters and bombers, decreases their reload time and makes them better and more worth the points spent on carriers. It changes the stats for weapons, units, and campaign related things. It rebalances the game and makes for several times larger battles by both lowering shipcosts and increasing the amount of points available for both fleets and battles.Fleet sizes grow with levels just as in the original game, but to much greater sizes. You can also have more fleets. It rebalances critical hits, making bigger ships more resistant to crits. It rebalances morale, but increasing the rate at which morale regenerates, and several morale related effects. It buffs and changes many abilities, meaning that your choices matter more as a admiral.
Skalgrim mod does not strive to be perfectly balanced, but guarantees massive battles unlike that in the original game including alot of new content. Balancing and changes are also an ongoing project, so check back for news. Im just one guy working on this mod so don't expect too much.
Drukhari now have better front armor, and other changes to make them a more dangerous faction. Orks have in a similar way gotten buffs, mostly in regards to movement so that they can get to the enemy before dying. (They also do this in a grand "orky" way from time to time)
General Description: The Imperial Navy have cheap and thus very numerous ships. They have access to strong and powerfull high-tier ships at a low price. Several GC and BS have now gotten more turrets thanks to JonathanZotacks work.
New BS: Damocles Super Heavy Battleship. A new Class of ships, inbetween a Battleship and a Light Titan, the Super Heavy class can counter most other factions mightier ships, and even go toe to toe with a Titan if supported. The Damocles is a brawler, armed with a short range melta cutter that does tons of damage, but at a very slow reload speed, and several heavy macro batteries.
New Mega Titan: Lux Imperator. This was the ancient flagship of the Emperor of Mankind before he moved his flag to the Imperator Somnium. Originally called the Bucephalus, after the horse of an ancient terran warrior namned Alexander, the ship was renamed the Lux Imperator and rebuilt, refitted and now serves as the flagship of the Custodes when bringing the light of the Emperor (and tons and tons of weapons) to the enemy.
Space Marines are better equiped than other Imperial forces, with faster and sturdier but also more expensive ships. They are best at destroying the enemies of mankind with highly specialized warfare and brutal close quarter battles and boarding.
New Titan: Flamewrought. A Gloriana Class Battleship for the Adeptus Astartes Salamanders chapter. This ship is armed with a ton of ancient Volkite weapons that can burn through armor with ease.
New Titan: Lex Talonis. This Gloriana was originally named Chronicle of Ashes, and belonged to the Word Bearers before it was captured by the Ultramarines near the end of the Horus Heresy, cleansed of chaotic corruption and later given to the Nemisis Chapter. Its a long range ship with lots of weapons kept from the traitors. What better than to blast them to ash with their own weapons after all?
New Titan: Fist of Iron. The flagship of the Iron Fists chapter. This ship is not made with aestethics in mind. Only destruction. Armed to the teeth with weapons, its main weapon is a ancient Dark Age of Technology Melta beam weapon.
New Titan: Red Tear. The Gloriana class flagship of the Blood Angels chapter. This beautiful ship can devestate enemies at range with focused fire, but can be just as deadly in close range with the switch of a button.
Castellan BB, This Dark Angles BB is armed with ancient and devestating plasma weaponry and lances. It's slower reload and shorter range is however a downside a commander needs to take into consideration.
Hrafnkel, a Gloriana Class Battleship for the Adeptus Astartes Space Wolfs chapter. It has a large amount of rapid fire lighter cannons and a special torpedo launch system that can devestate one target at a time with a precision strike.
Invincible Reason, a Gloriana Class Battleship for the Adeptus Astartes Dark Angles chapter. It has many high tech weapons, like lances, a nova cannon and is also armed with several plasma batteries. Deadly at longer range, but more of a glass cannon than most other Imperial Glorianas.
GC Mk1, this is a close quarter Grand Cruiser that has the Spur ability and can deal lots of damage close up.
GC Mk2, this is a long range Grand Cruiser that can devastate enemies from afar with powerful lances.
Warmonger BB, This White Scars BB is like a spear, ultra fast and with lots of torpedoes and a Spur its best used to ram into selected targets to cause massive damage.
Ravens Claw BB, This Raven Guards BB is the only BB that can become hidden, and has greater range for its boarding and more room for assualt craft, making it a deadly enemy that can cripple high value targets from afar with boarding strikes.
Sangius BB, This Blood Angels BB is the ultimate assualt craft carrier, while lightly armed with only one powerful weapon, its extra launch bays more than make up for this for the commander that knows how to use them.
Vulkans Flame BB, This Salamanders BB is deadly with its many torpedoes, including its melta ones, but what sets it appart is its ancient Volkite weapon in the front, which has a very short range but deals immense damage with high critical chances.
Mega Titan: Phalanx. The Upgraded Phalanx has untold numbers of weapons, and while slow and lumbering can crush any ship that dares get to close to it.
Indomitus Battle Barge mk1, a "light"Titan class Battleship for the Adeptus Astartes with great mobility and a varitey of weapons.
New Titan: Eclipse. The Eclipse is a devestating super weapon platform brought back into service by the Mechanicus to serve as a dedicated titan killer. It has a unique super weapon that can one-shot any foe, but needs to charge and is harder to hit with than the Armageddon gun that the Planet Killer and Abomination titans has access to.
New LC: Spear - this Light Cruiser is armed with a short range melta cutter- a weapon that does a ton of damage, but has a very slow recharge. Best used to ram enemy ships, swarm them with Skitarii forces and accept that it probably will die in the process.
New GC: Omega - this Grand Cruiser only has one purpose - to blast its enemies away with its super-heavy lance artillery, that while having a long range and causes alot of damage takes a long time between its shots.
New GC: Spartan, this heavy Grand Cruiser is at the front line of any Admech fleet worth its cogs - heavily armed and filled with Skitarii forces as well as having a heavy armor it represents a new form av warfare more like that of the Imperial Navy.
New BS: Skitarius Ark, This Ark-ship is special in its form and function, for while most Admech void ships keep their distance, this one is aimed to destroy its enemies at close range with a variety of deadly weapons - while boarding parties consisting of deadly creations of the Admech skitarii forces deal more damage than most other Imperial forces.
New Titan: Archeo Tech Ark, This ancient wonder from the Dark Age of Technology can turn the tides of battle with long range beams, guided torpedoes and deadly unique short range weapons - but its rarity and cost make it a uncommon sight amongst the stars.
General Description: Necron ships are faster, have faster turnrates, higher and faster regen, crewcount, regen of crewcount, better weapons, and can jump farther and faster than other races. They are the OP faction that others should fear. Their fighters also do some bombing damage and damage over time, so are a bit more versitile than other factions fighters. But their ships cost alot more now than any other faction. You will always be outnumbered. "Good" I hear your inner Necron Overlord say, "more chattle to strike down."
New BS: Imotekh Cairn, this is a Cairn ship aimed for close range battle with several enemy ships at once, preferably smaller ones. Its faster and more durable than a regular Cairn, but more expensive.
New BS: Nyadrazatha, this is a Cairn ship that has a shard of the C'tan Nyadra'Zatha, "the burning one" used as a devestating weapon that fires faster and faster the closer it gets to its target. Its aimed at destroying one target at a time with high crit damage bolts of aetherial burning lightning tearing through the very fabric of space.
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