Codecombat Level 6

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Millard Winnin

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Aug 5, 2024, 2:41:53 AM8/5/24
to teineacilkiss
Iwas having the same issue as yourself and all I had to do was close the level and open it again.

My code (which finishes the level) is exactly the same as yours except I have given the enemies different names.


Ah, I see the problem. You need to look for enemy2 after you kill enemy1, because otherwise you just have two variables references to the closest munchkin called enemy1 and enemy2 and no variables referencing the second munchkin (who was further away when you defined both variables at the beginning of the level).


I think what is bothering me most is that I am trying to find the level or tutorial tip that actually explains how to get out of this problem, and nothing is helping. When you suggest how to resolve this problem, are you suggesting it because you know how to already in your own mind? Or are you suggesting it as in there was a level, or tutorial somewhere that I need to go back and reference to learn how to remedy this?


Right now what I am struggling with is understanding why my new updated code is not working along with trying to take the advice that you and Nick provided. I really want to first understand how they designers intended for me to beat this level and this is where I am missing the point.


This level says for me to create a second variable and attack it. I have done so. Not to mention, I am not even sure if the variable makes a difference on where in the stack it resides. Previously, I was under the assumption that the variables being next to each other on top was not a problem, since it was just a variable.


Now I think I have to move it to a different part of the stack since the variables are being assigned strangely. What level/tutorial is that included in? The mystery for me is I want to learn, I really do. And in my confusion I have to ask these questions to try to get some clarity. Although everyone else understands it, what I need to to understand what I am doing wrong.


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