How To Play God Of War 3 On Pc Without Emulator

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Inacayal Tanoesoedibjo

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Aug 3, 2024, 3:45:48 PM8/3/24
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I've been encountering a problem with some emulators (namely Supermodel for Sega Model 3 games, MesenDeWin for NES games, and Demul for Naomi 2 games), and my problem is that when I launch these emulators, Launchbox doesn't launch the game but simply starts the emulator, I then have to select the game I wanna play, which is cumbersome and not practical at all, esp. in Demul where I have to squint to see which one of those tiny lines has the game I want.

In Mesen it's worse, I have to double-click on the screen with the mouse to enable full screen, and I can't even quit the game by pressing escape, it pauses the game, so I have to double-click with the mouse again to enable windowed then press escape.

So, I decided to tackle one thing at a time and tried to resolve the Supermodel problem first (the easier stuff first, that's so unlike me, lol), aaand... it works. More or less. I now get this error message when launching some versions of some games. I never got these before.

I know I probably shouldn't have a folder for my Model 3 roms aside from my MAME roms folder, but this is how I made it initially, and I dare not touch it again since a few days ago when I tried to change the path of some of these roms to point the emulator to the ones found in my MAME folder so I could get rid of that Supermodel roms' folder that's eating (a bit of) HDD space for nothing, Windows firewall woke up and gave me hell. Seriously I had to fight it like it was some skynet minion, it had decided to remove supermodel.exe on the account that it was supposedly dangerous and would not let me reinstall it. Stuff of a freakin' nightmare.

Anyway, all these Model 3 roms used to work fine before, regardless of the fact they're in a different folder than MAME roms' folder, so I wonder why I get this all of a sudden. Mind you, I don't have all Model 3 roms in that separate folder, maybe it has something to do with it, but it was this way before when using the UI.exe and I never ran into this problem.

Right now I tried to change the path for Emergency Call Ambulance (Japan) which had stopped working ever since I did as Skoroth said, it was pointing to the rom found in MAME's folder and I changed it to the very same rom found in the Supermodel roms' folder, and it works again... Go figure.

When it comes to arcade emulation you typically need to match the roms to the emulator version and when you use a mismatched set and emulator you get those kinds of messages. It even says so in the error message where it says it's looking for a specific file with a specific crc 32 (which is like an ID number) but it's not finding it.

In Supermodel\Config\Games.xml there is a list with which roms each game .zip must contain. Supermodel checks the game upon starting, including a crc check. Some games need some extra roms not found in the Mame sets. (Needed for force feedback.) Emergency Call Ambulance and Dirt Devils want epr-19338a.bin found in scud.zip. You can unzip those games and copy epr-19338a.bin from the scud folder to the eca and dirtdvls folder. Then rezip the roms in the eca and dirtdvls folders to eca.zip and dirtdvls.zip. Le Mans 24 needs epr-18261.ic9 found in the Model 2 game Sega Touring Car Championship (stcc.zip).

All right, I get that, but what I don't get is why the very same roms, when their path points to my MAME roms' folder, stop working when, when their path points to the Supermodel roms' folder I had created, they work fine. Right now I just tried again to change the path to the MAME roms' folder and it stopped working again...Gosh, I'll just leave it pointed to the Supermodel roms' folder. It's only what, 1,75GB after all.

If you answered yes to both questions, then dang. lol But if so, you could try copying (not 'moving') those 4 files from your Supermodel/ROMs folder to your MAMEUI/Roms folder (backup the existing 4 files in MAMEUI/Roms 1st. At your discretion) and then try launching srally2pe.zip (and srally2p.zip and srally2.zip for that matter) from the MAMEUI/Rroms folder again. And if they still won't run from there, then I guess go back to:

[side note regarding Sega Rally 2] Unless you're someone who "has to have them all" (and that's OK) srally2p and srally2pa are merely the prototypes for srally2. Do they run/look different? Possibly. Do they run better [than srally2]? Probably not. So if you don't "have to have them" [the prototypes], you could shave off a whopping 114MB from you 1.75GB by removing srally2p.zip and srally2pa.zip. "Sega Rally 2 (Export)" [aka srally2.zip] only needs segabill.zip and srally2.zip to run.

I'm just gonna let that alone for the time being before I have a nervous breakdown, lol. For the most part It's working again the way it is with the path pointing to the Supermodel roms' folder, let's just leave it at that. But I do think Launchbox should be able to tell more MAME roms apart when we import our MAME set the first time, so I wouldn't have had to create a separate folder for Sega Model 3 games, Naomi games, Atomiswave games, etc. and import those games one by freakin' one. What a chore it was. And I'm not entirely done with it at that.

Sega Rally 2 runs OK (some versions at least), but the cars have no sound, or something like a slight vacuum cleaner sound. Is it the same with you? I thought I'd just resort to playing the Dreamcast version but it runs way worse with Flycast (either standalone or in Retroarch), and I can't get Demul to run it...

Well, I kinda have to now. The first time I imported my MAME full set in Launchbox, I had something like 4000-ish roms, a farcry from the 37571 roms found in my MAME folder. Now I know a good 2/3rd of those MAME roms are deemed "not working" (or "preliminary" as it is put in LB), but still, I was surprised, not to say shocked by the number of roms that had been left behind by LB. It proved to be a real problem when I tried to play some games that, for whatever reason, started just fine in MAME but didn't start at all from Launchbox, I didn't have any other version to run. So this summer I deleted it all, and re-imported my MAME full set, except this time I didn't tick any box during the importing process: all the roms, all the mahjong games (otherwise it's not even possible to have a full neo geo set, for example), all the slot machines (don't know how many of those are actually playable, though), all the non-working games, all the mature games (no change for that one though, haha )...

I probably should have let LB import them the way it was suggested, i.e. clones as additional versions, but I didn't know if there would be an easy way to select which version of the game I would like to play in LB, so I imported all the clones as separate games.

The 'issue' here is that LaunchBox relies on MAME ("mame.exe -listxml" [or something like that]) to get which games are "playable". Per MAME, using mame.exe, Sega Model 3 machines (games) are unplayable and are 'tagged' as such.

An interim workaround to importing MAME's Sega M3, Naomi and such is to use a plugin a community member created. This way you can do your full import while leaving all (but one ) of the check boxes checked. Then using the plugin, import the machines that don't work in MAME, but do in another emulator. Here's some discussion about the plugin from just the other day.

I personally don't know if it's supposed to have car sounds or not. All I here is music and the dude telling me what kind of turn is coming up. Honestly, your best option is look through the Supermodel3 forums. Tons of good information about Supermodel3 itself and about the machines it can run and what's needed to run them, if anything. (i.e. what Koroth was talking about for Emergency Call Ambulance and Dirt Devils)

BTW. I only import the parent version of games into LaunchBox. For me having every version of a game only clutters BigBox / LaunchBox while I never play them. (I make an exception if there are some major differences. For example Scud Race / Scud Race Plus.)

I understand your point of view on the matter, I have to admit that it doesn't look too cool to have a gazillion different versions for one game, but I finally managed to enable scanlines and bezels in MAME this summer, and I thought it would be better to have access to different versions of a game. For example I have Street Fighter II in widescreen without scanlines, or Street Fighter II with a nice realistic bezel and scanlines, some neo geo games with this bezel (with Art of Fighting), but the game screen needs resizing quite a bit to fit this bezel, and I can't be doing that all the time when I also have this bezel for all my NEO GEO games (with the blank screen), etc.

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