Monster Hunter Rise does have a lock-on camera, and this guide explains how to lock on in Monster Hunter Rise and how to customize the feature with the many options available whether you're playing on the Switch, PlayStation, Xbox, or PC.
Can you believe Monster Hunter used to not have any lock-on at all? Pressing L to face the camera in the direction of your hunter used to be the only option - but that has changed over the years, and with Monster Hunter Rise, we have now plenty of customization options for the camera controls.
Most players looking for this page specifically are searching for the style of targeting that the Focus Camera provides - something that forces the camera to always target the monster you're fighting, so you never lose track of it. This is good for beginners who are used to this kind of camera, however, it's not always the perfect solution in Monster Hunter.
The Target Camera has its own benefits - it allows you to look in the direction your character is facing with the tap of a button, whereas with the Focus Camera, you're stuck looking in the direction of the monster unless you toggle off of it. The focus camera will constantly move as the monster moves which can be disorienting as well, but the Target camera will be a little more steady.
Try both styles of lock on camera to see which you vibe with more!
How do I lock on in Monster Hunter Rise for PC? In Monster Hunter Rise, you'll frequently find that your prey runs away from you at various points during the fight. Large (boss) monsters in particular are inclined to try to flee once you've landed a certain amount of damage on them. Keeping track of them at these points can be tricky, particularly if there are multiple large monsters showing on the map.
Large monsters in Monster Hunter Rise get their own icon on the map that tracks their location as they move around. Before you encounter and identify them, they'll be represented by a question mark symbol; once you know what they are, they'll instead have their own species icon.
This is useful, as it means that you don't completely lose track of a monster you're hunting when it runs away from you. However, if there are a couple of different monsters of the same type on the map, you can still end up getting confused quite easily, especially if they cross paths. Hunting one large monster is tough enough, without accidentally wasting time wearing down two different creatures' health bars.
Furthermore, if you look in the upper right-hand corner of the screen, you'll see little icons representing every large monster on the map. Your selected monster's icon will have a gold box around it. If there are several, keep pressing Q to highlight different ones until you're tracking the monster you want.
Another tool at your disposal for tracking locked-on prey is the Targeting Arrow. With this optional enabled, any time you leave camp you'll see a glowing reddish-orange arrow in front of your hunter. This arrow shows your current best route towards the locked-on creature.
Monster Hunter Rise features a couple of different camera options to help you do this. Press Esc and scroll through the menu until you reach System Settings > Camera Style. You can then choose from three different camera options:
Now that you know how to lock on to your prey in Monster Hunter Rise, you'll need to know how to take them down. Take a look at our guide to choosing the best weapons in Monster Hunter Rise to help you pick the perfect loadout for you. And if you're hoping to bring some of your friends along on the hunt, see our guide to initiating Monster Hunter Rise multiplayer.
Monster Hunter Rise lock on and targeting options let you auto aim and switch between a Target and Focus camera. Both you and the monsters you fight are very mobile, and it's easy to lose track of things in the heat of the moment. Missing a crucial blow or, worse, getting knocked back can be disastrous .
However, Monster Hunter Rise camera function and how it all works isn't clear and it's easy to miss there's even a lock on option at all. Even when you know it's there you may need to still play around with some settings to find and use it. So, if you're having trouble with the Monster Hunter Rise lock and camera system, we can explain what's going on.
You can access "Target" or "Focus" camera settings by bringing up the menu and selecting options. Find Camera Style which, by default, will be on Target Camera. This means you have free control over the camera with the right stick and can press the left shoulder button to either spin your camera to whatever you're fighting, or to where your character is facing if you're not fighting.
Alternatively, there's also a Focus Camera which will let you cycle through targeting all the large monsters in your area by pressing the right stick. So, if you're hunting a Great Izuchi, pressing the right stick will target that monster, and when you get close your camera will automatically lock onto it. However, this can cause some problems. Using your wirebug to flee or dodge for example is almost impossible with the Focus Camera because your aim will always be on the monster. And, if you want to stop targeting the monster, then you need to click the right stick in several times to cycle the lock on, which can be frustrating mid-fight.
If you do opt for Target Camera you can adjust the behavior of the left shoulder button with Target Camera Controls. Type 1 makes you focus on the monster, or you can press it twice to look the direction your character is facing, while Type 2 is the opposite; once for the character, twice for the monster. Type 3 removes the press twice function and pressing it once just looks at the monster.
The Monster Hunter series has slowly started to introduce more quality of life improvements in order for players of all experience to enjoy all of the hunting goodness without being intimidated by the game's deep and somewhat confusing mechanics. One example of such improvements happens to be the ability to lock on to monsters while on hunts. For players who are just now jumping into Monster Hunter Rise and are searching for how to lock on, here's how to do it.
Now, for Monster Hunter Rise, there are two different ways that players can lock on to large enemy monsters. There's a Target Camera option and a Focus Camera option, and these two can be changed at any time by going into the menu with the + button, heading to the last page, and then pressing on Options. Once players are in options, they need to go into the camera setting and then down to Camera Style.
Target Camera will be the default option and seems to be the preferred one for most players. To do it on the field, players need to simply press down on the right stick to choose the monster that they want to lock on to and then just tap the L button. The camera will then spin towards the monster, allowing hunters to be aware of the location of the monster.
However, for players using the Focus Camera option, it works the same way, but the reticle will stay on the monster until the L button is pressed again, which can be great for those new to the series as they don't have to move the right stick at all to control the camera themselves, as the game will do it for them. The monsters that can be locked on will show up on the top-right corner of the screen, as seen in the screenshot below.
That section in the top-right will also show important information on the monster that players are fighting against. If there's a green icon under the monster's image, that means that it is ready to be mounted and controlled; if it's blue, that means the monster is exhausted and is close to being slain, and if it's a purple icon, that just means that the monster is currently being lured.
Target Camera is the default method of how to lock on in Monster Hunter Rise. With this camera option active, press the right stick down to cycle through the monsters available in your current expedition. These can be seen in the top right corner of the screen. Once you have your desired monster selected, you can press the left shoulder button when in range to lock on manually.
The Monster Hunter Rise lock on Target Camera option is great since it offers flexibility in locking on. You can manually turn away from a monster and press the left shoulder button to lock on to the selected monster whenever you need to.
Focus Camera is another Monster Hunter Rise lock-on feature. Activated in the options menu under Camera > Camera Style, players can select this option to have the camera automatically lock on to the selected monster when in range.
There are dozens of monsters to track and defeat in Monster Hunter Rise. If you want to avoid swinging and missing, you'll need to lock on to them. It'll undoubtedly make your hunting sessions more efficient and allow you to get further faster. However, locking on to monsters isn't the most intuitive thing. Don't worry. If you're having difficulty figuring it out, I'm here to help.
Rushing actually made things a bit tougher because it meant we were fighting endgame monsters without good Decorations for our armor. In fact, I was rushing through Sunbreak as well so I ended up using a mix of early and mid-game armor when fighting the last boss as well as the post-game monsters. Not recommended.
All I can say is, watch out for her tail. Seriously, this fight swings from comfy and easy for the most part to two-shot wombo combo hell in the final few minutes of the hunt. Yeah, you probably thought you had her in the first half, not gonna lie, before everything goes south, literally, after that.
Anyway, beat Narwa and there will be much rejoicing in the heavens in your own mind. You will also unlock 3-star Anomaly quests as well as raise your Master Rank cap again, which can now go all the way to 50. Hmm, I wonder why…
Yeah, easier said than done. To raise your rank, my buddy Munesiriou recommends fighting Gaismagorm, who he was beating in 9 to 10 minutes with a Light Bowgun and gives nice experience in the process for leveling up.
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