How will the new powers work back in our plane?

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Antipop

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Apr 22, 2008, 3:59:47 PM4/22/08
to Tazar Game IN CHARACTER Discussion
So we will be getting these new powers from the people we defeated.
But they are made to function in a plane with little to no magic. So
will they function differently on our plane?

Tirris d'Cannith

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Apr 23, 2008, 3:49:56 PM4/23/08
to Tazar Game IN CHARACTER Discussion
Hmm, well, ahh, hmm. You know, I thought of this before the fact,
but, well, I suppose I just figured that with all the infinite
ridiculousness involved in "plane-hopping" already, surely the worst
that could happen is that we would not have the powers at all when we
went home ... or perhaps they would be magnified a thousandfold!

Or, I suppose, hmm, yes, I suppose I might then burst into flames if I
come within 500 miles of saltwater. That would not do at all.

Dargon

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Apr 28, 2008, 5:50:15 PM4/28/08
to Tazar Game IN CHARACTER Discussion
Yeah, I gotta admit, I've been thinkin' about that, myself. It's
kinda a tough call, but I'd say we'll be fine. I mean, look at what
we know:

We got these powers from people what got them from that machine that
Harrison left lying around. Yeah, Harrison's good at buildin' stuff,
an' all, but I gotta think that even he would stick to what he knew,
an' wouldn't make somethin' that couldn't work back what where he came
from.

An' we can also look at the other crazy stuff that came from here.
All these animal-power things that we picked up the last time we were
here still work on Tazar, even that box they stuck inside M3rr1k,
which ain't really an animal, as far as I know. So, even if these are
powers designed fer this world, they should work just fine on ours,
like the rest of the stuff from here.


If nothin' else, ya know, these'll still be handy to help us recover
Harrison's lab, since we don't really want to be usin' too much magic
around here.
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