PopCap Games, or simply known as PopCap, is an American video game development and publishing subsidiary company based in Seattle, Washington. It was founded on July 18, 2000 by John Vechey, Brian Fiete, and Jason Kapalka, and currently employs more than 400 people. As of July 12, 2011, PopCap was acquired by Electronic Arts[1] and is now a subsidiary of one of the leading game development companies. PopCap specializes in "casual" games, and often allows people to play their games for free during a brief trial period before the game must be purchased.
PopCap's 1st game, a gem-swapping game called Bejeweled, has sold more than 50 million units and was awarded the Computer Gaming Hall of Fame in 2002. PopCap games are available for Web, PC, Mac, Xbox and PlayStation consoles, Zeebo, Cellphones, PDAs, iPod Classic, iPod Touch, Nintendo DS, and other mobile devices. Plants vs. Zombies, a game created by George Fan, was first released was on the PC in May 5, 2009. Over time, the game was released to other platforms.
On an unknown date, PopCap opened a studio in Shanghai, China. PopCap Shanghai develops games separately from PopCap Seattle that are only available exclusively in China. In October 2011, Talkweb Information System Co. Ltd, a Chinese public company, signed a cooperation agreement with EA to operate Plants vs. Zombies 2 (Chinese version) and Bejeweled Blitz in the Chinese mainland[2]. However, it wasn't until PopCap Shanghai sold the game development completely to Talkweb that they are now the main developer of Plants vs. Zombies 2 (Chinese version) since the 2.0.1 update. PopCap now only acts as the publisher of the game, along with Electronic Arts. Talkweb then removed every other PopCap game (including Bejeweled) exclusive to China, as well as slowly shutting down every online one.
On May 5, 2009, PopCap released Plants vs. Zombies, a tower defense video game where the player defends their house with plants against an oncoming horde of zombies. The game received a positive response from critics, and was nominated for multiple Interactive Achievement Awards, alongside receiving praise for its musical score by Laura Shigihara.
Three years! No wonder there are so many modes to the game! I bet there were a number of winning prototypes, and the decision was made to include them all. And again, I ask, how did this not fall on its face as trying too hard to be all things to all players?
If anything demonstrates my claim that a game can be made more casual by making it more accessible, Plants vs Zombies is it. It does so many things right while providing so much of it to the player in a manageable way. The entire experience is fun and enjoyable.
We had a lot of time to polish it at the end. I think that is one of the key things it takes to turn a good game into a great one. All the plants and zombies were done about a year before we shipped. The game was fully playable and in beta for 6 months. Much to my surprise there were 10,000 little tweaks we made at the end.
Plants vs. Zombies is a video game franchise developed by PopCap Games, a subsidiary of Electronic Arts (EA). The series follows the affiliates of David "Crazy Dave" Blazing as they use his plants to defend against a zombie invasion, led by Dr. Edgar George Zomboss. The first game, Plants vs. Zombies (2009), was developed and released by PopCap before its acquisition by EA. After PopCap Games's acquisition, EA expanded the game into a franchise with games on many different platforms.
On April 1, 2009, PopCap released a music video for the song "Zombies on Your Lawn" by Laura Shigihara to promote Plants vs. Zombies.[2] A PopCap spokesperson, Garth Chouteau, revealed in an IGN interview that Plants vs. Zombies would be released soon on PC and Mac.[3] On April 22, 2009, PopCap released an official game trailer of Plants vs. Zombies on YouTube.[4][5] During the promotion of Plants vs. Zombies, PopCap released a demo version of the game that could be played for thirty minutes.[6] Plants vs. Zombies was officially released on May 5, 2009, for PC and Mac,[7] by 2013 switching from a $2.99 gameplay cost to free-to-play on iOS and Android devices. Critics on mobile devices give the game an average of 4.3-4.8 star ratings.[8]
PopCap Games and its assets were bought by EA on July 12, 2011, for 750 million US dollars.[9] Fifty employees were laid off in the Seattle studio of PopCap Games on August 21, 2012, to mark a switch of focus to mobile and social gaming.[10]
On August 20, 2012, PopCap announced that they were working on a sequel to Plants vs. Zombies.[11] Its release date would be set at late spring of 2013.[12] However, the game's status was in doubt shortly after the announcement when the company went through a period of layoffs.[10]
In May 2013, PopCap Games released a trailer revealing a sequel to the first game, titled Plants vs. Zombies 2: It's About Time.[13][14] The game was soft-launched for the iOS in Australia and New Zealand on July 10, 2013,[15] and was officially released on August 14, 2013, as a freemium title.[16] The game featured new locations and plants along with the addition of plant food, a power-up that can be used to enhance a plant for a short period and can either be bought using in-game currency or acquired by defeating zombies that are glowing green.[17] There are four other power-ups in the game, all of which are bought with coins, the in-game currency. Along with these new add ons, the game continues to make updates from time to time. According to EA News, the Arena and Penny's Pursuit updates, which are different game modes within the game, have been some of their latest major updates, aside from all the mini add ons.[18]
In July 2019, EA announced Plants vs. Zombies 3, another free-to-play mobile title in the series. It was launched in a pre-alpha state for Android in July 2019.[19][20] The game soft-launched in February 2020 in the Philippines, Romania, and Ireland.[21] It was then made unavailable in October 2020, becoming unplayable in November 2020. EA has plans to release an improved version of the game in the future.[22] On September 7, 2021, Plants vs. Zombies 3 was soft-launched again with substantial changes, such as two-dimensional graphics and the return of the Sunflower as a plantable plant, having the same purpose in the previous iterations.[23] On January 17, 2024, Plants vs. Zombies 3 was soft launched again, this time as Plants vs. Zombies 3: Welcome to Zomburbia in select regions,[1] adapting storylines and characters from the Plants vs. Zombies comic book series (written by Paul Tobin, illustrated by Ron Chan, and published by Dark Horse Comics), including Tugboat the Zombie and Patrice Blazing.[24]
A spin-off called Plants vs. Zombies Adventures was announced in March 2013[25] and was released on May 20, 2013 on Facebook. The game added new locations and new plants. It also had a gameplay feature in which the player had a limited amount of plants and had to grow more plants at an in-game farm.[26] In July 2014, it was announced that Plants vs. Zombies Adventures would close on October 12, 2014.[27]
Plants vs. Zombies: Garden Warfare was announced at E3 2013 as a multiplayer third-person shooter game made for PC and consoles.[28][29] Plants vs. Zombies: Garden Warfare was released on February 25, 2014, in North America and on February 27, 2014, in Europe.[30] A sequel, Plants vs. Zombies: Garden Warfare 2, was teased in June 2015 and was officially announced at E3 2015.[31][32] The game was released on February 23, 2016.[33] On March 10, 2016, PopCap announced Plants vs. Zombies Heroes, a digital collectible card game in the style of tower defense. It was soft released to certain countries on the same day,[34] and was fully released internationally on October 18, 2016.[35]
In August 2019, a closed beta of a sequel to Plants vs. Zombies: Garden Warfare 2 codenamed "Picnic" was made available to select players through invites.[36] On September 4, 2019, EA announced the sequel's title; Plants vs. Zombies: Battle for Neighborville. It was released in an early access state that same date. The game was fully released on October 18, 2019.[37][38]
A cancelled single player Plants vs. Zombies game had been in the works within EA from about 2015 to 2017. Known as "Project Hot Tub" in reference to Hot Tub Time Machine, the game was to have been an action game along the lines of the Uncharted series but maintaining its family-friendly nature, featuring two teenage siblings that travelled through time to fight zombies. The game was being developed by PopCap Vancouver. While a vertical slice of the game had been shown off to EA executives in 2017, EA opted to cancel the project to pull in more resources to Visceral Games to support their work on the Star Wars game under the name Project Ragtag, which had been languishing for several years. Despite this, EA cancelled Project Ragtag in October 2017, shutting down Visceral Games, and the former PopCap Vancouver team was relocated across other EA studios.[39]
Since July 2013, Dark Horse Comics has published a Plants vs. Zombies ongoing comic book series, following teenagers Nate Timely and Patrice Blazing as they protect Neighborville from the zombie armies of Dr. Edgar Zomboss, with the help of Patrice's uncle, David "Crazy Dave" Blazing, and his own legion of genetically-modified sentient plants, accessible via the Plants vs. Zombies Comics app.[40] Elements from the comic book series were later adapted to the franchise's video game instalments, and vice-versa.[41]
A lot of zombies are invading your home, forget weapons because your only defense is an arsenal of 49 zombie-zapping plants. Use peashooters, wall-nuts, cherry bombs and many more plants to annihilate hordes of 26 types of zombies before they reach your house.
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