Medals are a gameplay feature in the Epic Battle Fantasy series, introduced in Epic Battle Fantasy 2. They are awarded to the player when certain conditions are met. These conditions vary wildly between medals; some are awarded for levelling up and trying out different functions of the game (such as learning new skills, defeating enemies, or even visiting the credits page on the main menu), others are awarded for completing story-related events, and some require extremely specific events (such as using a particular skill or item, or finding a secret in the game itself).
Medals primarily serve as bragging rights and replay potential, as players must work hard to find them all. However, some games and websites provide rewards for finding certain medals or a certain number of medals. Furthermore, EBF3 and EBF5 both have additional sections that unlock with a certain amount of medals. Of course, none of these are required to beat the game and typically just hold either a difficult challenge or extra equipment and items.
There are 27 Medals in Epic Battle Fantasy 2, with 7 of them being exclusive to the EBF Collection release of the game. They serve no in-game purpose, acting as a way of acknowledging the player's feats.
The third Epic Battle Fantasy game features three times as many medals as the previous one, and offers an in-game incentive to collect them. Each of the game's locations has a bonus area full of useful items and equipment, but the character blocking the path will only move if the player has a certain number of medals. A new bonus area opens with every ten medals the player collects, with the exception of the one on the Volcano Peak, which requires all 60 medals to open.
Two unused medal icons exist within the game's files: one depicts Akron and is found amongst other boss medals, and the other one is a screenshot of the icon displayed when a character eats an item they like, found amongst the bottom secret medals. Neither have a name or a description assigned, but there isn't much room to guess what they could've been intended for.
The medal system is largely the same as previous games, but the number of medals has increased to 104 (only 78 prior to the Battle Mountain update), and they no longer serve an in-game purpose. That number has since increased to 110 as of the v3 update. Once again, the difficulty of acquiring Medals varies wildly, with some requiring Epic difficulty to obtain.
For three Endless Battle medal icons, only one medal is (partially) coded, which would require to pass 60 waves, though its name and description are simply copied over from Legendary Heroes. It also cannot be achieved.
After the v2 update of the game, the medals of the last 2 rows (ie all the Epic difficulty medals) will get a star shaped mark on their bottom right corner if the player manages to complete the requirements to obtain the medal with all Challenges and no Cheats (save for those with an asterisk) enabled. This can be achieved even after the medal itself has already been obtained.
After the v2 update of the game, the medals of the last 2 rows (i.e. all the Epic difficulty medals) will get a star shaped mark on their bottom right corner if the player manages to complete the requirements to obtain the medal with all Challenges and no Cheats (save for those with an asterisk) enabled. This can be achieved even after the medal itself has already been obtained.
There are 32 Medals available in Bullet Heaven. Most of them have no effect on gameplay, but a few are tied to locked characters Natalie, Lance, and Anna. Natalie becomes playable once the player earns either Bronze Badge or Sniper, Lance becomes playable once the player earns either Silver Badge or Killer, and Anna becomes playable once the player earns Gold Badge or Slayer.
In Bullet Heaven 2, there are 64 Medals available in the Flash version, and 75 in the premium Steam version. Unlike in the original Bullet Heaven, these Medals do not effect the unlocking of characters in any way, as all the game's characters can be bought from the shop. Instead, earning Medals will simply reward you with more money.
In Cat Cafe (both original and Epic Battle Fantasy Collection version), there are 16 types of unlockable medals, which give out Gold as a reward. Some medals have levels where more Gold is earned for recompleting the harder tasks (there are a total of 39 medals if the levels are considered).
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You can play against provided levels or build your own test battle.
For the level mode:
Use the gold provided in each level to select your troops and accurately place them on the map. Tap "GO" to start the battle simulator against the enemy's army.
For the test battle simulator mode:
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Your goal is to become the best master of merging and spinning speed of your spinners. Spinner Merge offers you the best epic battle simulator experience with over 99 levels, a large number of spinners and difficult bosses await you. Choose the best merge tactics, buy and position your army in the best way to win the super action blade battles. Can you beat all the levels and find the most powerful blades, as well as unlock a mysterious and treacherous boss?
In an industry filled with realistic simulation games like Farming Simulator 22 and Two Point Hospital, there are a few developers that go out of their way to create simulator games that allow a player's imagination to run wild. Brilliant Game Studios is one of those few developers that have managed to garner a significant following thanks to their Ultimate Epic Battle Simulator series.
And now with the release of Ultimate Epic Battle Simulator 2, players can expect to recreate their dream wars on a grander scale. And while the core gameplay is quite simple to learn (like that of many walking simulators), it takes time to master every aspect of UEB 2. But once players master these tips, they'll be able to start creating massive ducks vs. Spartan battles in no time.
Most new players jump into Ultimate Epic Battle Simulator 2 without taking the time to look over the keybinds, leading to limited gameplay since some keybindings are essential to enjoy UEB 2 fully. For example, players that enjoy playing as 18th-century French units (like those found in Age Of Empires 4) can play as one of the French soldiers by pressing F to possess them.
Additionally, knowing all the keybindings allows players to navigate the map better, meaning less time-wasting "button mashing" and more time witnessing a lone T-rex battling an army of Zombies. And for those players that carefully lay out the battlefield, they can press C to enable Cinematic Mode, allowing them to view the entire epic battle unfold in cinematic fashion.
There are dozens of units in Ultimate Epic Battle Simulator 2, from Mongolian Soldiers to Orcs, meaning the possibilities are near-endless when it comes to creating an epic battle. But, aside from default units, players can customize a specific unit by giving them unbelievable stat increases, essentially creating a super-being. For example, players can make a Battle Duck immortal while giving it a massive power increase.
Of course, players won't be able to fully customize a unit in terms of aesthetics (at least not until Ultimate Epic Battle Simulator 2 transforms into an RPG). But, once players can mod UED 2 like its predecessor, the possibility of adding and customizing iconic characters is endless.
Continuing down the line of unit customization, players will want to understand the various settings that can be altered in Ultimate Epic Battle Simulator 2. Of course, there are the basic settings (Health, Damage, and Attack Speed) that need no explanation and function the same as other video games. But, for example, Attack Range is a setting that alters the range a unit must reach to attack another unit. Most notably, a unit melee unit can have increased Attack Range, thus being able to attack a unit without actually being near it.
Blocking is another useful unit setting that doesn't necessarily block all attacks, even if a player sets the Block Rate to 100%. Unit speed, projectile speed, and weight are a few of the unit settings that cannot be changed in UEB 2. Additionally, players can change a unit's projectiles, meaning they can have a Modern Soldier shoot Arrows instead of Bullets.
Water or fluids (blood) in general in Ultimate Epic Battle Simulator 2 aren't just for show and can significantly impact the course of an epic battle. Fluids in UEB 2 have volume (meaning units can sink if the fluid is deep enough) and will flow to the lower section of a map. For example, if players summon water on top of Mount Olympus, it'll flow down the mountain and even wash away units.
Players should keep in mind that units cannot swim and will inevitably drown. Fortunately, units will avoid crossing large bodies of water but certain situations (God Powers) may force them to try to pass a large body of water leading to their demise. And since Ultimate Epic Battle Simulator 2 isn't the most historically accurate video game, blood is also considered a fluid. That means eliminating 3,000,000 Egyptian Spearman will create a large pool of blood that can drown units.
Even though most new players enjoy watching their armies completely obliterate each other, there are other "fun" ways to eliminate units in UEB 2, namely, using God Powers. With God Powers, players can feel like one of the many powerful mythological gods, especially Egyptian-themed ones. So far, in Ultimate Epic Battle Simulator 2, there are five God Powers: Shotgun Smite, Noah's Flood, Nuke, Tsunami, and Tornado.
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