Then you should be able to use the "Element Visbility" action to slowly fade it out. (The Animation Time parameter controls how long it will take).
After the rectangle has disappeared, you should be able to destroy that Scene without it flashing, since the Scene's background is transparent.
What I do is use a scene as "background" that I keep open and my work scene layered on top of it. Now if I need to switch the work scene, I destroy it and create/show the next one. The background scene is briefly visible in between. It's not great but the best I could do. I've explained this a little more some time ago here. Please search for it
You're right hiding doesn't work well. It will fill up the ram pretty fast. Don't expect a workaround anytime soon. I don't think this is anywhere near the top of the list of priorities.
What I do is use a scene as "background" that I keep open and my work scene layered on top of it. Now if I need to switch the work scene, I destroy it and create/show the next one. The background scene is briefly visible in between. It's not great but the best I could do. I've explained this a little more some time ago here. Please search for it
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