I have a simple "Sound Profiles" selector scene that I run from tasker widget. I click on the widget, scene is displayed as a dialog, I select an option and then scene is "destroyed".
Instead if I were to press the Back/Home button the scene will run in the background, as expected. To stop this, I used a wait timer to destroy the scene.
The problem with that is during the wait timer countdown, clicking the widget will not display the scene. You have to wait for the timer to complete in order to run it again.
Does anyone have a solution to this?