Asearch in the online manual for the title of this topic, How to close in-place editor, reveals an entry for the In-Place Editor, 4th in the list. At the bottom of each page is a link to the next page in the section, and there are only four pages in it. You only have to do this once, and then you know the answer.
But that area is grayscaled, and I cant chose it. I dont know what Im doing wrong, or have forgotten to do. I cant find the answer in the manual either. Maybe becasue Im so exited over buying a new software and are reading to fast and skip it in somehow.
If you want easy access to the Drum Editor, set a Drum Map to your midi track.
After that, Cubase will show the drum editor instead of the standard midi editor in the channel overview and when you double-click the track.
Note that the standard GM Drum Map has all notes on MIDI channel 10, so either edit the map or set the VSTi to use channel 10.
In preference/Editors you can select the Drum to be Default (or others: Key, Drum, In-Place, List Score). I like to assign Shift D as key command to open Drum editor instead of Key Editor as I use both all the time, super quick.
As stated above, the map probably changed the mapping, most likely the MIDI channel settings - Channel settings in the drum map override the MIDI channel setting for the track. The GM map is set to Ch10 by default, so if you may need to alter the Channel setting on your MIDI track accordingly
Might be worth reading through the manual. Back in the day when Cubase came with a printed book style manual, I used to read it many times before bed. It will help a lot knowing your way around the program.
Hi, click on your drum part on the track in the main window (or create one by drawing one), go to the top toolbar and click midi, the drum editor will be, I think, the third one down, select that and that should bring up your drum editor. You can assign a shortcut to it if you want to.
EDITOR
A new editor experience
Edit multiple parts from within the Key Editor and Drum Editor, switch between tracks with the Visibility tab and maintain an overview with the new Track display
(PRO)
The issues that I have with it largely stem from how much manual work it is to lay things out that are done automatically quite nicely in the major packages. Chief among these is the note spacing algorithm, which seems like it can be set to either two modes - a completely proportional mode, where a sixteenth takes up exactly 1/4 the space of a quarter note horizontally and therefore you get a bunch of notes on top of each other when they are very short, or an equal spaced mode, in which a whole note takes up the same horizontal space as an eighth note. Both are problematic for their own reasons.
Yes, you got it. That was the problem. Now I can see the note names in the Key Editor. (Note Expression) was pressed, so it would not show the note names in the Key Editor. If this is enabled, even zooming in will not display the note names.
A reason the note names might not be showing up is because the note bars are too thin. At the very end of the editor screen (right side) is a verticle slider with a + sign and - sign. Use that to make the note bars wider until the note letter names appear.
When I do that, it selects the drum stick tool and erases the note I just created. Now in the Tool Modifier in Cubase, there is a Drag & Drop selection with the shortcut key being Alt (Option.) I am using an iMac. But I cannot find that option anywhere in the drum editor.
To drag+copy in Cuabse, click to the MIDI Note (event) move it (a bit),and while moving, hold down the Alt modifier. The + cursor appears to inform you, you are going to copy and you can drag and drop the copy where you want to.
If I click on a MIDI segment on an instrument track, sometimes or most of the time the Key Editor does not appear, or if it does, its in the background, buried under another window. The focus is still on the main window and not the Key Editor window...
I seem to have this problem as well on some cpr files I open. I also cannot rename tracks by double clicking. It seems many editing features are frozen for some reason. Some cpr files work fine and some bak files work (thank God). Very strange behavior!
When opening the Key Editor (by clicking on the MIDI track), sometimes it opens, mostly it does not. when it does open, sometimes the focus is on the Key Editor Window, and other times the focus remains on the previous window you had open. Sometimes the key editor window remains in the background and sometimes it moves to the foreground as it should.
Have you had a chance to either start Cubase in safe mode or trash your preferences and let it do a re-build?[/quote]
+1. Things work differently now. Just take the time to figure out how it works.
If you double click an event, you will get the editor (in either lower zone or another screen - depending on your settings) there should be an S in a circle on the toolbar, hit that - so it turns red - and you will solo the event, in other words, cut out all the other tracks and just hear that one.
If you do not maintain file versioning as part of the file names, you can just edit files in the Audio folder without changing their names, making sure that any edits done to the files within Cubase have been frozen beforehand. Cubase will just use the RX3 edited files as is. RX3 will not open .w64 files, only the .wav ones.
yes Greg that was a great feature ,i used to use this to work in cool edit pro before moving to wavelab . it would be great if it could be reintroduced in some form ,maybe the same way it exists in Halion 5 ?
Yes, Logic, Reaper, Studio One and Live all have the option to edit your audio very neatly in an external editor, Cubase should have this feature also. Or massively expand the internal editors capabilites, but to reach the level of Izotope RX is unlikley that it can be done, and would also add bloat to folks who dont need an advanced editor.
wow - just discovered this. Steinberg, you need to get your act together. As a pro sound designer in the games industry, I want desperately to like Cubase, but things like this just keep getting in the way.
Being able to hook directly to an external sound editor like Sound Forge and Cubase recognise that the file has been updated, is an ABSOLUTE ESSENTIAL feature.
Unbelievable.
If you notice, the parts go from the coarsest at the start, to the finest at the end, so that a raw file listing, sorted by name, will show all the files for one track by code, then instrument, then record date, then edit date.
Such regular formats make it easier to use scripts fies, like vbscript or jscript, to process tracks. I just wish the project files were XML, so that I could automatically update then with the externally edited track versions names.
This version does not come with any additional vocals, but will use vocals from either VOCALOID2 or VOCALOID3, though is limited to only being able to use vocals designed for the system it is bought for. So the PC version will only be able to use PC compatible vocals and the MAC version will only use MAC compatible vocals.
This version is that it's fully capable of working with the Cubase software and utilizing all the features of the Cubase software without fear of compatibility related problems. This means the vocals can be used alongside features such as mixers and buses together smoothly.[1] This is not always possible with various versions of VOCALOID, and can be problematic for users of other DAWs; one of the few offered alternatives is Piapro Studio, which in addition to being its own DAW, offers VSTi compatibility.
On July 24, 2013, a VOCALOID NEO version of the software was announced which would allow it to work on Macintosh computers. This version is limited to being only able to use VOCALOIDs on the Mac version.
In 2016, a special package called a "Creator pack" was released for Fukase's VOCALOID4 voicebank. As well as the VOCALOID4 version of this software, Fukase and Cubase AI, it contained the UR12 product.[2] In 2017, a VY1v4 version dubbed a "Starter Kit" was released.[3]
This version of the VOCALOID editor is currently unavailable for VOCALOID5, though older users of either the VOCALOID3 or VOCALOID4 versions can buy an upgrade to VOCALOID5. However, the VOCALOID5 software comes with a "VOCALOID4.5" addition which will allow the use of VOCALOID5 vocals in the VOCALOID Editor for Cubase. Users therefore can still use the editor despite it not being updated for VOCALOID5.[7]
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