HeyI know bhop doesn't give you more speed anymore but it still is useful for airstrike and market gardener, i used to have one but kinda lost it after getting a new pc and I tested the one on tf2 game banana and it crashes the game, my first thought was the wait command (I think it was removed from source?) so i tried taking it out but still crashes.
wait command has to be manually allowed on the server, which is not on most (including valve, esea, etf2l and ugc)
bhoping is possible with mouse/keyboard macros but you aint gonna gain much speed in tf2
also it crashes because you've created a nice loop
also i think 1 tick (wait 1) which is minimum for wait command is way too long for a bhop in tf2
pretty sure you could do something like this pretty easily with autohotkey instead of the in game wait command which is cheat blocked, but it would be pretty obvious that you're cheating and hitting perfect bhops lol
If you want to mess around with this in a pub, go ahead. But even with my very limited experience in anti cheat I can tell within the first 2 seconds if someone is using a bhop script from my own POV, and it's even easier when you spec someone. If any community server admin spots you you're probably getting banned.
You'd obviously never get away with something like this in faceit/tf2center/etc
The first free cheat for the new game CS 2 with functions ESP, Triggerbot, Bhop which is available for download for everyone. Simple and convenient cheat with a minimum of functions for the game on classic servers, which will allow you to use more game features. For example your enemies will be displayed through textures on the map, you will know their health and nickname. Additionally, there is a TriggerBot function for automatic aiming and direct shooting with any game weapon, as well as the most popular Bhop function for automatic jumping.
CS2 is by far one of the most popular games in the world, some got access officially on Steam, while others use a pirated version of the game. Therefore, this cheat will work on all current versions of the game Counter - Strike 2.
Bunny hopping in CS2, which can be achieved through some of the best CS2 commands, allows players to maintain their momentum and navigate the map with agility. There are four different sets of CS2 bhop commands that enable auto hopping, ranging from standard to more advanced techniques.
Once you enter a private game and input the correct commands, your journey toward becoming a Bhop expert begins. Bunny hopping helps players sustain momentum and move swiftly and skillfully across the map on their own server, giving them a significant advantage over their competitors.
In the following sections, we will provide a detailed guide on mastering bunny hops in CS2. This includes instructions on setting up your developer console, creating a private server for practice, and learning basic and advanced commands necessary to perform this technique effectively. Rest assured, all the information you need will be covered.
If you want to disable the effect of weapon speed on player acceleration, use the command sv_accelerate_use_weapon_speed 0. This will create a distraction-free environment for you to practice your bunny hopping skills.
By using your private server for practice, you can perfect your jumping technique and other skills without any distractions from other players. This will help you establish a solid foundation in bunny hopping before applying these newly acquired skills in real gameplay.
In CS2, players can use a technique called auto bunny hopping to enhance their mobility by continuously jumping. By utilizing specific commands, you can enable auto bunny hopping and practice at the default speed of 3500 units per second.
When using the sv_autobunnyhopping command, also known as the bunny hop command, automatic bunny hopping is enabled when you make contact with the ground and continue holding down the jump button.
For beginners, auto bunny hop commands can be a helpful tool. Simply press and hold the space bar while air strafing left and right to easily execute the technique. This eliminates the need for any prior skills or experience.
In the following sections, we will provide tips on how to effectively use the mouse wheel and mouse buttons for jumping. We will also discuss the benefits of practicing bunny hopping on community servers.
By binding the jump action to either the mouse wheel or a dedicated mouse button, you eliminate the need for multiple presses of the jump key. This makes performing bunny hops quicker and more precise.
You can either choose to use default bunny hop commands or the fast ones based on your preferences. However, if you intend to use a lot of Bhopping in ranked matches, the regular speed choice would be the best one to practice.
It's abuse of broken game mechanics that should be fixed as soon as possible. And no, it's not a skill defining a good shooter player. It's just a crutch "technique" to learn for people who are too bad to play the game fair. Also, people who abuse such broken mechanics generally don't even bother to practice it, they just make a macro for it. NOT fixing it would definitely disappoint many players that believe in games without broken hidden "mechanics". A bug is never a "feature", no matter how much a developer may want to put it out that way.
It's broken, because it's not intended to work that way. It's a bug. Noone is going to "learn" a "mechanic" that's not just abusing a bug (so technically breaking ToS), but is also insanely stupid. I mean, if constantly jumping around, strafing and looking around for no reason at all, all at the same time is not stupid, then I really don't know what else to say...
Doing something like that doesn't bring satisfaction, it's just plain annoying. You would only "enjoy" getting the the undeserved edge to the point before everyone starts doing it and it becomes mandatory.
If moving always fast while healing was intended, then the devs can just increase movement speed while healing. But of course, that's not the case. Healing is a tactical maneuver and it has to have downsides and require some planning.
"It's abuse of broken game mechanics that should be fixed as soon as possible." - This mechanic came from the source engine and is not because of the game mechanics are broken.
"It's just a crutch "technique" to learn for people who are too bad to play the game fair." - WELL thats funny because i can tell by your post i could destroy you in a FPS without having to bunny hop lmao love you.
"Also, people who abuse such broken mechanics generally don't even bother to practice it, they just make a macro for it." -THIS is the big one i wanted to comment on. the fact you think people dont bother to practice it is hysterical. it took me 3 months in counter strike source to even get the mechanics on how to bunny hop effectively to boost speed etc. secondly you cant just macro bunny hopping bro.
NOw with all that being said. I dont really care if they remove it or not. it is obvious they didnt plan this. but srsly it has to do with the engines movement etc they would hjave to decrease things they prob just cant(air gravity, air speed etc) so idk if i see this being fixed or removed anytime soon.
I seriously can't imagine having it in the game was an oversight by Respawn. They realized they were using the source engine, they had to have known about bhopping. I mean just look at Titanfall (some of you are forgetting that game even exists which is sad). The movement is very free in that game and there is even a Quake like obstacle course to test who can go the fastest. Bhopping, double jumping, wall running etc. I love slide hopping. If they remove it I'll probably end up quitting the game. Movement based mechanics are my thing and it's sad that people are so hung up on games feeling slow, clunky and "realistic".
EDIT: Wow, apparently it actually was an oversight and they might actually remove it. Wow....that is seriously depressing.
The fluid movement is nice but I think it's the macro part that's pissing people off. Personally I think it's stupid, the macros. Like people who use them to use a full auto weapon as a single shot. In my eyes it's the same as cheating. The weapon is designed to be fully automatic with recoil. Yes it hits hard or hard-ish but the recoil is where it's balanced. If you can control it full barrage then you deserve to melt people, but if you use a macro to abuse it in a way that wasn't intended? I won't say they should be banned but something should definitely be done about it. If the weapon was intended to be single shot the select fire receiver would be available to it. Thankfully none of the full auto weapons have a drastic damage difference from other weapons but that could change with time.
Place jump on the up and down scroll, pop a quick heal while scroll... That isn't hard. So this whole, "skill," thing... It isn't skill. It's almost like macroing. Some literally macro the jump and heal.
Anyway you look at it! Jump healing doesn't take skill. On top of that, it's abusing something that's broken. We all know that. It's like punching before hitting the ground and obtaining no slowdowns. It's abusing something that's broke.
Sorry, but I believe it should be taken away.
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