Hunters, Tide of Desolation starts today! A new event means more rewards, an eerie new story to unlock, a new set of Pacts, and a new Wildcard Condition to explore. Ash Bloom will be taking over the bayou with its paranormal fog, challenging even the most seasoned Hunters. The featured Pacts for this event include a number of exciting Traits, each of which offer new ways to play and strategize on the Hunt. And finally, you can slash your way through the bayou with a killer new weapon, the much-anticipated Katana!
Tide of Desolation features three Pacts: The Demented Pact, The Drowned Pact, and The Grounded Pact. Each Pact offers players different advantages, which they can choose depending on their playstyle. Let's take a closer look at the details, broken down per Pact!
The banishing of the Murmurstone has thrown the Demented Pact into disarray. Their new leader, The Cowl, rallies their cult into an unstoppable swarm. They seek the Graven Path that leads to the Targets they revere.
Rampage Trait (2 Pledge Marks) - Killing an enemy Hunter while at least one Health Chunk is empty will trigger a Restoration for your Hunter. (Rampage is a Burn Trait that can be stacked up to 3 times.)
Remedy (2 Pledge Marks) - Using Dark Sight, interact with a Trait Spur to Trigger a Restoration effect similar to banishing for your team's Hunters. (Remedy is a Burn Trait that can be stacked up to 3 times.)
The Grounded Pact fights harder than ever to save the bayou from being devoured. As new forces vie for power, the Daughter of Decay leads the Grounded in search of the source of Desolation and what it feeds.
A maximum of 3 Pledge Marks can be gained per Mission, with each Hunter being able to hold up to 4 total. They are tied to each Hunter and are brought out when extracting. They are not physically carried by Hunters, and therefore cannot be directly taken from others. Your current amount of Pledge Marks gained can be viewed in Mission and in Roster.
Spine Altars are the event objects spawned in the world for Tide of Desolation. Like previous events, these objects can reward Hunters with Event Points. Active interaction with Spine Altars will give the most Event Points and is also the quietest method. However, they can also be destroyed, in exchange for less points. This results in an explosion which, after a short fuse time, deals moderate damage to nearby Hunters and causes bleeding.
Third in a generational line of apiarists, but the first to develop forbidden, esoteric practices. Her devoted mania saved her brood from the tar seeping into their nectar, but no known witchcraft can reclaim a daughter's lost love.
Introducing the Katana, a two-handed sword refined over hundreds of years to slice and pierce even the sturdiest of armor, making human flesh effortless to rend. If you equip it with the new Martialist Trait, you'll also be able to unlock a special melee attack which deals increased damage to those who dare to fight you.
This iconic single-action six round revolver makes its way into the bayou and comes with an extended barrel that increases muzzle velocity. Robust, powerful and accurate, you'll be wanting to equip your Hunters with this Legendary weapon. You can unlock this via the free Battle Pass, with a Legendary Skin, Last Line, available via the Battle Pass Bundle.
The Dolch 96 Claw is a semi-automatic pistol with a robust hooked blade which is great for hand-to-hand combat. The Dolch 96 Claw is able to be used for dual wielding. Another variant is the Dolch 96 Deadeye, which has a short scope that allows you to fully utilize the weapon's power at mid-range. The Dolch 96 Deadeye can also be used for dual wielding.
Note: While some of the new weapons being added are highlighted above, you can get the full detailed list of what's new by visiting our patch notes here. Other updates coming with the event include new Custom Ammo for the Dolch, the new Martialist Trait, new controller behavior, and more!
Will you strategize your way to victory in the throes of Ash Bloom, or will you get lost in the fog? Which Pacts will you pledge your Hunters to? Head into the bayou and discover what Tide of Desolation has to offer today!
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I miss you. I close my eyes and see you sweetly. I see a skull painted on the wings of a moth. I see an alligator eat that moth. I see a boat eat the alligator. I see a thousand fires eat the boat. I see the night eat the fires. And then I see a sculpture. I rip the tongue out of it. I rip the tongue out of everything.
The Tide of Corruption Live Event features new Pacts to pledge your allegiance to: The Demented Pact, The Death Pact, and The Infernal Pact. Each Pact gives you the opportunity to use a set of unique Traits which offer new and exciting ways to play. You can learn more about each of these new mysterious Pacts by unlocking story chapters as you play through Tide of Corruption, but here's a rundown of the Pact Traits and what each Pact stands for:
Mania and reverence. Delusion and salvation. The Demented Pact seek to dethrone the Targets and devour their unholiness. They will gore, sever, and rip apart the bayou's flesh to fulfill the Sculptor's will."
The order of death is in disarray. Throats that were slit seal closed once more. The Death Pact are cursed with new life and disgusted by it. There are rumors of things returning from the Land of the Dead, and the Death Pact was forged to seek the truths hiding in the shallows."
Flame spreads once more in the bayou. Its heat is cursed and brimming with the sins of every Hunter to ever hold a gun. The Infernal Pact rise up to fight against this fire with their own. They see opportunity in the chaos and exploit it to further Mr. Chary's machinations."
Pledge Marks are tied to each Hunter and cannot be directly taken from other players. You can earn up to 3 Pledge Marks per mission and carry a maximum of four Pledge Marks total. You can earn them by:
Tide of Corruption includes a fun new take on the popular Inferno" Wildcard Condition, previously seen during the Devil's Moon Live Event. This time, the raging flames will be featured in night map modes to become the Dark Inferno. When the Dark Inferno is active, certain parts of the map will be set on fire, and a change to your strategy in the bayou may be necessary. You might decide to adjust your routes to navigate around the fire, or you can choose to use it to conceal your position. The flames are dangerous, and it's up to you to decide how to turn the Dark Inferno to your advantage. Pledging one of your Hunters to The Infernal Pact, for example, will give you access to Traits that will help you when the Wildcard Condition is active.
All types of Beetles are bred to find and track prey, giving Hunters a view from above. The new Fire Beetle offers these same benefits but has evolved to explode into a ball of flames, damaging nearby Hunters and igniting flammable objects in its vicinity. It's a powerful tool with the potential to cause massive destruction. Get creative and unleash carnage with this new Consumable.
Reginald Villemont dropped to all fours when hunting feral swine, sniffing scat, and divining runes and mysticisms from tracks. He flayed wild pig throats with his teeth as he delved deeper into the bayou, finding a source of salvation and obliteration alike: the Butcher."
How will you use the power of the new unique Traits each Pact has to offer? Can you navigate the Dark Inferno without getting burned? We can't wait to see how you take on these new challenges and ways to play during the newest Live Event, Tide of Corruption!
Hunters, our latest Live Event begins today and runs through August 23rd. A new story, more rewards, new challenges, and new gameplay are all waiting for you as you pledge your Hunters to one of three new Pacts and unlock special powers that offer you new ways of playing Hunt.
"Rotjaw, as we call this female alligator specimen, defies the physiology of any known aquatic reptile, or creature descended from 'living' taxonomical orders. Putrefaction has encompassed her skull, leaving it bare and smooth. The jaws instill in one a paleolithic fear, something felt by the first mammals to witness their parents eviscerated by reptiles. They are easily capable of crushing three men."
Burn Traits are a new category of Traits which have unique behaviors according to their category. They are single-use, but if you have the appropriate amount of Pledge Marks saved up, you can return to a Pledge Post to acquire another.
Ship Altars are our new event objects which spawn in various locations in the world. Active interaction with a Ship Altar will give the most Event Points and is also the quietest. However, they can also be destroyed in exchange for fewer points. When you destroy them, you trigger an explosion which deals moderate damage to any nearby Hunters, as well as bleeding.
Wild to me that they're removing support, not gonna see me play it again on PS5 if there's a precedent that they just revoke software usage
The free upgrade is useless to me without the hardware and I consider the PS5 a failed hardware release since the number of exclusives decreases every year
As far as I'm aware, the hunter and weapons are only skins/cosmetics. Hunters don't have anything unique, they're all the same. Only difference is their RNG starting perks and beginning level. Maybe some of the dlc hunters start off at level 50 now? Not sure, but it isn't too hard to reach 50 anyway. And all the dlc weapons I had were just skins of guns already available in the game that were also given a unique name. Of course, if you die, it's gone forever so I used to just collect named weapons and never use them as they never gave any benefit.
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