Probably there is a very simple solution to my problem - I just can't find one!I have a point shapefile with x, y and z data - I can display it in arcscene but it is flat - the z data isn't being used! How can I direct arcscene to the z field in my attribute field so that it displays points at different levels?!
However Pix4D loses georeferencing on textured meshes. It is a simple offset found in the parameters folder to correct the location of the mesh, but I cannot get the texture into arcscene for the life of me. I just get an empty multipatch. Has anyone had luck with this?