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7
I have 3 very large signed integers.
long x = long.MaxValue;
long y = long.MaxValue - 1;
long z = long.MaxValue - 2;
I want to calculate their truncated average. Expected average value is long.MaxValue - 1, which is 9223372036854775806.
It is impossible to calculate it as:
long avg = (x + y + z) / 3; // 3074457345618258600
Note: I read all those questions about average of 2 numbers, but I don't see how that technique can be applied to average of 3 numbers.
It would be very easy with the usage of BigInteger, but let's assume I cannot use it.
BigInteger bx = new BigInteger(x);
BigInteger by = new BigInteger(y);
BigInteger bz = new BigInteger(z);
BigInteger bavg = (bx + by + bz) / 3; // 9223372036854775806
If I convert to double, then, of course, I lose precision:
I know how to fix this, as it is legal to have both an explicit and implicit interface, plus I can make the implicit interface implementation completely private.
Yet I am wondering about the reasoning behind this. Because technically, the internally compiled private method set_IConnection_ConnectionString does not need to be part of the interface, right? It could just be seen as an auxiliary setter, not part of the interface, as it is in the implicit implementation situation.
Update: as a bonus, the seemingly confusing, and in my opinion not quite right compile error you receive is the following: