Re: Five Nights At Freddy 39;s 3 Newspaper

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Carim Jennings

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Jul 18, 2024, 4:36:58 AM7/18/24
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In the first game, numerous newspaper clippings could occasionally be seen replacing the Rules for Safety sign, normally appearing in the East Hall Corner. These clippings include information about late June of an unspecified year, a total of five children had gradually gone missing at the pizzeria.

Police suspected that a man had dressed up in a costume resembling one of the animatronics, possibly Golden Freddy's or Spring Bonnie's; implied on Night 6's phone call in the second game, and lured the children to a back room where he murdered them.

five nights at freddy 39;s 3 newspaper


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Soon after the incident, the company's animatronics had begun to leak blood and mucus around the facial areas and had released a foul odor likened by a parent as "reanimated carcasses". This has led to the popular belief that the murdered children indeed were stuffed into the animatronic suits. This incident, along with other incidents and health violations, ultimately led to the closing of the pizzeria - and it was set to shut down by year's end.

Scott Cawthon introduced the becoming of paranormal activity within the pizzeria, rising to speculation that the ghosts of the five children (and the other victims) might have possessed the animatronics; which caused their macabre and violent behaviour at night. Some of the children's names are Gabriel (Freddy), Jeremy (Bonnie), Susie (Chica), Fritz (Foxy), and Cassidy ( Golden Freddy); but soon after this incident, more children have been taken by misfortune related to the characters, the company and the establishment.

Another theory speculates that the missing children were stuffed into the four animatronics. This would explain the animatronics' foul odor, the leaking blood and mucus, and the parents' comparisons to reanimated corpses. No one knows what happened to the fifth child though it is believed that the fifth child may have been stuffed into Golden Freddy. This could explain why Golden Freddy has a little girl's laugh. However, it is possible that all of the children were killed and disposed of more traditionally.

Others believe that it was a homicidal employee (as they would have access to the costumes and the animatronics' AI controls), though the newspaper says nothing as to whether the killer was an employee.

However, it is confirmed that the killer was the Purple Guy (Real name William Afton) from the Death Minigames and hints in Sister Location and FNAF 6. Upon the completion of the fifth night of Five Nights at Freddy's 3, the player plays as the soul of a dead child, confronting Afton in a room with the four other dead children watching the Purple Guy as he attempts to hide inside the Spring Bonnie suit, but once in the suit, he misuses it. This causes the springlocks that held back the animatronic parts to break, causing the springs and other various parts inside the suit to pierce into William Afton's body and causing him to bleed out and die in the safe room. The reason Purple Guy/ William Afton killed the 6 kids is still unknown, Scott Cawthon has not made any statements on why William Afton decided to kill the children in FNAF, however, it seems to be most likely out of stress from losing a child of his, or an experiment for the remnant.

A variation of two certain theories speculates that the murderer may have been a previous night guard, which would explain why the animatronics are so determined to reach Mike Schmidt (and supposedly Phone Guy before him, as heard during Night 4's phone call). Since the killings may have occurred after-hours, this theory raises the possibility that the victims haunting the animatronics want to revenge but can only remember for certain that they think the killer might have been the night guard. Although this theory was de-confirmed.

Five Nights at Freddy's 2 hints that the previous day shift guard is the one who murdered the children. Phone Guy mentions on Night 5 of the second game that "no one is allowed in or out...especially concerning any...previous employees." This is also possible because Mike worked after both this incident and The Bite of '87 took place, and because Jeremy Fitzgerald is the only protagonist to not be fired from his job as a nightguard.

Another candidate could be Fritz Smith, the Custom Night security guard Custom Night that is fired the following day after he tampers with the animatronics (just as Mike was). However, "tampering with the animatronics" could simply allude to the Custom Night gameplay where the player adjusts the A.I. levels of the animatronics. Furthermore, the fact that Fritz worked after Jeremy possibly disproves this accusation.

The story happens every few years. A parent attempts to sue some family establishment (like a theme park or a restaurant) because a child was traumatized when he saw a wandering mascot not wearing its massive cartoon head. Those kids are lucky. At least there's an actual, live, profusely sweaty human under Mickey's cool exterior. But imagine if there weren't. Imagine that underneath Mickey Mouse's exterior was nothing but a soulless, poorly programmed automaton, and that it might toss the first person it sees into an empty cartoon suit full of grinding metal and gears.

Now imagine your job is to watch over those creepy mascots at night. Five nights, in fact. And instead of having all of Disney's power and money to shut down any attempted Electric Parade uprisings posthaste, you're working at a second-rate Chuck E. Cheese called Freddy Fazbear's that has just enough electrical power to keep the desklight and the security cameras running between the hours of 12 a.m. and 6 a.m. (And that's if you decide you're safe enough to keep open the metal doors that you can lock down if you detect any threats.) This is Five Nights At Freddy's in a nutshell, but even that explanation doesn't begin to express just how nerve-wracking an experience it is.

It's nerve-wracking even before the real terror starts. The game is well aware of just how unsettling the bright multicolored fantasy objects we hoist onto children on a regular basis are in the right light, and your first look around at Freddy Fazbear's Funtime Palace--empty, dimly lit, and derelict--is a little chilling. Before anything out of the ordinary even happens, every synapse in your brain is sending the message that you do not want to be here. But for a few minutes, all is well, thanks to a recorded message left for you each night by your predecessor, a guy with a business-casual midwestern lilt who gives you a basic rundown on your duties and the morbid history of the place. And even then, this man's reasonable tone when talking about people being stuffed into the metal suits, or when describing a disturbing incident called "The Bite of '87," puts you on edge.

But then his message is over, and the real game begins. Your job is to flit back and forth between the security cameras, ensuring all the wacky animatronic characters are where they're supposed to be, which is in the back room. When they're not--and the fear instinct that comes with realizing that will serve you well here--your job is simply self-preservation. Close the doors, turn on the lights outside your office, and wait for Freddy or one of the others to wander away. The trick of it all is the battery bar at the bottom of the screen. Every action you take drains it, and drains it quickly, so keeping the lights on or the doors closed for half of your shift means the power to the whole place gets killed about 20 seconds before you do, in one of the most sudden and terrifying jump scares ever executed in any medium. Survival is a matter of conservation, observation, and timing.

Five Nights at Freddy's may not seem like much of a game, and indeed, aside from the appearance of Foxy, the animatronic beast that awakens on night three, there are no real surprises once you've mastered the particulars and have died frequently enough. Only one of the animatronics actually moves while you are directly watching it, telling when you need to be on the ball, and hitting the lights or doors is easy until the later chapters. But the devil is in the details. Five Nights At Freddy's works its terrible magic because of contrasts. The part pizzeria's daytime atmosphere is replaced with desolate, looming shadows at night, rending the happiness with an ominous pallor. There's no music outside of the main menu, so anytime the oppressive silence is broken by footsteps, or random humming, or a sudden sting when one of the animatronics is right outside your door, is cause for sheer panic. In addition, while most of the story is imparted by the nightly phone call, if you're observant, you might notice how a particular sign you see changes its message from time to time. It starts with a warning against running or pooping in the pizzeria, but later morphs into a newspaper clip reporting on dead children. The print is so small that you have to squint to see it, which means ignoring your actual duties. And hello, you're dead. Being observant might save your life in Five Nights at Freddy's, but being too observant will get you killed.

The real miracle here is that the game communicates its gut-wrenching horror without a single drop of blood, yet still belongs in the upper echelon of horror games. You could describe Five Nights at Freddy's as consisting of mostly still pictures, but it's that stillness that causes you to sit there, hands shaking, with less than five-percent power left, praying the clock ticks over to 6 a.m.

As some of you know a teaser image was posted on Scott Games' website of a yellow, bear looking creature that is from FNaF 3, as it is called FNaF3.jpg or something. I will post it down below. Anyways a new image has also came out with a box full of the toy animatronics (Also some of the old ones) I will do a break down of the new image.

Okay so this is just a brightened up version I found. As you can see there is a cardboard box that holds some of the toy animatronics. Toy Bonnie, Mangle, Toy Chica and BB can clearly be seen. They all have no eyes but BB doesn't even have a hat or nose, looks like a Jack-o-Lantern. Also a cupcake can very slightly be seen behind Chica, she may be holding it. Toy Bonnies arm is seen poking out next to a Freddy head with a hat on, I wouldn't know whether it was toy or normal version. Coming out of the box seems to be Toy Bonnies electric, red guitar. Whats this? It seems to be pointing at something... But more on that in a second. The paper plate- thing is hanging out of the box and as some people have said, why is it with the scrapped animatronics? We know it moves but maybe Fazbear Entertainment know more about the goings on in the restaurant than thought. Also is Withered Foxy's Arm hanging out, his hook and fur can be clearly seen. So what does this mean? Well considering that he seems to have been scrapped too, maybe we are farther in the future than even FNaF 1, as he was already out of order and could easily have had to eventually been scrapped. But I think Scott put this there to shake up the idea of who caused the Bite of 87, even though people say it was Foxy, its most likely it was a Toy animatronic due to the incident in the newspaper clippings.

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